2002-09-09 15:02:42 +00:00
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#define _PAGE_ Setting up an SH-1 compiler for Windows #include "head.t"
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<P>
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by <A href="mailto:edx@codeforce.d2g.com">Felix Arends</A>, 1/8/2002
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<BR>
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</P>
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<P>
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I have spent a long time figuring out how to compile SH1 code in windows (using
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the sh-elf-gcc compiler) and when I finally compiled the first OS for my
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Jukebox I decided to write a little tutorial explaining the setup process.
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<H2>
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The GNU-SH Tool Chain for Windows
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</H2>
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<P></P>
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2002-03-27 11:21:50 +00:00
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This is actually all you need to download. It includes the binutils, gcc and
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2002-09-09 15:02:42 +00:00
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newlib. Download the GNUSH Tool Chain for ELF format (35 MB).
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<P>
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The GNUSH website can be found at <a href="http://www.kpit.com/download/downloadgnushv0203.htm">
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http://www.kpit.com/download/downloadgnushv0203.htm</a> (source code is
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also available there). Get the "GNUSH v0203 Tool Chain for ELF format".
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<H2>
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Setting up the Compiler
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</H2>
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<P></P>
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<P>Install the GNUSH Tool Chain (nothing you really have to care about during the
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installation process).</P>
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<P>
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<H2>Compiling the latest Rockbox Source
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</H2>
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<P>Use CVS to download the latest source code of Rockbox (the firmware and apps
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modules). In addition, you need to copy a win32 compilation of scramble.exe
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into the apps dir. The pre-compiled scramble.exe can be downloaded <a href="scramble.exe">here</a>.
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From your start menu, open the "SH-ELF tool chain" batch file inside the GNU-SH
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v0203 program folder. You should end up seeing a command prompt. Go to the apps
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directory and type:</P>
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<P>
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<TABLE id="Table1" cellSpacing="1" cellPadding="1" width="100%" border="1">
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<TR>
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<TD>Command</TD>
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<TD>Description</TD>
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</TR>
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<TR>
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<TD>make -f win32.mak<BR>
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make -f win32.mak RECORDER = 1</TD>
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<TD vAlign="top">build for recorder target</TD>
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</TR>
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<TR>
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<TD>make -f win32.mak PLAYER</TD>
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<TD>build for player target</TD>
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</TR>
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<TR>
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<TD>make -f win32.mak PLAYER_OLD</TD>
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<TD>build for old player target</TD>
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</TR>
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<TR>
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<TD>make -f win32.mak RECORDER=1 DISABLE_GAMES=1</TD>
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<TD>build for recorder target, disable games</TD>
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</TR>
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<TR>
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<TD vAlign="top">make -f win32.mak RECORDER=1 PROPFONTS=1</TD>
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<TD>build for recorder target, enable propfonts</TD>
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</TR>
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<TR>
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<TD vAlign="top">make -f win32.mak RECORDER=1 PROPFONTS=1 DISABLE_GAMES =
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1 </TD>
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<TD>build for recorder target, disable games, use propfonts</TD>
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</TR>
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</TABLE>
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</P>
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<P>
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I hope this tutorial helped you to compile an Archos firmware with windows. If
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you have any questions, comments or corrections, please mail to <A href="mailto:edx@go.cc">
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edx@go.cc</A>
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</P>
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2002-03-27 11:21:50 +00:00
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#include "foot.t"
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