rockbox/apps/plugins/doom/st_lib.c

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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* The status bar widget code.
*
*-----------------------------------------------------------------------------*/
#include "doomdef.h"
#include "doomstat.h"
#include "v_video.h"
#include "w_wad.h"
#include "m_swap.h"
#include "st_stuff.h"
#include "st_lib.h"
#include "r_main.h"
int sts_always_red; //jff 2/18/98 control to disable status color changes
int sts_pct_always_gray; // killough 2/21/98: always gray %'s? bug or feature?
//
// STlib_init()
//
void STlib_init(void)
{
// cph - no longer hold STMINUS pointer
}
//
// STlib_initNum()
//
// Initializes an st_number_t widget
//
// Passed the widget, its position, the patches for the digits, a pointer
// to the value displayed, a pointer to the on/off control, and the width
// Returns nothing
//
void STlib_initNum
( st_number_t* n,
int x,
int y,
const patchnum_t* pl,
int* num,
boolean* on,
int width )
{
n->x = x;
n->y = y;
n->oldnum = 0;
n->width = width;
n->num = num;
n->on = on;
n->p = pl;
}
/*
* STlib_drawNum()
*
* A fairly efficient way to draw a number based on differences from the
* old number.
*
* Passed a st_number_t widget, a color range for output, and a flag
* indicating whether refresh is needed.
* Returns nothing
*
* jff 2/16/98 add color translation to digit output
* cphipps 10/99 - const pointer to colour trans table, made function static
*/
static void STlib_drawNum
( st_number_t* n,
int cm,
boolean refresh )
{
int numdigits = n->width;
int num = *n->num;
int w = SHORT(n->p[0].width);
int h = SHORT(n->p[0].height);
int x = n->x;
int neg;
// leban 1/20/99:
// strange that somebody went through all the work to draw only the
// differences, and then went and constantly redrew all the numbers.
// return without drawing if the number didn't change and the bar
// isn't refreshing.
if(n->oldnum == num && !refresh)
return;
// CPhipps - compact some code, use num instead of *n->num
if ((neg = (n->oldnum = num) < 0))
{
if (numdigits == 2 && num < -9)
num = -9;
else if (numdigits == 3 && num < -99)
num = -99;
num = -num;
}
// clear the area
x = n->x - numdigits*w;
#ifdef RANGECHECK
if (n->y - ST_Y < 0)
I_Error("STlib_drawNum: n->y - ST_Y < 0");
#endif
V_CopyRect(x, n->y - ST_Y, BG, w*numdigits, h, x, n->y, FG, VPT_STRETCH);
// if non-number, do not draw it
if (num == 1994)
return;
x = n->x;
//jff 2/16/98 add color translation to digit output
// in the special case of 0, you draw 0
if (!num)
// CPhipps - patch drawing updated, reformatted
V_DrawNumPatch(x - w, n->y, FG, n->p[0].lumpnum, cm,
(((cm!=CR_DEFAULT) && !sts_always_red) ? VPT_TRANS : VPT_NONE) | VPT_STRETCH);
// draw the new number
//jff 2/16/98 add color translation to digit output
while (num && numdigits--) {
// CPhipps - patch drawing updated, reformatted
x -= w;
V_DrawNumPatch(x, n->y, FG, n->p[num % 10].lumpnum, cm,
(((cm!=CR_DEFAULT) && !sts_always_red) ? VPT_TRANS : VPT_NONE) | VPT_STRETCH);
num /= 10;
}
// draw a minus sign if necessary
//jff 2/16/98 add color translation to digit output
// cph - patch drawing updated, load by name instead of acquiring pointer earlier
if (neg)
V_DrawNamePatch(x - w, n->y, FG, "STTMINUS", cm,
(((cm!=CR_DEFAULT) && !sts_always_red) ? VPT_TRANS : VPT_NONE) | VPT_STRETCH);
}
/*
* STlib_updateNum()
*
* Draws a number conditionally based on the widget's enable
*
* Passed a number widget, the output color range, and a refresh flag
* Returns nothing
*
* jff 2/16/98 add color translation to digit output
* cphipps 10/99 - make that pointer const
*/
void STlib_updateNum
( st_number_t* n,
int cm,
boolean refresh )
{
if (*n->on) STlib_drawNum(n, cm, refresh);
}
//
// STlib_initPercent()
//
// Initialize a st_percent_t number with percent sign widget
//
// Passed a st_percent_t widget, the position, the digit patches, a pointer
// to the number to display, a pointer to the enable flag, and patch
// for the percent sign.
// Returns nothing.
//
void STlib_initPercent
( st_percent_t* p,
int x,
int y,
const patchnum_t* pl,
int* num,
boolean* on,
const patchnum_t* percent )
{
STlib_initNum(&p->n, x, y, pl, num, on, 3);
p->p = percent;
}
/*
* STlib_updatePercent()
*
* Draws a number/percent conditionally based on the widget's enable
*
* Passed a precent widget, the output color range, and a refresh flag
* Returns nothing
*
* jff 2/16/98 add color translation to digit output
* cphipps - const for pointer to the colour translation table
*/
void STlib_updatePercent
( st_percent_t* per,
int cm,
int refresh )
{
if (*per->n.on && (refresh || (per->n.oldnum != *per->n.num))) {
// killough 2/21/98: fix percents not updated;
/* CPhipps - make %'s only be updated if number changed */
// CPhipps - patch drawing updated
V_DrawNumPatch(per->n.x, per->n.y, FG, per->p->lumpnum,
sts_pct_always_gray ? CR_GRAY : cm,
(sts_always_red ? VPT_NONE : VPT_TRANS) | VPT_STRETCH);
}
STlib_updateNum(&per->n, cm, refresh);
}
//
// STlib_initMultIcon()
//
// Initialize a st_multicon_t widget, used for a multigraphic display
// like the status bar's keys.
//
// Passed a st_multicon_t widget, the position, the graphic patches, a pointer
// to the numbers representing what to display, and pointer to the enable flag
// Returns nothing.
//
void STlib_initMultIcon
( st_multicon_t* i,
int x,
int y,
const patchnum_t* il,
int* inum,
boolean* on )
{
i->x = x;
i->y = y;
i->oldinum = -1;
i->inum = inum;
i->on = on;
i->p = il;
}
//
// STlib_updateMultIcon()
//
// Draw a st_multicon_t widget, used for a multigraphic display
// like the status bar's keys. Displays each when the control
// numbers change or refresh is true
//
// Passed a st_multicon_t widget, and a refresh flag
// Returns nothing.
//
void STlib_updateMultIcon
( st_multicon_t* mi,
boolean refresh )
{
int w;
int h;
int x;
int y;
if (*mi->on && (mi->oldinum != *mi->inum || refresh))
{
if (mi->oldinum != -1)
{
x = mi->x - SHORT(mi->p[mi->oldinum].leftoffset);
y = mi->y - SHORT(mi->p[mi->oldinum].topoffset);
w = SHORT(mi->p[mi->oldinum].width);
h = SHORT(mi->p[mi->oldinum].height);
#ifdef RANGECHECK
if (y - ST_Y < 0)
I_Error("STlib_updateMultIcon: y - ST_Y < 0");
#endif
V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG, VPT_STRETCH);
}
if (*mi->inum != -1) // killough 2/16/98: redraw only if != -1
V_DrawNumPatch(mi->x, mi->y, FG, mi->p[*mi->inum].lumpnum, CR_DEFAULT, VPT_STRETCH);
mi->oldinum = *mi->inum;
}
}
//
// STlib_initBinIcon()
//
// Initialize a st_binicon_t widget, used for a multinumber display
// like the status bar's weapons, that are present or not.
//
// Passed a st_binicon_t widget, the position, the digit patches, a pointer
// to the flags representing what is displayed, and pointer to the enable flag
// Returns nothing.
//
void STlib_initBinIcon
( st_binicon_t* b,
int x,
int y,
const patchnum_t* i,
boolean* val,
boolean* on )
{
b->x = x;
b->y = y;
b->oldval = 0;
b->val = val;
b->on = on;
b->p = i;
}
//
// STlib_updateBinIcon()
//
// DInitialize a st_binicon_t widget, used for a multinumber display
// like the status bar's weapons, that are present or not.
//
// Draw a st_binicon_t widget, used for a multinumber display
// like the status bar's weapons that are present or not. Displays each
// when the control flag changes or refresh is true
//
// Passed a st_binicon_t widget, and a refresh flag
// Returns nothing.
//
void STlib_updateBinIcon
( st_binicon_t* bi,
boolean refresh )
{
int x;
int y;
int w;
int h;
if (*bi->on && (bi->oldval != (signed)*bi->val || refresh))
{
x = bi->x - SHORT(bi->p->leftoffset);
y = bi->y - SHORT(bi->p->topoffset);
w = SHORT(bi->p->width);
h = SHORT(bi->p->height);
#ifdef RANGECHECK
if (y - ST_Y < 0)
I_Error("STlib_updateBinIcon: y - ST_Y < 0");
#endif
if (*bi->val)
V_DrawNumPatch(bi->x, bi->y, FG, bi->p->lumpnum, CR_DEFAULT, VPT_STRETCH);
else
V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG, VPT_STRETCH);
bi->oldval = *bi->val;
}
}