gamescope/src
2020-07-30 13:38:05 +02:00
..
composite.comp.hlsl rendervulkan: it's 2020, surely GPUs understand integers by now?! 2020-01-18 17:24:56 -08:00
drm.cpp Revert "Hold client buffers till KMS stops using them" 2020-07-24 15:01:28 -07:00
drm.hpp Revert "Hold client buffers till KMS stops using them" 2020-07-24 15:01:28 -07:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
inputsdl.cpp Get rid of C_SIDE 2020-06-11 12:44:36 +02:00
inputsdl.hpp Get rid of C_SIDE 2020-06-11 12:44:36 +02:00
loadargbcursor.c Import Debian version 1.34 2020-01-01 15:26:44 +09:00
main.cpp Revert "Hold buffers till steamcompmgr processes them" 2020-07-24 15:01:33 -07:00
main.hpp Revert "Hold buffers till steamcompmgr processes them" 2020-07-24 15:01:33 -07:00
rendervulkan.cpp Fix DMA-BUF leak in CVulkanTexture with bFlippable 2020-07-30 13:34:59 +02:00
rendervulkan.hpp Remove unused CVulkanTexture::m_DMA 2020-07-30 13:38:05 +02:00
steamcompmgr.cpp Revert "Hold buffers till steamcompmgr processes them" 2020-07-24 15:01:33 -07:00
steamcompmgr.hpp Revert "Hold buffers till steamcompmgr processes them" 2020-07-24 15:01:33 -07:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp Get rid of C_SIDE 2020-06-11 12:44:36 +02:00
vblankmanager.hpp vblankmanager: initial system to let steamcompmgr know when to repaint 2020-01-26 14:59:51 -08:00
wlserver.cpp Revert "Hold buffers till steamcompmgr processes them" 2020-07-24 15:01:33 -07:00
wlserver.hpp Get rid of C_SIDE 2020-06-11 12:44:36 +02:00