rockbox/uisimulator/Makefile

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############################################################################
# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
# Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
#
# All files in this archive are subject to the GNU General Public License.
# See the file COPYING in the source tree root for full license agreement.
#
# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
# KIND, either express or implied.
#
############################################################################
TARGET = rockboxui
FIRMWAREDIR=../firmware
DRIVERS=$(FIRMWAREDIR)/drivers
CC = gcc
RM = rm
CFLAGS = -g
CPPFLAGS = \
-DHAVE_CONFIG_H \
-DGETTIMEOFDAY_TWO_ARGS \
-DSIMULATOR \
-DHAVE_LCD_BITMAP \
LDFLAGS = \
-lX11 \
-lm \
-lXt \
-lXmu \
-lnsl \
ifeq ($(shell uname),Linux)
INCLUDES = \
-I/usr/X11R6/include \
-I$(DRIVERS) \
-I$(FIRMWAREDIR) \
LIBDIRS = -L/usr/X11R6/lib
else
INCLUDES =
LIBDIRS =
endif
OBJS= \
screenhack.o \
uibasic.o \
resources.o \
visual.o \
lcd.o \
lcd-x11.o \
button-x11.o \
chartables.o \
tetris.o \
SRCS = $(OBJS:%.o=%.c)
HDRS = $(OBJS:%.o=%.h)
all: $(TARGET)
clean:
$(RM) -f $(OBJS) *~ core $(TARGET) $(CLIENTS)
distclean: clean
$(RM) config.cache
lcd.o: $(DRIVERS)/lcd.c
$(CC) $(CPPFLAGS) $(INCLUDES) $(CFLAGS) -c $< -o $@
chartables.o: $(FIRMWAREDIR)/chartables.c
$(CC) $(CPPFLAGS) $(INCLUDES) $(CFLAGS) -c $< -o $@
.c.o:
$(CC) $(CPPFLAGS) $(INCLUDES) $(CFLAGS) -c $<
$(TARGET): $(OBJS)
$(CC) -o $(TARGET) $(LIBDIRS) $(LDFLAGS) $(OBJS)
lcd-x11.o: \
lcd-x11.c \
screenhack.h \
config.h \
resources.h \
visual.h \
lcd-x11.h \
resources.o: \
resources.c \
utils.h \
resources.h \
screenhack.o: \
screenhack.c \
xmu.h \
screenhack.h \
config.h \
resources.h \
visual.h \
version.h \
vroot.h \
uibasic.o: \
uibasic.c \
screenhack.h \
config.h \
resources.h \
visual.h \
version.h \
visual.o: \
visual.c \
utils.h \
resources.h \
visual.h