rockbox/apps/codecs/libmusepack/mainpage.h

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/**
\mainpage libmusepack documentation
\section whats what is libmusepack
libmusepack is a library that decodes musepack compressed audio data. Musepack
is a free, high performance, high quality lossy audio compression codec. For
more information on musepack visit http://www.musepack.net.
\section using using libmusepack
Using libmusepack is very straightforward. There are typically four things you must
do to use libmusepack in your application.
\subsection step1 step 1: implement an mpc_reader to provide raw data to the decoder library
The role of the mpc_reader is to provide raw mpc stream data to the mpc decoding library.
This data can come from a file, a network socket, or any other source you wish.
See the documentation of
\link mpc_reader_t mpc_reader \endlink
for more information.
\subsection step2 step2: read the streaminfo properties structure from the stream
This is a simple matter of calling the streaminfo_init() and streaminfo_read() functions,
supplying your mpc_reader as a source of raw data. This reads the stream properties header from the
mpc stream. This information will be used to prime the decoder for decoding in
the next step.
\subsection step3 step 3: initialize an mpc_decoder with your mpc_reader source
This is just a matter of calling the mpc_decoder_setup() and mpc_decoder_initialize()
functions with your mpc_decoder, mpc_reader data source and streaminfo information.
\subsection step4 step 4: iteratively read raw sample data from the mpc decoder
Once you've initialized the decoding library you just iteratively call the
mpc_decoder_decode routine until it indicates that the entire stream has been read.
For a simple example of all of these steps see the sample application distributed with
libmusepack in src/sample.cpp.
*/