rockbox/apps/games_menu.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#ifdef HAVE_LCD_BITMAP
#include <stdio.h>
#include <stdbool.h>
#include "lcd.h"
#include "menu.h"
#include "games_menu.h"
#include "button.h"
#include "kernel.h"
#include "sprintf.h"
#include "sokoban.h"
extern void tetris(void);
void games_menu(void)
{
int m;
struct menu_items items[] = {
{ "Tetris", tetris },
{ "Sokoban", sokoban },
};
m=menu_init( items, sizeof items / sizeof(struct menu_items) );
menu_run(m);
menu_exit(m);
}
#endif