2006-04-01 18:38:34 +00:00
|
|
|
/***************************************************************************
|
|
|
|
* __________ __ ___.
|
|
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
|
|
* \/ \/ \/ \/ \/
|
|
|
|
* $Id$
|
|
|
|
*
|
|
|
|
* Copyright (C) 2005 Dave Chapman
|
|
|
|
*
|
|
|
|
* All files in this archive are subject to the GNU General Public License.
|
|
|
|
* See the file COPYING in the source tree root for full license agreement.
|
|
|
|
*
|
|
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
|
|
* KIND, either express or implied.
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef _SUDOKU_H
|
|
|
|
#define _SUDOKU_H
|
|
|
|
|
|
|
|
#include "plugin.h"
|
|
|
|
|
|
|
|
#define GAME_FILE PLUGIN_DIR "/sudoku.ss"
|
|
|
|
|
|
|
|
/* variable button definitions */
|
|
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_PLAY
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_F1
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2
|
|
|
|
|
2007-01-14 13:48:09 +00:00
|
|
|
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_F1
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2
|
|
|
|
|
2006-04-01 18:38:34 +00:00
|
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_ALTTOGGLE (BUTTON_MENU | BUTTON_DOWN)
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE_PRE BUTTON_MENU
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE (BUTTON_MENU | BUTTON_REL)
|
|
|
|
#define SUDOKU_BUTTON_MENU_PRE BUTTON_MENU
|
|
|
|
#define SUDOKU_BUTTON_MENU (BUTTON_MENU | BUTTON_REPEAT)
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE (BUTTON_MENU | BUTTON_LEFT)
|
|
|
|
|
|
|
|
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
|
|
|
(CONFIG_KEYPAD == IRIVER_H300_PAD)
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_ALTTOGGLE BUTTON_ON
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_MODE
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_REC
|
|
|
|
|
|
|
|
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
|
|
|
(CONFIG_KEYPAD == IPOD_3G_PAD)
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_MENU
|
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_SCROLL_BACK
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_SCROLL_FWD
|
|
|
|
#define SUDOKU_BUTTON_ALTTOGGLE BUTTON_SELECT
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_RIGHT
|
|
|
|
#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_PLAY
|
2006-04-01 18:38:34 +00:00
|
|
|
|
2007-03-16 23:02:39 +00:00
|
|
|
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_PLAY
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_REC
|
|
|
|
|
|
|
|
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_A
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
2006-04-02 00:09:33 +00:00
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2006-04-01 18:38:34 +00:00
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_MENU
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_POWER
|
|
|
|
|
2006-08-03 20:17:25 +00:00
|
|
|
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_SCROLL_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_SCROLL_DOWN
|
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_REW
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_PLAY
|
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_FF
|
|
|
|
|
2006-10-26 13:38:09 +00:00
|
|
|
#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
|
|
|
|
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
|
|
|
|
#define SUDOKU_BUTTON_UP BUTTON_UP
|
|
|
|
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
|
|
|
|
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
|
|
|
|
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
|
2007-01-15 20:40:48 +00:00
|
|
|
#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_SCROLL_UP
|
|
|
|
#define SUDOKU_BUTTON_TOGGLE BUTTON_SCROLL_DOWN
|
|
|
|
#define SUDOKU_BUTTON_MENU BUTTON_SELECT
|
2006-10-26 13:38:09 +00:00
|
|
|
#define SUDOKU_BUTTON_POSSIBLE BUTTON_REC
|
|
|
|
|
2006-04-01 18:38:34 +00:00
|
|
|
#elif
|
|
|
|
#error SUDOKU: Unsupported keypad
|
|
|
|
#endif
|
|
|
|
|
|
|
|
struct sudoku_state_t {
|
|
|
|
char filename[MAX_PATH]; /* Filename */
|
|
|
|
char startboard[9][9]; /* The initial state of the game */
|
|
|
|
char currentboard[9][9]; /* The current state of the game */
|
|
|
|
char savedboard[9][9]; /* Cached copy of saved state */
|
|
|
|
int x,y; /* Cursor position */
|
|
|
|
int editmode; /* We are editing the start board */
|
|
|
|
#ifdef SUDOKU_BUTTON_POSSIBLE
|
|
|
|
short possiblevals[9][9]; /* possible values a cell could be, user sets them */
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|