rockbox/uisimulator/common/lcd-playersim.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Kjell Ericson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define ICON_HEIGHT 12
#define CHAR_HEIGHT 8
#ifdef CHAR_WIDTH
#undef CHAR_WIDTH
#endif
#define CHAR_WIDTH 6
#define CHAR_PIXEL 2
#define BORDER_MARGIN 1
extern bool sim_lcd_framebuffer[SIM_LCD_HEIGHT][SIM_LCD_WIDTH];
void lcd_print_icon(int x, int icon_line, bool enable, char **icon);
void lcd_print_char(int x, int y, unsigned char ch);
void sim_lcd_update_rect(int x, int y, int width, int height);
void sim_lcd_define_pattern(int pat, const char *pattern);