gamescope/src
Sam Lantinga f072cbd58b gamescope: Implemented scaling support for pipeware capture
Co-authored-by: Joshua Ashton <joshua@froggi.es>
2022-10-28 03:35:55 +01:00
..
shaders nis: Update to v1.0.3 2022-10-22 00:11:13 +01:00
drm.cpp drm, steamcompmgr: Support for VRR 2022-10-19 18:57:14 +01:00
drm.hpp drm, steamcompmgr: Support for VRR 2022-10-19 18:57:14 +01:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
ime.cpp ime: Delay release of last keypress 2022-09-13 10:18:00 -07:00
ime.hpp Implement a subset of input-method-unstable-v2 2021-10-08 22:55:01 -07:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp steamcompmgr: Force Steam to use FIT + LINEAR 2022-10-28 02:57:00 +01:00
main.hpp steamcompmgr: Force Steam to use FIT + LINEAR 2022-10-28 02:57:00 +01:00
mangoapp.cpp steamcompmgr: Refactor scaling 2022-10-28 02:01:15 +01:00
modegen.cpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
modegen.hpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
pipewire.cpp pipewire: Add metadata to note how the capture image was scaled 2022-10-28 03:34:31 +01:00
pipewire.hpp pipewire: add support for DMA-BUFs 2022-04-27 14:04:43 +02:00
pipewire_requested_size.hpp pipewire: Add metadata to note how the capture image was scaled 2022-10-28 03:34:31 +01:00
rendervulkan.cpp gamescope: Implemented scaling support for pipeware capture 2022-10-28 03:35:55 +01:00
rendervulkan.hpp pipwire: Added protocol requesting scaling on the pipewire capture 2022-10-28 03:34:00 +01:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp steamcompmgr: Force Steam to use FIT + LINEAR 2022-10-28 02:57:00 +01:00
sdlwindow.hpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
steamcompmgr.cpp pipwire: Added protocol requesting scaling on the pipewire capture 2022-10-28 03:34:00 +01:00
steamcompmgr.hpp Force repaint on SDL_WINDOWEVENT_EXPOSED 2022-10-01 18:42:44 +02:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp vblankmanager: Fix build 2022-10-19 18:59:09 +01:00
vblankmanager.hpp vblankmanager: Push back drawtime if we are compositing 2022-08-16 23:13:56 +00:00
wlserver.cpp drm: add support for the panel orientation property 2022-10-11 18:20:14 +02:00
wlserver.hpp wlserver: stop re-creating wl_output global 2022-09-27 19:03:00 +01:00
xwayland_ctx.hpp steamcompmgr: Refactor scaling 2022-10-28 02:01:15 +01:00