2010-02-25 23:35:16 +00:00
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#include "../src/m_pd.h"
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2010-06-04 18:37:55 +00:00
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#include "../src/m_fixed.h"
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2009-05-22 21:58:48 +00:00
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static t_class *vsnapshot_tilde_class;
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typedef struct _vsnapshot
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{
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t_object x_obj;
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int x_n;
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int x_gotone;
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t_sample *x_vec;
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float x_f;
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float x_sampspermsec;
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double x_time;
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} t_vsnapshot;
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static void *vsnapshot_tilde_new(void)
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{
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t_vsnapshot *x = (t_vsnapshot *)pd_new(vsnapshot_tilde_class);
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outlet_new(&x->x_obj, &s_float);
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x->x_f = 0;
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x->x_n = 0;
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x->x_vec = 0;
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x->x_gotone = 0;
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return (x);
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}
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static t_int *vsnapshot_tilde_perform(t_int *w)
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{
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t_sample *in = (t_sample *)(w[1]);
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t_vsnapshot *x = (t_vsnapshot *)(w[2]);
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t_sample *out = x->x_vec;
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int n = x->x_n, i;
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for (i = 0; i < n; i++)
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out[i] = in[i];
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x->x_time = clock_getlogicaltime();
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x->x_gotone = 1;
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return (w+3);
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}
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static void vsnapshot_tilde_dsp(t_vsnapshot *x, t_signal **sp)
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{
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int n = sp[0]->s_n;
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if (n != x->x_n)
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{
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if (x->x_vec)
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t_freebytes(x->x_vec, x->x_n * sizeof(t_sample));
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x->x_vec = (t_sample *)getbytes(n * sizeof(t_sample));
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x->x_gotone = 0;
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x->x_n = n;
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}
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x->x_sampspermsec = sp[0]->s_sr / 1000;
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dsp_add(vsnapshot_tilde_perform, 2, sp[0]->s_vec, x);
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}
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static void vsnapshot_tilde_bang(t_vsnapshot *x)
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{
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float val;
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if (x->x_gotone)
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{
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int indx = clock_gettimesince(x->x_time) * x->x_sampspermsec;
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if (indx < 0)
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indx = 0;
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else if (indx >= x->x_n)
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indx = x->x_n - 1;
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val = x->x_vec[indx];
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}
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else val = 0;
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outlet_float(x->x_obj.ob_outlet, val);
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}
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static void vsnapshot_tilde_ff(t_vsnapshot *x)
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{
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if (x->x_vec)
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t_freebytes(x->x_vec, x->x_n * sizeof(t_sample));
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}
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void vsnapshot_tilde_setup(void)
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{
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vsnapshot_tilde_class = class_new(gensym("vsnapshot~"),
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vsnapshot_tilde_new, (t_method)vsnapshot_tilde_ff,
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sizeof(t_vsnapshot), 0, 0);
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CLASS_MAINSIGNALIN(vsnapshot_tilde_class, t_vsnapshot, x_f);
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class_addmethod(vsnapshot_tilde_class, (t_method)vsnapshot_tilde_dsp, gensym("dsp"), 0);
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class_addbang(vsnapshot_tilde_class, vsnapshot_tilde_bang);
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}
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