1348 lines
40 KiB
C++
1348 lines
40 KiB
C++
#include <xkbcommon/xkbcommon-keysyms.h>
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#define _GNU_SOURCE 1
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#include <assert.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <string.h>
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#include <poll.h>
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#include <linux/input-event-codes.h>
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#include <X11/extensions/XTest.h>
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#include <xkbcommon/xkbcommon.h>
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#include <wayland-server-core.h>
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extern "C" {
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#define static
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#define class class_
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#include <wlr/backend.h>
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#include <wlr/backend/headless.h>
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#include <wlr/backend/multi.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/xwayland.h>
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#include <wlr/util/log.h>
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#undef static
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#undef class
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}
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#include "gamescope-xwayland-protocol.h"
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#include "gamescope-pipewire-protocol.h"
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#include "gamescope-tearing-control-unstable-v1-protocol.h"
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#include "wlserver.hpp"
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#include "drm.hpp"
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#include "main.hpp"
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#include "steamcompmgr.hpp"
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#include "log.hpp"
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#include "ime.hpp"
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#include "xwayland_ctx.hpp"
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#if HAVE_PIPEWIRE
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#include "pipewire.hpp"
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#endif
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#include "gpuvis_trace_utils.h"
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#include <algorithm>
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#include <list>
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static LogScope wl_log("wlserver");
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static struct wlserver_t wlserver = {};
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struct wlserver_content_override {
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struct wlr_surface *surface;
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uint32_t x11_window;
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struct wl_listener surface_destroy_listener;
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};
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enum wlserver_touch_click_mode g_nDefaultTouchClickMode = WLSERVER_TOUCH_CLICK_LEFT;
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enum wlserver_touch_click_mode g_nTouchClickMode = g_nDefaultTouchClickMode;
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static struct wl_list pending_surfaces = {0};
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static void wlserver_x11_surface_info_set_wlr( struct wlserver_x11_surface_info *surf, struct wlr_surface *wlr_surf );
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static wlserver_wl_surface_info *get_wl_surface_info(struct wlr_surface *wlr_surf);
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extern const struct wlr_surface_role xwayland_surface_role;
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std::vector<ResListEntry_t> gamescope_xwayland_server_t::retrieve_commits()
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{
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std::vector<ResListEntry_t> commits;
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{
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std::lock_guard<std::mutex> lock( wayland_commit_lock );
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commits = std::move(wayland_commit_queue);
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}
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return commits;
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}
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void gamescope_xwayland_server_t::wayland_commit(struct wlr_surface *surf, struct wlr_buffer *buf)
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{
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{
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std::lock_guard<std::mutex> lock( wayland_commit_lock );
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ResListEntry_t newEntry = {
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.surf = surf,
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.buf = buf,
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};
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wayland_commit_queue.push_back( newEntry );
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}
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nudge_steamcompmgr();
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}
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struct PendingCommit_t
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{
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struct wlr_surface *surf;
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struct wlr_buffer *buf;
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};
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std::list<PendingCommit_t> g_PendingCommits;
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void xwayland_surface_role_commit(struct wlr_surface *wlr_surface) {
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assert(wlr_surface->role == &xwayland_surface_role);
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uint32_t committed = wlr_surface->current.committed;
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wlr_surface->current.committed = 0;
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if (!(committed & WLR_SURFACE_STATE_BUFFER)) {
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return;
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}
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VulkanWlrTexture_t *tex = (VulkanWlrTexture_t *) wlr_surface_get_texture( wlr_surface );
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if ( tex == NULL )
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{
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return;
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}
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struct wlr_buffer *buf = wlr_buffer_lock( tex->buf );
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gpuvis_trace_printf( "xwayland_surface_role_commit wlr_surface %p", wlr_surface );
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wlserver_x11_surface_info *wlserver_x11_surface_info = get_wl_surface_info(wlr_surface)->x11_surface;
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if (wlserver_x11_surface_info)
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{
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assert(wlserver_x11_surface_info->xwayland_server);
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wlserver_x11_surface_info->xwayland_server->wayland_commit( wlr_surface, buf );
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}
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else
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{
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g_PendingCommits.push_back(PendingCommit_t{ wlr_surface, buf });
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}
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}
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static void xwayland_surface_role_precommit(struct wlr_surface *wlr_surface) {
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assert(wlr_surface->role == &xwayland_surface_role);
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}
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const struct wlr_surface_role xwayland_surface_role = {
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.name = "wlr_xwayland_surface",
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.commit = xwayland_surface_role_commit,
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.precommit = xwayland_surface_role_precommit,
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};
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void gamescope_xwayland_server_t::on_xwayland_ready(void *data)
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{
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xwayland_ready = true;
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if (!xwayland_server->options.no_touch_pointer_emulation)
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wl_log.infof("Xwayland doesn't support -noTouchPointerEmulation, touch events might get duplicated");
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dpy = XOpenDisplay( get_nested_display_name() );
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}
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void gamescope_xwayland_server_t::xwayland_ready_callback(struct wl_listener *listener, void *data)
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{
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gamescope_xwayland_server_t *server = wl_container_of( listener, server, xwayland_ready_listener );
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server->on_xwayland_ready(data);
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}
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static void bump_input_counter()
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{
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inputCounter++;
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nudge_steamcompmgr();
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}
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static void wlserver_handle_modifiers(struct wl_listener *listener, void *data)
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{
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struct wlserver_keyboard *keyboard = wl_container_of( listener, keyboard, modifiers );
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wlr_seat_set_keyboard( wlserver.wlr.seat, keyboard->device );
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wlr_seat_keyboard_notify_modifiers( wlserver.wlr.seat, &keyboard->device->keyboard->modifiers );
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bump_input_counter();
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}
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static void wlserver_handle_key(struct wl_listener *listener, void *data)
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{
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struct wlserver_keyboard *keyboard = wl_container_of( listener, keyboard, key );
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struct wlr_event_keyboard_key *event = (struct wlr_event_keyboard_key *) data;
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xkb_keycode_t keycode = event->keycode + 8;
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xkb_keysym_t keysym = xkb_state_key_get_one_sym(keyboard->device->keyboard->xkb_state, keycode);
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if (wlserver.wlr.session && event->state == WL_KEYBOARD_KEY_STATE_PRESSED && keysym >= XKB_KEY_XF86Switch_VT_1 && keysym <= XKB_KEY_XF86Switch_VT_12) {
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unsigned vt = keysym - XKB_KEY_XF86Switch_VT_1 + 1;
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wlr_session_change_vt(wlserver.wlr.session, vt);
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return;
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}
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if ( ( event->state == WL_KEYBOARD_KEY_STATE_PRESSED || event->state == WL_KEYBOARD_KEY_STATE_RELEASED ) && ( keysym == XKB_KEY_XF86AudioLowerVolume || keysym == XKB_KEY_XF86AudioRaiseVolume ) )
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{
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// Always send volume+/- to root server only, to avoid it reaching the game.
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struct wlr_surface *old_kb_surf = wlserver.kb_focus_surface;
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struct wlr_surface *new_kb_surf = steamcompmgr_get_server_input_surface( 0 );
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if ( new_kb_surf )
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{
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wlserver_keyboardfocus( new_kb_surf );
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wlr_seat_set_keyboard( wlserver.wlr.seat, keyboard->device );
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wlr_seat_keyboard_notify_key( wlserver.wlr.seat, event->time_msec, event->keycode, event->state );
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wlserver_keyboardfocus( old_kb_surf );
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return;
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}
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}
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wlr_seat_set_keyboard( wlserver.wlr.seat, keyboard->device);
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wlr_seat_keyboard_notify_key( wlserver.wlr.seat, event->time_msec, event->keycode, event->state );
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bump_input_counter();
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}
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static void wlserver_handle_pointer_motion(struct wl_listener *listener, void *data)
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{
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struct wlr_event_pointer_motion *event = (struct wlr_event_pointer_motion *) data;
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// TODO: Pick the xwayland_server with active focus
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auto server = steamcompmgr_get_focused_server();
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if ( server != NULL )
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{
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server->ctx->accum_x += event->unaccel_dx;
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server->ctx->accum_y += event->unaccel_dy;
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float dx, dy;
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server->ctx->accum_x = modf(server->ctx->accum_x, &dx);
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server->ctx->accum_y = modf(server->ctx->accum_y, &dy);
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XTestFakeRelativeMotionEvent( server->get_xdisplay(), int(dx), int(dy), CurrentTime );
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XFlush( server->get_xdisplay() );
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}
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}
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static void wlserver_handle_pointer_button(struct wl_listener *listener, void *data)
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{
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struct wlserver_pointer *pointer = wl_container_of( listener, pointer, button );
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struct wlr_event_pointer_button *event = (struct wlr_event_pointer_button *) data;
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wlr_seat_pointer_notify_button( wlserver.wlr.seat, event->time_msec, event->button, event->state );
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}
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static void wlserver_handle_pointer_axis(struct wl_listener *listener, void *data)
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{
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struct wlserver_pointer *pointer = wl_container_of( listener, pointer, axis );
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struct wlr_event_pointer_axis *event = (struct wlr_event_pointer_axis *) data;
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wlr_seat_pointer_notify_axis( wlserver.wlr.seat, event->time_msec, event->orientation, event->delta, event->delta_discrete, event->source );
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}
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static void wlserver_handle_pointer_frame(struct wl_listener *listener, void *data)
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{
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wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
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bump_input_counter();
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}
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static inline uint32_t steamcompmgr_button_to_wlserver_button( int button )
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{
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switch ( button )
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{
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default:
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case WLSERVER_TOUCH_CLICK_HOVER:
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return 0;
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case WLSERVER_TOUCH_CLICK_LEFT:
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return BTN_LEFT;
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case WLSERVER_TOUCH_CLICK_RIGHT:
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return BTN_RIGHT;
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case WLSERVER_TOUCH_CLICK_MIDDLE:
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return BTN_MIDDLE;
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}
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}
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std::atomic<bool> g_bPendingTouchMovement = { false };
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static void wlserver_handle_touch_down(struct wl_listener *listener, void *data)
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{
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struct wlserver_touch *touch = wl_container_of( listener, touch, down );
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struct wlr_event_touch_down *event = (struct wlr_event_touch_down *) data;
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wlserver_touchdown( event->x, event->y, event->touch_id, event->time_msec );
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}
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static void wlserver_handle_touch_up(struct wl_listener *listener, void *data)
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{
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struct wlserver_touch *touch = wl_container_of( listener, touch, up );
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struct wlr_event_touch_up *event = (struct wlr_event_touch_up *) data;
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wlserver_touchup( event->touch_id, event->time_msec );
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}
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static void wlserver_handle_touch_motion(struct wl_listener *listener, void *data)
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{
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struct wlserver_touch *touch = wl_container_of( listener, touch, motion );
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struct wlr_event_touch_motion *event = (struct wlr_event_touch_motion *) data;
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wlserver_touchmotion( event->x, event->y, event->touch_id, event->time_msec );
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}
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static void wlserver_new_input(struct wl_listener *listener, void *data)
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{
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struct wlr_input_device *device = (struct wlr_input_device *) data;
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switch ( device->type )
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{
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case WLR_INPUT_DEVICE_KEYBOARD:
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{
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struct wlserver_keyboard *pKB = (struct wlserver_keyboard *) calloc( 1, sizeof( struct wlserver_keyboard ) );
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pKB->device = device;
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struct xkb_rule_names rules = { 0 };
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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rules.rules = getenv("XKB_DEFAULT_RULES");
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rules.model = getenv("XKB_DEFAULT_MODEL");
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rules.layout = getenv("XKB_DEFAULT_LAYOUT");
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rules.variant = getenv("XKB_DEFAULT_VARIANT");
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rules.options = getenv("XKB_DEFAULT_OPTIONS");
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struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, &rules,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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xkb_keymap_unref(keymap);
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xkb_context_unref(context);
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wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
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device->keyboard->data = pKB;
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pKB->modifiers.notify = wlserver_handle_modifiers;
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wl_signal_add( &device->keyboard->events.modifiers, &pKB->modifiers );
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pKB->key.notify = wlserver_handle_key;
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wl_signal_add( &device->keyboard->events.key, &pKB->key );
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}
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break;
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case WLR_INPUT_DEVICE_POINTER:
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{
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struct wlserver_pointer *pointer = (struct wlserver_pointer *) calloc( 1, sizeof( struct wlserver_pointer ) );
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pointer->device = device;
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pointer->motion.notify = wlserver_handle_pointer_motion;
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wl_signal_add( &device->pointer->events.motion, &pointer->motion );
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pointer->button.notify = wlserver_handle_pointer_button;
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wl_signal_add( &device->pointer->events.button, &pointer->button );
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pointer->axis.notify = wlserver_handle_pointer_axis;
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wl_signal_add( &device->pointer->events.axis, &pointer->axis);
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pointer->frame.notify = wlserver_handle_pointer_frame;
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wl_signal_add( &device->pointer->events.frame, &pointer->frame);
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}
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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{
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struct wlserver_touch *touch = (struct wlserver_touch *) calloc( 1, sizeof( struct wlserver_touch ) );
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touch->device = device;
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touch->down.notify = wlserver_handle_touch_down;
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wl_signal_add( &device->touch->events.down, &touch->down );
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touch->up.notify = wlserver_handle_touch_up;
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wl_signal_add( &device->touch->events.up, &touch->up );
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touch->motion.notify = wlserver_handle_touch_motion;
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wl_signal_add( &device->touch->events.motion, &touch->motion );
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}
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break;
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default:
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break;
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}
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}
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static struct wl_listener new_input_listener = { .notify = wlserver_new_input };
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static wlserver_wl_surface_info *get_wl_surface_info(struct wlr_surface *wlr_surf)
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{
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return reinterpret_cast<wlserver_wl_surface_info *>(wlr_surf->data);
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}
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static void handle_wl_surface_destroy( struct wl_listener *l, void *data )
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{
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wlserver_wl_surface_info *surf = wl_container_of( l, surf, destroy );
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if (surf->x11_surface)
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surf->x11_surface->wlr = nullptr;
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if ( surf->wlr == wlserver.mouse_focus_surface )
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wlserver.mouse_focus_surface = nullptr;
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if ( surf->wlr == wlserver.kb_focus_surface )
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wlserver.kb_focus_surface = nullptr;
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for (auto it = g_PendingCommits.begin(); it != g_PendingCommits.end();)
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{
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if (it->surf == surf->wlr)
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{
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// We owned the buffer lock, so unlock it here.
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wlr_buffer_unlock(it->buf);
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it = g_PendingCommits.erase(it);
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}
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else
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{
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it++;
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}
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}
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surf->wlr->data = nullptr;
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delete surf;
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}
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static void wlserver_new_surface(struct wl_listener *l, void *data)
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{
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struct wlr_surface *wlr_surf = (struct wlr_surface *)data;
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uint32_t id = wl_resource_get_id(wlr_surf->resource);
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wlserver_wl_surface_info *wl_surface_info = new wlserver_wl_surface_info;
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wl_surface_info->wlr = wlr_surf;
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wl_surface_info->destroy.notify = handle_wl_surface_destroy;
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wl_signal_add( &wlr_surf->events.destroy, &wl_surface_info->destroy );
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wlr_surf->data = wl_surface_info;
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struct wlserver_x11_surface_info *s, *tmp;
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wl_list_for_each_safe(s, tmp, &pending_surfaces, pending_link)
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{
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if (s->wl_id == id && s->wlr == nullptr)
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{
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wlserver_x11_surface_info_set_wlr( s, wlr_surf );
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}
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}
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}
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static struct wl_listener new_surface_listener = { .notify = wlserver_new_surface };
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void gamescope_xwayland_server_t::destroy_content_override( struct wlserver_content_override *co )
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{
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wl_list_remove( &co->surface_destroy_listener.link );
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content_overrides.erase( co->x11_window );
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free( co );
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}
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static void content_override_handle_surface_destroy( struct wl_listener *listener, void *data )
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{
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struct wlserver_content_override *co = wl_container_of( listener, co, surface_destroy_listener );
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/* The protocol only works for server 0, so assume that for now.
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* A future revision may change this and add a DISPLAY parameter or something.
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* That would be cool! */
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gamescope_xwayland_server_t *server = wlserver_get_xwayland_server( 0 );
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assert( server );
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server->destroy_content_override( co );
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}
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|
|
void gamescope_xwayland_server_t::handle_override_window_content( struct wl_client *client, struct wl_resource *resource, struct wl_resource *surface_resource, uint32_t x11_window )
|
|
{
|
|
struct wlr_surface *surface = wlr_surface_from_resource( surface_resource );
|
|
|
|
if ( content_overrides.count( x11_window ) ) {
|
|
destroy_content_override( content_overrides[ x11_window ] );
|
|
}
|
|
|
|
struct wlserver_content_override *co = (struct wlserver_content_override *)calloc(1, sizeof(*co));
|
|
co->surface = surface;
|
|
co->x11_window = x11_window;
|
|
co->surface_destroy_listener.notify = content_override_handle_surface_destroy;
|
|
wl_signal_add( &surface->events.destroy, &co->surface_destroy_listener );
|
|
content_overrides[ x11_window ] = co;
|
|
}
|
|
|
|
struct wl_client *gamescope_xwayland_server_t::get_client()
|
|
{
|
|
return xwayland_server->client;
|
|
}
|
|
|
|
struct wlr_output *gamescope_xwayland_server_t::get_output()
|
|
{
|
|
return output;
|
|
}
|
|
|
|
static void gamescope_xwayland_handle_override_window_content( struct wl_client *client, struct wl_resource *resource, struct wl_resource *surface_resource, uint32_t x11_window )
|
|
{
|
|
// This should ideally use the surface's xwayland, but we don't know it.
|
|
// We probably need to change our override_window_content protocol to add a
|
|
// xwayland socket name.
|
|
//
|
|
// Right now, the surface -> xwayland association comes from the
|
|
// handle_wl_id stuff from steamcompmgr.
|
|
// However, this surface has no associated X window, and won't recieve
|
|
// wl_id stuff as it's meant to replace another window's surface
|
|
// which we can't do without knowing the x11_window's xwayland server
|
|
// here for it to do that override logic in the first place.
|
|
//
|
|
// So... Just assume it comes from server 0 for now.
|
|
gamescope_xwayland_server_t *server = wlserver_get_xwayland_server( 0 );
|
|
assert( server );
|
|
server->handle_override_window_content(client, resource, surface_resource, x11_window);
|
|
}
|
|
|
|
static void gamescope_xwayland_handle_destroy( struct wl_client *client, struct wl_resource *resource )
|
|
{
|
|
wl_resource_destroy( resource );
|
|
}
|
|
|
|
static const struct gamescope_xwayland_interface gamescope_xwayland_impl = {
|
|
.destroy = gamescope_xwayland_handle_destroy,
|
|
.override_window_content = gamescope_xwayland_handle_override_window_content,
|
|
};
|
|
|
|
static void gamescope_xwayland_bind( struct wl_client *client, void *data, uint32_t version, uint32_t id )
|
|
{
|
|
struct wl_resource *resource = wl_resource_create( client, &gamescope_xwayland_interface, version, id );
|
|
wl_resource_set_implementation( resource, &gamescope_xwayland_impl, NULL, NULL );
|
|
}
|
|
|
|
static void create_gamescope_xwayland( void )
|
|
{
|
|
uint32_t version = 1;
|
|
wl_global_create( wlserver.display, &gamescope_xwayland_interface, version, NULL, gamescope_xwayland_bind );
|
|
}
|
|
|
|
#if HAVE_PIPEWIRE
|
|
static void gamescope_pipewire_handle_destroy( struct wl_client *client, struct wl_resource *resource )
|
|
{
|
|
wl_resource_destroy( resource );
|
|
}
|
|
|
|
static const struct gamescope_pipewire_interface gamescope_pipewire_impl = {
|
|
.destroy = gamescope_pipewire_handle_destroy,
|
|
};
|
|
|
|
static void gamescope_pipewire_bind( struct wl_client *client, void *data, uint32_t version, uint32_t id )
|
|
{
|
|
struct wl_resource *resource = wl_resource_create( client, &gamescope_pipewire_interface, version, id );
|
|
wl_resource_set_implementation( resource, &gamescope_pipewire_impl, NULL, NULL );
|
|
|
|
gamescope_pipewire_send_stream_node( resource, get_pipewire_stream_node_id() );
|
|
}
|
|
|
|
static void create_gamescope_pipewire( void )
|
|
{
|
|
uint32_t version = 1;
|
|
wl_global_create( wlserver.display, &gamescope_pipewire_interface, version, NULL, gamescope_pipewire_bind );
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
static void gamescope_surface_tearing_set_presentation_hint( struct wl_client *client, struct wl_resource *resource, uint32_t hint )
|
|
{
|
|
wlserver_wl_surface_info *wl_surface_info = (wlserver_wl_surface_info *)wl_resource_get_user_data( resource );
|
|
|
|
wl_surface_info->presentation_hint = hint;
|
|
}
|
|
|
|
static void gamescope_surface_tearing_destroy( struct wl_client *client, struct wl_resource *resource )
|
|
{
|
|
wl_resource_destroy( resource );
|
|
}
|
|
|
|
static const struct gamescope_surface_tearing_control_v1_interface surface_tearing_control_impl {
|
|
.set_presentation_hint = gamescope_surface_tearing_set_presentation_hint,
|
|
.destroy = gamescope_surface_tearing_destroy,
|
|
};
|
|
|
|
static void gamescope_tearing_handle_destroy( struct wl_client *client, struct wl_resource *resource )
|
|
{
|
|
wl_resource_destroy( resource );
|
|
}
|
|
|
|
static void gamescope_tearing_get_tearing_control( struct wl_client *client, struct wl_resource *resource, uint32_t id, struct wl_resource *surface_resource )
|
|
{
|
|
struct wlr_surface *surface = wlr_surface_from_resource( surface_resource );
|
|
|
|
struct wl_resource *surface_tearing_control_resource
|
|
= wl_resource_create( client, &gamescope_surface_tearing_control_v1_interface, wl_resource_get_version( resource ), id );
|
|
wl_resource_set_implementation( surface_tearing_control_resource, &surface_tearing_control_impl, get_wl_surface_info(surface), NULL );
|
|
}
|
|
|
|
static const struct gamescope_tearing_control_v1_interface tearing_control_impl = {
|
|
.destroy = gamescope_tearing_handle_destroy,
|
|
.get_tearing_control = gamescope_tearing_get_tearing_control,
|
|
};
|
|
|
|
static void gamescope_tearing_bind( struct wl_client *client, void *data, uint32_t version, uint32_t id )
|
|
{
|
|
struct wl_resource *resource = wl_resource_create( client, &gamescope_tearing_control_v1_interface, version, id );
|
|
wl_resource_set_implementation( resource, &tearing_control_impl, NULL, NULL );
|
|
}
|
|
|
|
static void create_gamescope_tearing( void )
|
|
{
|
|
uint32_t version = 1;
|
|
wl_global_create( wlserver.display, &gamescope_tearing_control_v1_interface, version, NULL, gamescope_tearing_bind );
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_session_active( struct wl_listener *listener, void *data )
|
|
{
|
|
if (wlserver.wlr.session->active) {
|
|
g_DRM.out_of_date = 1;
|
|
g_DRM.needs_modeset = 1;
|
|
}
|
|
g_DRM.paused = !wlserver.wlr.session->active;
|
|
wl_log.infof( "Session %s", g_DRM.paused ? "paused" : "resumed" );
|
|
}
|
|
|
|
static void handle_wlr_log(enum wlr_log_importance importance, const char *fmt, va_list args)
|
|
{
|
|
enum LogPriority prio;
|
|
switch (importance) {
|
|
case WLR_ERROR:
|
|
prio = LOG_ERROR;
|
|
break;
|
|
case WLR_INFO:
|
|
prio = LOG_INFO;
|
|
break;
|
|
default:
|
|
prio = LOG_DEBUG;
|
|
break;
|
|
}
|
|
|
|
wl_log.vlogf(prio, fmt, args);
|
|
}
|
|
|
|
void wlserver_set_output_info( const wlserver_output_info *info )
|
|
{
|
|
free(wlserver.output_info.description);
|
|
wlserver.output_info.description = strdup(info->description);
|
|
wlserver.output_info.phys_width = info->phys_width;
|
|
wlserver.output_info.phys_height = info->phys_height;
|
|
|
|
if (wlserver.wlr.xwayland_servers.empty())
|
|
return;
|
|
|
|
gamescope_xwayland_server_t *server = wlserver.wlr.xwayland_servers[0].get();
|
|
server->update_output_info();
|
|
}
|
|
|
|
static bool filter_global(const struct wl_client *client, const struct wl_global *global, void *data)
|
|
{
|
|
const struct wl_interface *iface = wl_global_get_interface(global);
|
|
if (strcmp(iface->name, wl_output_interface.name) != 0)
|
|
return true;
|
|
|
|
struct wlr_output *output = (struct wlr_output *) wl_global_get_user_data(global);
|
|
if (!output)
|
|
{
|
|
/* Can happen if the output has been destroyed, but the client hasn't
|
|
* received the wl_registry.global_remove event yet. */
|
|
return false;
|
|
}
|
|
|
|
/* We create one wl_output global per Xwayland server, to easily have
|
|
* per-server output configuration. Only expose the wl_output belonging to
|
|
* the server. */
|
|
for (size_t i = 0; i < wlserver.wlr.xwayland_servers.size(); i++) {
|
|
gamescope_xwayland_server_t *server = wlserver.wlr.xwayland_servers[i].get();
|
|
if (server->get_client() == client)
|
|
return server->get_output() == output;
|
|
}
|
|
|
|
if (wlserver.wlr.xwayland_servers.empty())
|
|
return false;
|
|
|
|
gamescope_xwayland_server_t *server = wlserver.wlr.xwayland_servers[0].get();
|
|
/* If we aren't an xwayland server, then only expose the first wl_output
|
|
* that's associated with from server 0. */
|
|
return server->get_output() == output;
|
|
}
|
|
|
|
bool wlsession_init( void ) {
|
|
wlr_log_init(WLR_DEBUG, handle_wlr_log);
|
|
|
|
wlserver.display = wl_display_create();
|
|
wlserver.wlr.headless_backend = wlr_headless_backend_create( wlserver.display );
|
|
|
|
wl_display_set_global_filter(wlserver.display, filter_global, nullptr);
|
|
|
|
const struct wlserver_output_info output_info = {
|
|
.description = "Virtual gamescope output",
|
|
};
|
|
wlserver_set_output_info( &output_info );
|
|
|
|
if ( BIsNested() )
|
|
return true;
|
|
|
|
wlserver.wlr.session = wlr_session_create( wlserver.display );
|
|
if ( wlserver.wlr.session == nullptr )
|
|
{
|
|
wl_log.errorf( "Failed to create session" );
|
|
return false;
|
|
}
|
|
|
|
wlserver.session_active.notify = handle_session_active;
|
|
wl_signal_add( &wlserver.wlr.session->events.active, &wlserver.session_active );
|
|
|
|
return true;
|
|
}
|
|
|
|
static void kms_device_handle_change( struct wl_listener *listener, void *data )
|
|
{
|
|
g_DRM.out_of_date = 1;
|
|
wl_log.infof( "Got change event for KMS device" );
|
|
|
|
nudge_steamcompmgr();
|
|
}
|
|
|
|
int wlsession_open_kms( const char *device_name ) {
|
|
struct wlr_device *device = nullptr;
|
|
if ( device_name != nullptr )
|
|
{
|
|
device = wlr_session_open_file( wlserver.wlr.session, device_name );
|
|
if ( device == nullptr )
|
|
return -1;
|
|
if ( !drmIsKMS( device->fd ) )
|
|
{
|
|
wl_log.errorf( "'%s' is not a KMS device", device_name );
|
|
wlr_session_close_file( wlserver.wlr.session, device );
|
|
return -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ssize_t n = wlr_session_find_gpus( wlserver.wlr.session, 1, &device );
|
|
if ( n < 0 )
|
|
{
|
|
wl_log.errorf( "Failed to list GPUs" );
|
|
return -1;
|
|
}
|
|
if ( n == 0 )
|
|
{
|
|
wl_log.errorf( "No GPU detected" );
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
struct wl_listener *listener = new wl_listener();
|
|
listener->notify = kms_device_handle_change;
|
|
wl_signal_add( &device->events.change, listener );
|
|
|
|
return device->fd;
|
|
}
|
|
|
|
gamescope_xwayland_server_t::gamescope_xwayland_server_t(wl_display *display)
|
|
{
|
|
struct wlr_xwayland_server_options xwayland_options = {
|
|
.lazy = false,
|
|
.enable_wm = false,
|
|
.no_touch_pointer_emulation = true,
|
|
};
|
|
xwayland_server = wlr_xwayland_server_create(display, &xwayland_options);
|
|
wl_signal_add(&xwayland_server->events.ready, &xwayland_ready_listener);
|
|
|
|
output = wlr_headless_add_output(wlserver.wlr.headless_backend, 1280, 720);
|
|
strncpy(output->make, "gamescope", sizeof(output->make));
|
|
strncpy(output->model, "gamescope", sizeof(output->model));
|
|
wlr_output_set_name(output, "gamescope");
|
|
|
|
int refresh = g_nNestedRefresh;
|
|
if (refresh == 0) {
|
|
refresh = g_nOutputRefresh;
|
|
}
|
|
|
|
wlr_output_enable(output, true);
|
|
wlr_output_set_custom_mode(output, g_nNestedWidth, g_nNestedHeight, refresh * 1000);
|
|
if (!wlr_output_commit(output))
|
|
{
|
|
wl_log.errorf("Failed to commit headless output");
|
|
abort();
|
|
}
|
|
|
|
update_output_info();
|
|
|
|
wlr_output_create_global(output);
|
|
}
|
|
|
|
gamescope_xwayland_server_t::~gamescope_xwayland_server_t()
|
|
{
|
|
wlr_xwayland_server_destroy(xwayland_server);
|
|
wlr_output_destroy(output);
|
|
}
|
|
|
|
void gamescope_xwayland_server_t::update_output_info()
|
|
{
|
|
const auto *info = &wlserver.output_info;
|
|
|
|
output->phys_width = info->phys_width;
|
|
output->phys_height = info->phys_height;
|
|
struct wl_resource *resource;
|
|
wl_resource_for_each(resource, &output->resources) {
|
|
wl_output_send_geometry(resource, 0, 0,
|
|
output->phys_width, output->phys_height, output->subpixel,
|
|
output->make, output->model, output->transform);
|
|
}
|
|
wlr_output_schedule_done(output);
|
|
|
|
wlr_output_set_description(output, info->description);
|
|
}
|
|
|
|
bool wlserver_init( void ) {
|
|
assert( wlserver.display != nullptr );
|
|
|
|
bool bIsDRM = !BIsNested();
|
|
|
|
wl_list_init(&pending_surfaces);
|
|
|
|
wlserver.event_loop = wl_display_get_event_loop(wlserver.display);
|
|
|
|
wlserver.wlr.multi_backend = wlr_multi_backend_create(wlserver.display);
|
|
wlr_multi_backend_add( wlserver.wlr.multi_backend, wlserver.wlr.headless_backend );
|
|
|
|
assert( wlserver.event_loop && wlserver.wlr.multi_backend );
|
|
|
|
wl_signal_add( &wlserver.wlr.multi_backend->events.new_input, &new_input_listener );
|
|
|
|
if ( bIsDRM == True )
|
|
{
|
|
wlserver.wlr.libinput_backend = wlr_libinput_backend_create( wlserver.display, wlserver.wlr.session );
|
|
if ( wlserver.wlr.libinput_backend == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
wlr_multi_backend_add( wlserver.wlr.multi_backend, wlserver.wlr.libinput_backend );
|
|
}
|
|
|
|
// Create a stub wlr_keyboard only used to set the keymap
|
|
// We need to wait for the backend to be started before adding the device
|
|
struct wlr_keyboard *kbd = (struct wlr_keyboard *) calloc(1, sizeof(*kbd));
|
|
wlr_keyboard_init(kbd, nullptr);
|
|
|
|
struct wlr_input_device *kbd_dev = (struct wlr_input_device *) calloc(1, sizeof(*kbd_dev));
|
|
wlr_input_device_init(kbd_dev, WLR_INPUT_DEVICE_KEYBOARD, nullptr, "virtual", 0, 0);
|
|
kbd_dev->keyboard = kbd;
|
|
|
|
wlserver.wlr.virtual_keyboard_device = kbd_dev;
|
|
|
|
wlserver.wlr.renderer = vulkan_renderer_create();
|
|
|
|
wlr_renderer_init_wl_display(wlserver.wlr.renderer, wlserver.display);
|
|
|
|
wlserver.wlr.compositor = wlr_compositor_create(wlserver.display, wlserver.wlr.renderer);
|
|
|
|
wl_signal_add( &wlserver.wlr.compositor->events.new_surface, &new_surface_listener );
|
|
|
|
create_ime_manager( &wlserver );
|
|
|
|
create_gamescope_xwayland();
|
|
|
|
#if HAVE_PIPEWIRE
|
|
create_gamescope_pipewire();
|
|
#endif
|
|
|
|
create_gamescope_tearing();
|
|
|
|
int result = -1;
|
|
int display_slot = 0;
|
|
|
|
while ( result != 0 && display_slot < 128 )
|
|
{
|
|
sprintf( wlserver.wl_display_name, "gamescope-%d", display_slot );
|
|
result = wl_display_add_socket( wlserver.display, wlserver.wl_display_name );
|
|
display_slot++;
|
|
}
|
|
|
|
if ( result != 0 )
|
|
{
|
|
wl_log.errorf_errno("Unable to open wayland socket");
|
|
wlr_backend_destroy( wlserver.wlr.multi_backend );
|
|
return false;
|
|
}
|
|
|
|
wlserver.wlr.seat = wlr_seat_create(wlserver.display, "seat0");
|
|
wlr_seat_set_capabilities( wlserver.wlr.seat, WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_KEYBOARD | WL_SEAT_CAPABILITY_TOUCH );
|
|
|
|
wl_log.infof("Running compositor on wayland display '%s'", wlserver.wl_display_name);
|
|
|
|
if (!wlr_backend_start( wlserver.wlr.multi_backend ))
|
|
{
|
|
wl_log.errorf("Failed to start backend");
|
|
wlr_backend_destroy( wlserver.wlr.multi_backend );
|
|
wl_display_destroy(wlserver.display);
|
|
return false;
|
|
}
|
|
|
|
wl_signal_emit( &wlserver.wlr.multi_backend->events.new_input, kbd_dev );
|
|
|
|
for (int i = 0; i < g_nXWaylandCount; i++)
|
|
{
|
|
auto server = std::make_unique<gamescope_xwayland_server_t>(wlserver.display);
|
|
wlserver.wlr.xwayland_servers.emplace_back(std::move(server));
|
|
}
|
|
|
|
for (size_t i = 0; i < wlserver.wlr.xwayland_servers.size(); i++)
|
|
{
|
|
while (!wlserver.wlr.xwayland_servers[i]->is_xwayland_ready()) {
|
|
wl_display_flush_clients(wlserver.display);
|
|
if (wl_event_loop_dispatch(wlserver.event_loop, -1) < 0) {
|
|
wl_log.errorf("wl_event_loop_dispatch failed\n");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
pthread_mutex_t waylock = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
void wlserver_lock(void)
|
|
{
|
|
pthread_mutex_lock(&waylock);
|
|
}
|
|
|
|
void wlserver_unlock(void)
|
|
{
|
|
wl_display_flush_clients(wlserver.display);
|
|
pthread_mutex_unlock(&waylock);
|
|
}
|
|
|
|
extern std::mutex g_SteamCompMgrXWaylandServerMutex;
|
|
|
|
void wlserver_run(void)
|
|
{
|
|
struct pollfd pollfd = {
|
|
.fd = wl_event_loop_get_fd( wlserver.event_loop ),
|
|
.events = POLLIN,
|
|
};
|
|
while ( g_bRun ) {
|
|
int ret = poll( &pollfd, 1, -1 );
|
|
if ( ret < 0 ) {
|
|
if ( errno == EINTR )
|
|
continue;
|
|
wl_log.errorf_errno( "poll failed" );
|
|
break;
|
|
}
|
|
|
|
if ( pollfd.revents & (POLLHUP | POLLERR) ) {
|
|
wl_log.errorf( "socket %s", ( pollfd.revents & POLLERR ) ? "error" : "closed" );
|
|
break;
|
|
}
|
|
|
|
if ( pollfd.revents & POLLIN ) {
|
|
// We have wayland stuff to do, do it while locked
|
|
wlserver_lock();
|
|
|
|
wl_display_flush_clients(wlserver.display);
|
|
int ret = wl_event_loop_dispatch(wlserver.event_loop, 0);
|
|
if (ret < 0) {
|
|
break;
|
|
}
|
|
|
|
wlserver_unlock();
|
|
}
|
|
}
|
|
|
|
// Released when steamcompmgr closes.
|
|
std::unique_lock<std::mutex> xwayland_server_guard(g_SteamCompMgrXWaylandServerMutex);
|
|
// We need to shutdown Xwayland before disconnecting all clients, otherwise
|
|
// wlroots will restart it automatically.
|
|
wlserver.wlr.xwayland_servers.clear();
|
|
wl_display_destroy_clients(wlserver.display);
|
|
wl_display_destroy(wlserver.display);
|
|
}
|
|
|
|
void wlserver_keyboardfocus( struct wlr_surface *surface )
|
|
{
|
|
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard( wlserver.wlr.seat );
|
|
if ( keyboard == nullptr )
|
|
wlr_seat_keyboard_notify_enter( wlserver.wlr.seat, surface, nullptr, 0, nullptr);
|
|
else
|
|
wlr_seat_keyboard_notify_enter( wlserver.wlr.seat, surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
|
|
|
|
wlserver.kb_focus_surface = surface;
|
|
}
|
|
|
|
void wlserver_key( uint32_t key, bool press, uint32_t time )
|
|
{
|
|
assert( wlserver.wlr.virtual_keyboard_device != nullptr );
|
|
wlr_seat_set_keyboard( wlserver.wlr.seat, wlserver.wlr.virtual_keyboard_device );
|
|
wlr_seat_keyboard_notify_key( wlserver.wlr.seat, time, key, press );
|
|
|
|
bump_input_counter();
|
|
}
|
|
|
|
void wlserver_mousefocus( struct wlr_surface *wlrsurface, int x /* = 0 */, int y /* = 0 */ )
|
|
{
|
|
wlserver.mouse_focus_surface = wlrsurface;
|
|
|
|
if ( x < wlrsurface->current.width && y < wlrsurface->current.height )
|
|
{
|
|
wlserver.mouse_surface_cursorx = x;
|
|
wlserver.mouse_surface_cursory = y;
|
|
}
|
|
else
|
|
{
|
|
wlserver.mouse_surface_cursorx = wlrsurface->current.width / 2.0;
|
|
wlserver.mouse_surface_cursory = wlrsurface->current.height / 2.0;
|
|
}
|
|
wlr_seat_pointer_notify_enter( wlserver.wlr.seat, wlrsurface, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
|
|
}
|
|
|
|
void wlserver_mousemotion( int x, int y, uint32_t time )
|
|
{
|
|
// TODO: Pick the xwayland_server with active focus
|
|
auto server = steamcompmgr_get_focused_server();
|
|
if ( server != NULL )
|
|
{
|
|
XTestFakeRelativeMotionEvent( server->get_xdisplay(), x, y, CurrentTime );
|
|
XFlush( server->get_xdisplay() );
|
|
}
|
|
}
|
|
|
|
void wlserver_mousebutton( int button, bool press, uint32_t time )
|
|
{
|
|
wlr_seat_pointer_notify_button( wlserver.wlr.seat, time, button, press ? WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED );
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
}
|
|
|
|
void wlserver_mousewheel( int x, int y, uint32_t time )
|
|
{
|
|
if ( x != 0 )
|
|
{
|
|
wlr_seat_pointer_notify_axis( wlserver.wlr.seat, time, WLR_AXIS_ORIENTATION_HORIZONTAL, x, x, WLR_AXIS_SOURCE_WHEEL );
|
|
}
|
|
if ( y != 0 )
|
|
{
|
|
wlr_seat_pointer_notify_axis( wlserver.wlr.seat, time, WLR_AXIS_ORIENTATION_VERTICAL, y, y, WLR_AXIS_SOURCE_WHEEL );
|
|
}
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
}
|
|
|
|
void wlserver_send_frame_done( struct wlr_surface *surf, const struct timespec *when )
|
|
{
|
|
wlr_surface_send_frame_done( surf, when );
|
|
}
|
|
|
|
bool wlserver_surface_is_async( struct wlr_surface *surf )
|
|
{
|
|
return get_wl_surface_info( surf )->presentation_hint != 0;
|
|
}
|
|
|
|
/* Handle the orientation of the touch inputs */
|
|
static void apply_touchscreen_orientation(double *x, double *y )
|
|
{
|
|
double tx = 0;
|
|
double ty = 0;
|
|
|
|
switch ( g_drmEffectiveOrientation )
|
|
{
|
|
case DRM_MODE_ROTATE_0:
|
|
tx = *x;
|
|
ty = *y;
|
|
break;
|
|
case DRM_MODE_ROTATE_90:
|
|
tx = 1.0 - *y;
|
|
ty = *x;
|
|
break;
|
|
case DRM_MODE_ROTATE_180:
|
|
tx = 1.0 - *x;
|
|
ty = 1.0 - *y;
|
|
break;
|
|
case DRM_MODE_ROTATE_270:
|
|
tx = *y;
|
|
ty = 1.0 - *x;
|
|
break;
|
|
}
|
|
|
|
*x = tx;
|
|
*y = ty;
|
|
}
|
|
|
|
void wlserver_touchmotion( double x, double y, int touch_id, uint32_t time )
|
|
{
|
|
if ( wlserver.mouse_focus_surface != NULL )
|
|
{
|
|
double tx = x;
|
|
double ty = y;
|
|
|
|
apply_touchscreen_orientation(&tx, &ty);
|
|
|
|
tx *= g_nOutputWidth;
|
|
ty *= g_nOutputHeight;
|
|
tx += focusedWindowOffsetX;
|
|
ty += focusedWindowOffsetY;
|
|
tx *= focusedWindowScaleX;
|
|
ty *= focusedWindowScaleY;
|
|
wlserver.mouse_surface_cursorx = tx;
|
|
wlserver.mouse_surface_cursory = ty;
|
|
|
|
if ( g_nTouchClickMode == WLSERVER_TOUCH_CLICK_PASSTHROUGH )
|
|
{
|
|
wlr_seat_touch_notify_motion( wlserver.wlr.seat, time, touch_id, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
|
|
}
|
|
else if ( g_nTouchClickMode == WLSERVER_TOUCH_CLICK_DISABLED )
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
g_bPendingTouchMovement = true;
|
|
|
|
wlr_seat_pointer_notify_motion( wlserver.wlr.seat, time, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
}
|
|
}
|
|
|
|
bump_input_counter();
|
|
}
|
|
|
|
void wlserver_touchdown( double x, double y, int touch_id, uint32_t time )
|
|
{
|
|
if ( wlserver.mouse_focus_surface != NULL )
|
|
{
|
|
double tx = x;
|
|
double ty = y;
|
|
|
|
apply_touchscreen_orientation(&tx, &ty);
|
|
|
|
tx *= g_nOutputWidth;
|
|
ty *= g_nOutputHeight;
|
|
tx += focusedWindowOffsetX;
|
|
ty += focusedWindowOffsetY;
|
|
tx *= focusedWindowScaleX;
|
|
ty *= focusedWindowScaleY;
|
|
wlserver.mouse_surface_cursorx = tx;
|
|
wlserver.mouse_surface_cursory = ty;
|
|
|
|
if ( g_nTouchClickMode == WLSERVER_TOUCH_CLICK_PASSTHROUGH )
|
|
{
|
|
if ( touch_id >= 0 && touch_id < WLSERVER_TOUCH_COUNT )
|
|
{
|
|
wlr_seat_touch_notify_down( wlserver.wlr.seat, wlserver.mouse_focus_surface, time, touch_id,
|
|
wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
|
|
|
|
wlserver.touch_down[ touch_id ] = true;
|
|
}
|
|
}
|
|
else if ( g_nTouchClickMode == WLSERVER_TOUCH_CLICK_DISABLED )
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
g_bPendingTouchMovement = true;
|
|
|
|
wlr_seat_pointer_notify_motion( wlserver.wlr.seat, time, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
|
|
uint32_t button = steamcompmgr_button_to_wlserver_button( g_nTouchClickMode );
|
|
|
|
if ( button != 0 && g_nTouchClickMode < WLSERVER_BUTTON_COUNT )
|
|
{
|
|
wlr_seat_pointer_notify_button( wlserver.wlr.seat, time, button, WLR_BUTTON_PRESSED );
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
|
|
wlserver.button_held[ g_nTouchClickMode ] = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
bump_input_counter();
|
|
}
|
|
|
|
void wlserver_touchup( int touch_id, uint32_t time )
|
|
{
|
|
if ( wlserver.mouse_focus_surface != NULL )
|
|
{
|
|
bool bReleasedAny = false;
|
|
for ( int i = 0; i < WLSERVER_BUTTON_COUNT; i++ )
|
|
{
|
|
if ( wlserver.button_held[ i ] == true )
|
|
{
|
|
uint32_t button = steamcompmgr_button_to_wlserver_button( i );
|
|
|
|
if ( button != 0 )
|
|
{
|
|
wlr_seat_pointer_notify_button( wlserver.wlr.seat, time, button, WLR_BUTTON_RELEASED );
|
|
bReleasedAny = true;
|
|
}
|
|
|
|
wlserver.button_held[ i ] = false;
|
|
}
|
|
}
|
|
|
|
if ( bReleasedAny == true )
|
|
{
|
|
wlr_seat_pointer_notify_frame( wlserver.wlr.seat );
|
|
}
|
|
|
|
if ( touch_id >= 0 && touch_id < WLSERVER_TOUCH_COUNT && wlserver.touch_down[ touch_id ] == true )
|
|
{
|
|
wlr_seat_touch_notify_up( wlserver.wlr.seat, time, touch_id );
|
|
wlserver.touch_down[ touch_id ] = false;
|
|
}
|
|
}
|
|
|
|
bump_input_counter();
|
|
}
|
|
|
|
gamescope_xwayland_server_t *wlserver_get_xwayland_server( size_t index )
|
|
{
|
|
if (index >= wlserver.wlr.xwayland_servers.size() )
|
|
return NULL;
|
|
return wlserver.wlr.xwayland_servers[index].get();
|
|
}
|
|
|
|
const char *wlserver_get_wl_display_name( void )
|
|
{
|
|
return wlserver.wl_display_name;
|
|
}
|
|
|
|
static void handle_x11_surface_destroy( struct wl_listener *l, void *data )
|
|
{
|
|
struct wlserver_x11_surface_info *surf = wl_container_of( l, surf, destroy );
|
|
wlserver_x11_surface_info_finish( surf );
|
|
wlserver_x11_surface_info_init( surf, surf->xwayland_server, surf->x11_id );
|
|
}
|
|
|
|
static void wlserver_x11_surface_info_set_wlr( struct wlserver_x11_surface_info *surf, struct wlr_surface *wlr_surf )
|
|
{
|
|
assert( surf->wlr == nullptr );
|
|
|
|
wl_list_remove( &surf->pending_link );
|
|
wl_list_init( &surf->pending_link );
|
|
|
|
surf->destroy.notify = handle_x11_surface_destroy;
|
|
wl_signal_add( &wlr_surf->events.destroy, &surf->destroy );
|
|
|
|
surf->wlr = wlr_surf;
|
|
get_wl_surface_info(wlr_surf)->x11_surface = surf;
|
|
|
|
if ( !wlr_surface_set_role(wlr_surf, &xwayland_surface_role, NULL, NULL, 0 ) )
|
|
{
|
|
wl_log.errorf("Failed to set xwayland surface role");
|
|
}
|
|
|
|
for (auto it = g_PendingCommits.begin(); it != g_PendingCommits.end();)
|
|
{
|
|
if (it->surf == wlr_surf)
|
|
{
|
|
PendingCommit_t pending = *it;
|
|
|
|
// Still have the buffer lock from before...
|
|
wlserver_x11_surface_info *wlserver_x11_surface_info = get_wl_surface_info(wlr_surf)->x11_surface;
|
|
assert(wlserver_x11_surface_info);
|
|
assert(wlserver_x11_surface_info->xwayland_server);
|
|
wlserver_x11_surface_info->xwayland_server->wayland_commit( pending.surf, pending.buf );
|
|
|
|
it = g_PendingCommits.erase(it);
|
|
}
|
|
else
|
|
{
|
|
it++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void wlserver_x11_surface_info_init( struct wlserver_x11_surface_info *surf, gamescope_xwayland_server_t *server, uint32_t x11_id )
|
|
{
|
|
surf->wl_id = 0;
|
|
surf->x11_id = x11_id;
|
|
surf->wlr = nullptr;
|
|
surf->xwayland_server = server;
|
|
wl_list_init( &surf->pending_link );
|
|
wl_list_init( &surf->destroy.link );
|
|
}
|
|
|
|
void gamescope_xwayland_server_t::set_wl_id( struct wlserver_x11_surface_info *surf, uint32_t id )
|
|
{
|
|
if ( surf->wl_id != 0 )
|
|
{
|
|
wl_log.errorf( "surf->wl_id already set, was %u, set %u", surf->wl_id, id );
|
|
return;
|
|
}
|
|
|
|
surf->wl_id = id;
|
|
surf->wlr = nullptr;
|
|
surf->xwayland_server = this;
|
|
|
|
wl_list_insert( &pending_surfaces, &surf->pending_link );
|
|
wl_list_init( &surf->destroy.link );
|
|
|
|
struct wlr_surface *wlr_surf = nullptr;
|
|
if ( content_overrides.count( surf->x11_id ) )
|
|
{
|
|
wlr_surf = content_overrides[ surf->x11_id ]->surface;
|
|
}
|
|
else
|
|
{
|
|
struct wl_resource *resource = wl_client_get_object( xwayland_server->client, id );
|
|
if ( resource != nullptr )
|
|
wlr_surf = wlr_surface_from_resource( resource );
|
|
}
|
|
|
|
if ( wlr_surf != nullptr )
|
|
wlserver_x11_surface_info_set_wlr( surf, wlr_surf );
|
|
}
|
|
|
|
bool gamescope_xwayland_server_t::is_xwayland_ready() const
|
|
{
|
|
return xwayland_ready;
|
|
}
|
|
|
|
_XDisplay *gamescope_xwayland_server_t::get_xdisplay()
|
|
{
|
|
return dpy;
|
|
}
|
|
|
|
const char *gamescope_xwayland_server_t::get_nested_display_name() const
|
|
{
|
|
return xwayland_server->display_name;
|
|
}
|
|
|
|
void wlserver_x11_surface_info_finish( struct wlserver_x11_surface_info *surf )
|
|
{
|
|
if (surf->wlr)
|
|
{
|
|
wlserver_wl_surface_info *wl_info = get_wl_surface_info(surf->wlr);
|
|
if (wl_info)
|
|
wl_info->x11_surface = nullptr;
|
|
}
|
|
|
|
surf->wl_id = 0;
|
|
surf->wlr = nullptr;
|
|
wl_list_remove( &surf->pending_link );
|
|
wl_list_remove( &surf->destroy.link );
|
|
}
|
|
|
|
void wlserver_set_xwayland_server_mode( size_t idx, int w, int h, int refresh )
|
|
{
|
|
gamescope_xwayland_server_t *server = wlserver_get_xwayland_server( idx );
|
|
if ( !server )
|
|
return;
|
|
|
|
struct wlr_output *output = server->get_output();
|
|
wlr_output_set_custom_mode(output, w, h, refresh * 1000);
|
|
if (!wlr_output_commit(output))
|
|
{
|
|
wl_log.errorf("Failed to commit headless output");
|
|
abort();
|
|
}
|
|
|
|
wl_log.infof("Updating mode for xwayland server #%zu: %dx%d@%d", idx, w, h, refresh);
|
|
}
|