58 lines
2 KiB
C
58 lines
2 KiB
C
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007-2009 Joshua Simmons <mud at majidejima dot com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef GOBAN_SGF_STORAGE_H
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#define GOBAN_SGF_STORAGE_H
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#include "types.h"
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/* Must be called (and return true) before using anything in the SGF
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subsystem returns false on failure */
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bool setup_sgf (void);
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/* Do cleanup, call before exiting the plugin. You must not use any SGF
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subsystem functions after calling this */
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void cleanup_sgf (void);
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/* Get ready for a new game (either loaded or blank) */
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void clear_caches_sgf (void);
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/* Clear the SGF tree and get it ready for a new game (loaded or blank) */
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void free_tree_sgf (void);
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/* Returns true if the Rockbox audio buffer has been stolen */
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bool audio_stolen_sgf (void);
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/* Returns a handle to a struct storage_t (NOT a pointer) < 0 handles are
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invalid */
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int alloc_storage_sgf (void);
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/* Free one storage location */
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void free_storage_sgf (int handle);
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/* Get a pointer to a node or property which corresponds to the given
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* storage handle
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*/
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struct node_t *get_node (int handle);
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struct prop_t *get_prop (int handle);
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#endif
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