2006-02-21 11:54:53 +00:00
|
|
|
\subsection{Split Editor}
|
2007-09-12 21:25:52 +00:00
|
|
|
|
2006-02-21 11:54:53 +00:00
|
|
|
When recording an mp3 file, it is common practice to start the recording
|
|
|
|
a little bit early and stop it a little bit late to ensure all the
|
2007-09-12 21:25:52 +00:00
|
|
|
desired sound is recorded. This results in recordings that contain
|
2006-08-27 11:17:36 +00:00
|
|
|
extra snippets of sound in the beginning and the end. Unfortunately these
|
2006-02-21 11:54:53 +00:00
|
|
|
snippets can not be deleted easily because they are stored in the same
|
|
|
|
file as the desired recording. The purpose of the split editor is to
|
2007-09-12 21:25:52 +00:00
|
|
|
split an mp3 file (the input file) at a point in time (split point). Two
|
2006-02-21 11:54:53 +00:00
|
|
|
new files can be generated from the input file. The first file contains
|
|
|
|
the part before the split point and the second file contains the part
|
|
|
|
after the split point. Once this process has been successful the
|
2007-09-12 21:25:52 +00:00
|
|
|
original file can be deleted or kept as a backup. %
|
|
|
|
%
|
|
|
|
The whole process of splitting an mp3 file consists of three steps:
|
|
|
|
%
|
2006-02-21 11:54:53 +00:00
|
|
|
\begin{itemize}
|
2007-09-12 21:25:52 +00:00
|
|
|
\item Defining the split point
|
|
|
|
\item Generating the result files
|
|
|
|
\item If desired deleting the input file (with the browser, not the split editor)
|
2006-02-21 11:54:53 +00:00
|
|
|
\end{itemize}
|
|
|
|
|
2007-09-12 21:25:52 +00:00
|
|
|
\subsubsection{How To Use The Split Editor}
|
|
|
|
When the device plays the song just hit the \ActionWpsPlay{} button
|
|
|
|
to pause, when playback has roughly reached the split point. This need
|
|
|
|
not be very precise as the split point can be fine tuned later. A screen
|
|
|
|
similar to the one below will appear.
|
|
|
|
|
|
|
|
\begin{figure}[H]
|
|
|
|
\begin{center}
|
|
|
|
\includegraphics[width=8.0cm]{plugins/images/ss-splitedit-main-112x64x1}
|
|
|
|
\caption{The Split Editor's Main Screen}
|
|
|
|
\end{center}
|
|
|
|
\end{figure}
|
|
|
|
|
|
|
|
\subsubsection{The Split Editor's Main Screen}
|
|
|
|
\begin{description}
|
|
|
|
\item[The waveform]
|
|
|
|
displays the volume of the song over time. It will appear as the song
|
|
|
|
plays and help to visually identify the point in time where the split is
|
|
|
|
desired
|
|
|
|
%
|
|
|
|
\item[The split point indicator]
|
|
|
|
is a vertical line with a small triangle at the top end. It is the most
|
|
|
|
important control element of the split editor. It can be moved with the
|
|
|
|
\ButtonLeft\ and \ButtonRight\ buttons. Later, when you have fine tuned
|
|
|
|
the split point, the song will be split at this position.
|
|
|
|
%
|
|
|
|
\item[The split time]
|
|
|
|
At the top of the window a time value is displayed. This is the point in
|
|
|
|
time within the song at which the split point indicator is positioned.
|
|
|
|
%
|
|
|
|
\item[The locator]
|
|
|
|
Another vertical bar represents the position locator. It moves along as
|
|
|
|
the song plays. In contrast to the split point indicator it has no
|
|
|
|
triangles at the ends.
|
|
|
|
%
|
|
|
|
\item[The time bar]
|
|
|
|
displays the current position within the song relative to the whole song.
|
|
|
|
The entire length of the time bar represents the song length. The length
|
|
|
|
of the solid part of the time bar represents the position and length of
|
|
|
|
the displayed part of the song.
|
|
|
|
%
|
|
|
|
\item[The scale mode]
|
|
|
|
On the right side of the bottom line the scale mode is displayed. The
|
|
|
|
waveform can be scaled either logarithmically or linearly. In logarithmic
|
|
|
|
scale mode the letters ``dB'' are displayed, in linear mode ``\%''. Use
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFThree}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonRight}
|
|
|
|
to switch between these modes. Linear mode usually gives better optical
|
|
|
|
hints with commercially recorded music. For quiet recordings,
|
|
|
|
especially of human speech, the logarithmic scale often is preferable.
|
|
|
|
More information in the Scale \reference{ref:Scalemode} below.
|
|
|
|
%
|
|
|
|
\item[The loop mode]
|
|
|
|
In the middle of the bottom line the loop mode icon is displayed.
|
|
|
|
There are 4 different loop modes. Pressing
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFTwo}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonUp}
|
|
|
|
changes to the next loop mode.
|
|
|
|
%
|
|
|
|
\begin{description}
|
|
|
|
\item
|
|
|
|
\includegraphics[width=0.53cm]{plugins/images/icon-splitedit-loop-1}
|
|
|
|
Playback loops around the split point indicator. This mode is best
|
|
|
|
used when searching and zooming for the desired point at which to split
|
|
|
|
the recording.
|
|
|
|
\item
|
|
|
|
\includegraphics[width=0.53cm]{plugins/images/icon-splitedit-loop-2}
|
|
|
|
Playback loops from the split point indicator to the end of the
|
|
|
|
visible area. This mode is best used when fine tuning the split
|
|
|
|
indicator position at the beginning of a recording.
|
|
|
|
\item
|
|
|
|
\includegraphics[width=0.53cm]{plugins/images/icon-splitedit-loop-3}
|
|
|
|
Playback loops from the beginning of the
|
|
|
|
visible area to the split point. This mode is best used when fine
|
|
|
|
tuning the split indicator position at the end of a recording.
|
|
|
|
\item
|
|
|
|
\includegraphics[width=0.53cm]{plugins/images/icon-splitedit-loop-4}
|
2008-02-13 13:32:44 +00:00
|
|
|
Playback does not loop, the borders of the visible
|
2007-09-12 21:25:52 +00:00
|
|
|
area as well as the split point indicator are ignored. This mode is
|
|
|
|
best used when playing the song outside of the borders of the displayed
|
|
|
|
region.
|
|
|
|
\end{description}
|
|
|
|
\item[Perform the split (8)]
|
|
|
|
The icon above the
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonLeft}
|
|
|
|
button indicates its function to execute the split. When split
|
|
|
|
positioning is complete open the save dialogue with
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonLeft}.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\begin{table}
|
|
|
|
\begin{btnmap}{Controls in the split editor}{}
|
|
|
|
\ButtonOff & Quit plugin \\
|
|
|
|
%
|
|
|
|
\ButtonLeft\ / \ButtonRight & Move the split point indicator \\
|
|
|
|
%
|
|
|
|
\ButtonUp\ / \ButtonDown & Zoom in / out \\
|
|
|
|
%
|
|
|
|
\opt{RECORDER_PAD}{\ButtonPlay}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu}
|
|
|
|
& Play from the split position \\
|
|
|
|
%
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonLeft}
|
|
|
|
& Enter the save dialogue \\
|
|
|
|
%
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFTwo}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonUp}
|
|
|
|
& Toggle loop modes \\
|
|
|
|
%
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFThree}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu\ + \ButtonRight}
|
|
|
|
& Toggle logarithmic / linear scaling \\
|
|
|
|
\opt{RECORDER_PAD}{
|
|
|
|
%
|
2007-09-13 08:31:39 +00:00
|
|
|
\ButtonOn\ + \ButtonLeft
|
2007-09-12 21:25:52 +00:00
|
|
|
& Play half speed \\
|
|
|
|
%
|
2007-09-13 08:31:39 +00:00
|
|
|
\ButtonOn\ + \ButtonRight
|
2007-09-12 21:25:52 +00:00
|
|
|
& Play 150\% speed \\
|
|
|
|
%
|
|
|
|
\ButtonOn\ + \ButtonPlay
|
|
|
|
& Play normal speed \\
|
|
|
|
}
|
|
|
|
\end{btnmap}
|
|
|
|
\end{table}
|
|
|
|
|
|
|
|
\subsubsection{Save dialogue}
|
2006-02-21 11:54:53 +00:00
|
|
|
In the save dialogue it is possible to specify which of the files you
|
|
|
|
want to save and their names. When finished, select
|
|
|
|
``Save'' and the files will be written to
|
|
|
|
disk. Note that files can not be overwritten, so filenames that
|
2008-02-13 13:32:44 +00:00
|
|
|
do not exist yet must be chosen. If unsure whether the
|
2006-02-21 11:54:53 +00:00
|
|
|
file already exists simply try to save it. If another file with this
|
|
|
|
name exists the dialogue will return and you can choose another
|
|
|
|
filename
|
|
|
|
|
2007-09-12 21:25:52 +00:00
|
|
|
\screenshot{plugins/images/ss-splitedit-save}{The Split Editor's
|
|
|
|
Save Dialogue}{}
|
|
|
|
|
|
|
|
\begin{table}
|
|
|
|
\begin{btnmap}{Controls in the save dialogue}{}
|
|
|
|
\ButtonUp\ / \ButtonDown & Select item \\
|
|
|
|
%
|
|
|
|
\opt{RECORDER_PAD}{\ButtonPlay}
|
|
|
|
\opt{ONDIO_PAD}{\ButtonRight}
|
|
|
|
& Toggle / edit item \\
|
|
|
|
%
|
|
|
|
\ButtonOff & Cancel \\
|
|
|
|
\end{btnmap}
|
2006-02-28 16:33:04 +00:00
|
|
|
\end{table}
|
2006-02-21 11:54:53 +00:00
|
|
|
|
2007-09-12 21:25:52 +00:00
|
|
|
\subsubsection{\label{ref:Scalemode}Scale}
|
2006-02-21 11:54:53 +00:00
|
|
|
The values in the waveform are scaled according to the settings of the
|
2007-09-12 21:25:52 +00:00
|
|
|
peak meter. These can be altered in the peak meter settings,
|
|
|
|
see \reference{ref:Peakmetersetting}. If extreme minimum or
|
2006-02-21 11:54:53 +00:00
|
|
|
maximum values are set the waveform might be cut off. A minimum
|
|
|
|
setting of {}-60 dB and a maximum setting of 0 dB are recommended.
|
|
|
|
These settings should be capable of producing useful waveforms for very
|
|
|
|
soft sounds in logarithmic mode (dB). When the editor is used on loud
|
|
|
|
sounds (such as commercial rock or pop music) switching to the linear
|
|
|
|
scale may prove more effective since the logarithmic scale compresses
|
|
|
|
loud noises and makes it more difficult to identify characteristic
|
2007-09-12 21:25:52 +00:00
|
|
|
shapes. Note that it is always possible to toggle between the two scale
|
|
|
|
modes.
|
2006-02-21 11:54:53 +00:00
|
|
|
|
|
|
|
|