rockbox/manual/appendix/file_formats.tex

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% $Id$ %
\chapter{File formats}
\section{\label{ref:Supportedfileformats}Supported file formats}
\begin{table}
\begin{center}
\begin{tabularx}{\textwidth}{clp{7em}X}\toprule
\textbf{Icon} & \textbf{File Type} & \textbf{Extension}
& \textbf{Action when selected} \\\midrule%
\includegraphics[width=0.37cm]{appendix/images/icon-directory.png}
& Directory & \emph{none} & Enter the directory \\
\includegraphics[width=0.37cm]{appendix/images/icon-audio-file.png}
& Audio file &
\opt{masd,masf}{\fname{.mp2, .mp3}}%
\opt{swcodec}{\emph{various}\newline%
(see \ref{ref:Supportedaudioformats}})%
% do NOT use \reference{} here as that will break the table.
& Start playing the file and show the WPS\\
\includegraphics[width=0.37cm]{appendix/images/icon-cuesheet.png}
& Cuesheet & \fname{.cue} & View the cuesheet file \\
\opt{masf}{
\includegraphics[width=0.37cm]{appendix/images/icon-wav-file.png}
& Wave Audio File & \fname{.wav} & Play the WAV file \\%
}
\includegraphics[width=0.37cm]{appendix/images/icon-playlist.png}
& Playlist & \fname{.m3u, .m3u8} & Load the playlist and start playing
the first file \\
\includegraphics[width=0.37cm]{appendix/images/icon-rolo.png}
& Rockbox firmware &
\opt{player}{\fname{.mod}}\opt{recorder,recorderv2fm,ondiofm,ondiosp}{\fname{.ajz}}%
\opt{h100,h300}{\fname{.iriver}}\opt{ipod}{\fname{.ipod}}\opt{iaudio}{\fname{.iaudio}}%
\opt{h10,h10_5gb,sansa}{\fname{.mi4}}\opt{gigabeat}{\fname{.gigabeat}}%
\opt{sansaAMS}{\fname{.sansa}}
& Load the new firmware with ROLO \\
\includegraphics[width=0.37cm]{appendix/images/icon-wps.png}
& While Playing Screen & \fname{.wps} & Load the new WPS display configuration \\
\includegraphics[width=0.37cm]{appendix/images/icon-lang.png}
& Language File & \fname{.lng} & Load the language file \\
\includegraphics[width=0.37cm]{appendix/images/icon-text.png}
& Text File & \fname{.txt} & Display the text file using the text viewer plugin\\
\includegraphics[width=0.37cm]{appendix/images/icon-config.png}
& Configuration File & \fname{.cfg} & Load the settings file\\
\includegraphics[width=0.37cm]{appendix/images/icon-font.png}
& Font & \fname{.fnt} & Change the user interface font to this one\\
\includegraphics[width=0.37cm]{appendix/images/icon-rock.png}
& Plugin & \fname{.rock} & Start the plugin\\
\opt{archos}{
\includegraphics[width=0.37cm]{appendix/images/icon-ucl.png}
& Flash Image & \fname{.ucl} & Flash the Rockbox image into the ROM \\
}
\includegraphics[width=0.37cm]{appendix/images/icon-chip8.png}
& Chip8 game & \fname{.ch8} & Play the Chip8 game \\
\includegraphics[width=0.37cm]{appendix/images/icon-image-file.png}
& Image & \fname{.jpg} & View the JPEG image \\
\opt{swcodec}{
\includegraphics[width=0.37cm]{appendix/images/icon-movie-file.png}
& Video & \fname{.mpg, .mpeg, .mpv, .m2v} & Play the MPEG1/2 video \\
}
\opt{masf}{\opt{lcd_bitmap}{
\includegraphics[width=0.37cm]{appendix/images/icon-movie-file.png}
& Rockbox Video & \fname{.rvf} & View the movie (Rockbox format)\\}
}
\opt{radio}{
& FM Presets & \fname{.fmr} & Load the FM Presets (previous are discarded)\\}
& Voice file & \fname{.voice} & Allow Rockbox to speak menus\\
& Bookmark & \fname{.bmark} & Display all bookmarks for an audio file\\
& Link & \fname{.link} & Display list of target files and directories;
selecting one jumps to the target. See \reference{ref:Shortcutsplugin}.\\
\opt{lcd_color}{
& Colours & \fname{.colours} & Open the colours file for editing.
See \reference{ref:ChangingFiletypeColours}.\\
}
\opt{lcd_bitmap}{
& Game of Life & \fname{.cells} & Show the configuration with the
``Rocklife'' plugin\\}
\bottomrule
\end{tabularx}
\end{center}
\end{table}
\opt{swcodec}{
\section{\label{ref:Supportedaudioformats}Supported audio formats}
\begin{table}
\begin{center}
\begin{tabularx}{\textwidth}{lp{6em}X}\toprule
\textbf{Format} & \textbf{Extension} & \textbf{Notes} \\\midrule
\emph{Lossy codecs} \\
\midrule
MPEG audio & \fname{.mp1, .mpa, .mp2, .mp3} & \\
OGG/Vorbis & \fname{.ogg, .oga} & Some old ``floor 0'' files may crash Rockbox. \\
Musepack & \fname{.mpc} & \\
Advanced Audio Coding & \fname{.m4a, .m4b, .mp4} & \\
Windows Media Audio & \fname{.wma, .wmv, .asf} & \\
ATSC A/52 & \fname{.a52, .ac3} & Supports downmixing for playback of 5.1 streams in stereo. \\
ADX & \fname{.adx} & \\
Speex & \fname{.spx} & \\
\\
\midrule
\emph{Lossless codecs} \\
\midrule
Waveform audio format & \fname{.wav} & \\
Audio Interchange File Format & \fname{.aif, .aiff} & \\
Free Lossless Audio & \fname{.flac} & \\
Apple Lossless & \fname{.m4a, .mp4} & \\
Wavpack & \fname{.wv} & \\
Shorten & \fname{.shn} & Seeking not supported.\\
\opt{h100,h300,x5,m5,m3}{
Monkey's Audio & \fname{.ape, .mac} & -c1000 and -c2000 files decode fast enough to be useful. \\
}
\opt{gigabeatf}{
Monkey's Audio & \fname{.ape, .mac} & -c1000 to -c3000 files decode fast enough to be useful. \\
}
\opt{gigabeats}{
Monkey's Audio & \fname{.ape, .mac} & -c1000 to -c4000 files decode fast enough to be useful. \\
}
\nopt{h100,h300,x5,m5,m3,gigabeat}{%
Monkey's Audio & \fname{.ape, .mac} & Only -c1000 files decode fast enough to be useful. \\
}
\\
\midrule
\emph{Other codecs} \\
\midrule
Sound Interface Device & \fname{.sid} & \\
MOD & \fname{.mod} & \\
NES Sound Format & \fname{.nsf, .nsfe} & \\
SPC700 & \fname{.spc} & \\
Atari SAP & \fname{.sap} & \\
\bottomrule
\end{tabularx}
\end{center}
\end{table}
}