rockbox/uisimulator/win32/thread-win32.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <windows.h>
#include "thread-win32.h"
HANDLE lpThreads[256];
int nThreads = 0,
nPos = 0;
long current_tick = 0;
DWORD WINAPI runthread (LPVOID lpParameter)
{
((void(*)())lpParameter) ();
return 0;
}
int create_thread(void* fp, void* sp, int stk_size)
{
DWORD dwThreadID;
(void)sp;
(void)stk_size;
if (nThreads == 256)
return -1;
lpThreads[nThreads++] = CreateThread (NULL,
0,
runthread,
fp,
0,
&dwThreadID);
return 0;
}
void init_threads(void)
{
}