2010-06-06 10:55:15 +00:00
|
|
|
/***************************************************************************
|
2010-06-06 09:11:52 +00:00
|
|
|
* __________ __ ___.
|
|
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
|
|
* \/ \/ \/ \/ \/
|
|
|
|
* $Id$
|
|
|
|
*
|
|
|
|
* Copyright (C) 2008 by Will Robertson
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
|
|
* KIND, either express or implied.
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
|
2010-06-06 10:27:14 +00:00
|
|
|
#include <SDL.h>
|
|
|
|
#include "button.h"
|
|
|
|
#include "buttonmap.h"
|
|
|
|
|
2010-06-06 09:11:52 +00:00
|
|
|
int key_to_button(int keyboard_button)
|
|
|
|
{
|
|
|
|
int new_btn = BUTTON_NONE;
|
|
|
|
switch (keyboard_button)
|
|
|
|
{
|
|
|
|
case SDLK_KP4:
|
|
|
|
case SDLK_LEFT:
|
|
|
|
new_btn = BUTTON_LEFT;
|
|
|
|
break;
|
|
|
|
case SDLK_KP6:
|
|
|
|
case SDLK_RIGHT:
|
|
|
|
new_btn = BUTTON_RIGHT;
|
|
|
|
break;
|
|
|
|
case SDLK_KP8:
|
|
|
|
case SDLK_UP:
|
|
|
|
new_btn = BUTTON_UP;
|
|
|
|
break;
|
|
|
|
case SDLK_KP2:
|
|
|
|
case SDLK_DOWN:
|
|
|
|
new_btn = BUTTON_DOWN;
|
|
|
|
break;
|
|
|
|
case SDLK_F8:
|
|
|
|
case SDLK_ESCAPE:
|
|
|
|
new_btn = BUTTON_POWER;
|
|
|
|
break;
|
|
|
|
case SDLK_KP_PLUS:
|
|
|
|
case SDLK_KP_ENTER:
|
|
|
|
case SDLK_RETURN:
|
|
|
|
new_btn = BUTTON_PLAY;
|
|
|
|
break;
|
|
|
|
case SDLK_KP7:
|
|
|
|
new_btn = BUTTON_BACK;
|
|
|
|
break;
|
|
|
|
case SDLK_KP5:
|
|
|
|
case SDLK_SPACE:
|
|
|
|
new_btn = BUTTON_SELECT;
|
|
|
|
break;
|
|
|
|
case SDLK_KP9:
|
|
|
|
case SDLK_KP_PERIOD:
|
|
|
|
case SDLK_INSERT:
|
|
|
|
new_btn = BUTTON_MENU;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return new_btn;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct button_map bm[] = {
|
|
|
|
{ SDLK_KP_PLUS, 416, 383, 23, "Play" },
|
|
|
|
{ SDLK_KP7, 135, 442, 46, "Back" },
|
|
|
|
{ SDLK_KP9, 288, 447, 35, "Menu" },
|
|
|
|
{ SDLK_KP8, 214, 480, 32, "Up" },
|
|
|
|
{ SDLK_KP4, 128, 558, 33, "Left" },
|
|
|
|
{ SDLK_KP5, 214, 556, 34, "Select" },
|
|
|
|
{ SDLK_KP6, 293, 558, 35, "Right" },
|
|
|
|
{ SDLK_KP2, 214, 637, 38, "Down" },
|
|
|
|
{ 0, 0, 0, 0, "None" }
|
|
|
|
};
|