2006-06-29 18:46:09 +00:00
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% $Id$ %
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2006-02-11 01:29:51 +00:00
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\subsection{Minesweeper}
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2006-04-03 22:45:01 +00:00
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\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
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2006-06-29 18:46:09 +00:00
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The classic game of minesweeper. Use
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2009-05-21 11:39:22 +00:00
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,SANSA_E200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}
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2006-06-29 18:46:09 +00:00
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{the \ButtonUp\ and \ButtonDown\ keys}
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2006-08-23 17:10:08 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
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2006-10-17 14:43:39 +00:00
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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2006-05-27 17:12:08 +00:00
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to select the required percentage of mines to set the difficulty
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then press the
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\opt{RECORDER_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonMenu}
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2009-05-21 11:39:22 +00:00
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
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2006-10-17 14:43:39 +00:00
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
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2006-02-11 01:29:51 +00:00
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The aim of the game is to uncover all of the squares on the board. If a
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2006-06-29 18:46:09 +00:00
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mine is uncovered then the game is over. If a mine is not uncovered,
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2006-02-11 01:29:51 +00:00
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then the number of mines adjacent to the current square is revealed.
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The aim is to use the information you are given to work out where the
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mines are and avoid them. When the player is certain that they know
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the location of a mine, it can be tagged to avoid accidentally
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``stepping'' on it.
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2006-04-03 22:45:01 +00:00
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\begin{table}
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2006-05-27 17:12:08 +00:00
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\begin{btnmap}{}{}
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
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2009-05-21 11:39:22 +00:00
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,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
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2006-10-17 14:43:39 +00:00
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\opt{IRIVER_H10_PAD}
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
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2006-05-27 17:12:08 +00:00
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& Move the cursor across the minefield \\
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%
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack
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2007-06-25 20:34:59 +00:00
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& Scroll through the entire minefield \\}%
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%
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\opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn}
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2006-05-27 17:12:08 +00:00
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\opt{ONDIO_PAD}{\ButtonMenu}
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
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2007-06-25 20:34:59 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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2009-05-21 11:39:22 +00:00
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
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2007-01-13 17:52:12 +00:00
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\opt{SANSA_E200_PAD}{\ButtonRec}
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
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2007-06-25 20:34:59 +00:00
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\opt{GIGABEAT_PAD}{\ButtonA}
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2008-03-18 09:24:35 +00:00
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\opt{MROBE100_PAD}{\ButtonDisplay}
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2006-05-27 17:12:08 +00:00
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& Toggle flag on / off \\
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%
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2007-06-25 20:34:59 +00:00
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\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
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2007-10-07 17:54:12 +00:00
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\opt{ONDIO_PAD}{Long \ButtonMenu}
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2009-05-21 11:39:22 +00:00
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
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2007-10-07 17:54:12 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
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2006-10-17 14:43:39 +00:00
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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Manual - plugin button tables: fill out missing info for the c200 pad (chip8emulator, doom, snake, snake2, wormlet), also update the table in clock.tex (was outdated for all and missing the mode and skin 'shortcuts'), add a small note about how to quit credits, change the list of the four direction buttons in some tex files (minesweeper, flipit, sudoku) so that the line can break and won't overlap, correct the position of } in rockblox.tex to not let the 'pause' line appear when it doesn't exist on a target. Break overly long lines.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18535 a1c6a512-1295-4272-9138-f99709370657
2008-09-16 23:24:31 +00:00
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\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
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2006-05-27 17:12:08 +00:00
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& Reveal the contents of the current square \\
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%
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\opt{RECORDER_PAD}{\ButtonFThree}
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2007-10-07 17:54:12 +00:00
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\opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonOff}
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2006-06-29 18:46:09 +00:00
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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2007-06-25 20:34:59 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
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2007-10-06 09:10:34 +00:00
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\opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
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2007-10-07 17:54:12 +00:00
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\opt{SANSA_E200_PAD}{Long \ButtonRec}
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2007-06-25 20:34:59 +00:00
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\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
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2009-05-21 11:39:22 +00:00
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\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
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2006-05-27 17:12:08 +00:00
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& Display the current game status \\
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%
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2006-06-29 18:46:09 +00:00
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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2008-03-18 09:24:35 +00:00
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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2007-06-25 20:34:59 +00:00
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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2009-05-21 11:39:22 +00:00
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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2006-05-27 17:12:08 +00:00
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& Exit the game \\
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2006-04-03 22:45:01 +00:00
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\end{btnmap}
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2006-02-28 16:33:04 +00:00
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\end{table}
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