105 lines
3.6 KiB
C
105 lines
3.6 KiB
C
|
// Emacs style mode select -*- C++ -*-
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Id$
|
||
|
//
|
||
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
||
|
//
|
||
|
// This program is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU General Public License
|
||
|
// as published by the Free Software Foundation; either version 2
|
||
|
// of the License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License for more details.
|
||
|
//
|
||
|
// $Log$
|
||
|
// Revision 1.1 2006/03/28 15:44:01 dave
|
||
|
// Patch #2969 - Doom! Currently only working on the H300.
|
||
|
//
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Put all global tate variables here.
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
#ifdef __GNUG__
|
||
|
#pragma implementation "doomstat.h"
|
||
|
#endif
|
||
|
#include "doomstat.h"
|
||
|
|
||
|
|
||
|
// Game Mode - identify IWAD as shareware, retail etc.
|
||
|
GameMode_t gamemode IDATA_ATTR= indetermined;
|
||
|
GameMission_t gamemission IDATA_ATTR = doom;
|
||
|
|
||
|
// Language.
|
||
|
Language_t language = english;
|
||
|
|
||
|
// Set if homebrew PWAD stuff has been added.
|
||
|
boolean modifiedgame;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
// CPhipps - compatibility vars
|
||
|
complevel_t compatibility_level=prboom_3_compatibility, default_compatibility_level=prboom_3_compatibility;
|
||
|
|
||
|
int comp[COMP_TOTAL] IBSS_ATTR, default_comp[COMP_TOTAL]; // killough 10/98
|
||
|
|
||
|
// v1.1-like pitched sounds
|
||
|
int pitched_sounds=0; // killough
|
||
|
|
||
|
int default_translucency; // config file says // phares
|
||
|
boolean general_translucency IBSS_ATTR; // true if translucency is ok // phares
|
||
|
|
||
|
int demo_insurance, default_demo_insurance; // killough 1/16/98
|
||
|
|
||
|
int allow_pushers IDATA_ATTR = 1; // MT_PUSH Things // phares 3/10/98
|
||
|
int default_allow_pushers; // killough 3/1/98: make local to each game
|
||
|
|
||
|
int variable_friction IDATA_ATTR = 1; // ice & mud // phares 3/10/98
|
||
|
int default_variable_friction; // killough 3/1/98: make local to each game
|
||
|
|
||
|
int weapon_recoil IBSS_ATTR; // weapon recoil // phares
|
||
|
int default_weapon_recoil; // killough 3/1/98: make local to each game
|
||
|
|
||
|
int player_bobbing IBSS_ATTR; // whether player bobs or not // phares 2/25/98
|
||
|
int default_player_bobbing; // killough 3/1/98: make local to each game
|
||
|
|
||
|
int monsters_remember IBSS_ATTR; // killough 3/1/98
|
||
|
int default_monsters_remember;
|
||
|
|
||
|
int monster_infighting IDATA_ATTR=1; // killough 7/19/98: monster<=>monster attacks
|
||
|
int default_monster_infighting=1;
|
||
|
|
||
|
int monster_friction IDATA_ATTR=1; // killough 10/98: monsters affected by friction
|
||
|
int default_monster_friction=1;
|
||
|
|
||
|
#ifdef DOGS
|
||
|
int dogs, default_dogs; // killough 7/19/98: Marine's best friend :)
|
||
|
int dog_jumping, default_dog_jumping; // killough 10/98
|
||
|
#endif
|
||
|
|
||
|
// killough 8/8/98: distance friends tend to move towards players
|
||
|
int distfriend = 128, default_distfriend = 128;
|
||
|
|
||
|
// killough 9/8/98: whether monsters are allowed to strafe or retreat
|
||
|
int monster_backing IBSS_ATTR, default_monster_backing;
|
||
|
|
||
|
// killough 9/9/98: whether monsters are able to avoid hazards (e.g. crushers)
|
||
|
int monster_avoid_hazards IBSS_ATTR, default_monster_avoid_hazards;
|
||
|
|
||
|
// killough 9/9/98: whether monsters help friends
|
||
|
int help_friends IBSS_ATTR, default_help_friends;
|
||
|
|
||
|
int flashing_hom; // killough 10/98
|
||
|
|
||
|
int doom_weapon_toggles; // killough 10/98
|
||
|
|
||
|
int monkeys IBSS_ATTR, default_monkeys;
|
||
|
|
||
|
boolean nosfxparm=0;
|
||
|
boolean rockblock=1;
|