2007-02-14 14:40:24 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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2007-07-26 14:23:08 +00:00
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* $Id$
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2007-02-14 14:40:24 +00:00
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*
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* Copyright (C) 2007 Nicolas Pennequin, Jonathan Gordon
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _CUESHEET_H_
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#define _CUESHEET_H_
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#include <stdbool.h>
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#include "screens.h"
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2007-03-29 18:39:04 +00:00
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#define MAX_NAME 80 /* Max length of information strings */
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2007-02-14 14:40:24 +00:00
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#define MAX_TRACKS 99 /* Max number of tracks in a cuesheet */
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struct cue_track_info {
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2007-11-12 12:39:56 +00:00
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char title[MAX_NAME*3+1];
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char performer[MAX_NAME*3+1];
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char songwriter[MAX_NAME*3+1];
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2007-02-14 14:40:24 +00:00
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unsigned long offset; /* ms from start of track */
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};
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struct cuesheet {
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char path[MAX_PATH];
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char audio_filename[MAX_PATH];
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2007-11-12 12:39:56 +00:00
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char title[MAX_NAME*3+1];
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char performer[MAX_NAME*3+1];
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char songwriter[MAX_NAME*3+1];
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2007-02-14 14:40:24 +00:00
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int track_count;
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struct cue_track_info tracks[MAX_TRACKS];
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int curr_track_idx;
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struct cue_track_info *curr_track;
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};
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struct cuesheet *curr_cue;
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struct cuesheet *temp_cue;
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/* returns true if cuesheet support is initialised */
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bool cuesheet_is_enabled(void);
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/* allocates the cuesheet buffer */
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void cuesheet_init(void);
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/* looks if there is a cuesheet file that has a name matching "trackpath" */
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2007-05-28 23:18:31 +00:00
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bool look_for_cuesheet_file(const char *trackpath, char *found_cue_path);
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2007-02-14 14:40:24 +00:00
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/* parse cuesheet "file" and store the information in "cue" */
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bool parse_cuesheet(char *file, struct cuesheet *cue);
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/* reads a cuesheet to find the audio track associated to it */
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bool get_trackname_from_cuesheet(char *filename, char *buf);
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2007-05-14 17:34:52 +00:00
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/* display a cuesheet struct */
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void browse_cuesheet(struct cuesheet *cue);
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/* display a cuesheet file after parsing and loading it to the plugin buffer */
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2007-02-14 14:40:24 +00:00
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bool display_cuesheet_content(char* filename);
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/* finds the index of the current track played within a cuesheet */
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int cue_find_current_track(struct cuesheet *cue, unsigned long curpos);
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/* update the id3 info to that of the currently playing track in the cuesheet */
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void cue_spoof_id3(struct cuesheet *cue, struct mp3entry *id3);
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/* skip to next track in the cuesheet towards "direction" (which is 1 or -1) */
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bool curr_cuesheet_skip(int direction, unsigned long curr_pos);
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#ifdef HAVE_LCD_BITMAP
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/* draw track markers on the progressbar */
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void cue_draw_markers(struct screen *screen, unsigned long tracklen,
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int x1, int x2, int y, int h);
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#endif
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#endif
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