gamescope/src
2022-03-24 18:58:23 +00:00
..
shaders rendervulkan: Support blur for override redirect layer too 2022-02-23 23:00:48 +00:00
drm.cpp drm: add support for DP-MST connectors 2022-02-23 23:07:21 +00:00
drm.hpp drm: store connectors in map 2022-02-23 23:07:21 +00:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
ime.cpp ime: use default keymap if possible 2022-03-01 18:46:51 +00:00
ime.hpp Implement a subset of input-method-unstable-v2 2021-10-08 22:55:01 -07:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp steamcompmgr: Handle being initially connected to external display 2022-02-09 00:17:15 +00:00
main.hpp main: FSR sharpness setting. 2022-01-31 23:41:04 +00:00
mangoapp.cpp mangoapp: send focusWindow pid 2022-03-19 01:35:19 +00:00
modegen.cpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
modegen.hpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
pipewire.cpp pipewire, steamcompmgr: Fix odr violations for event_type 2022-02-14 23:50:31 +00:00
pipewire.hpp Fixed pipewire stream stopping after a few seconds 2022-02-04 00:49:48 +00:00
rendervulkan.cpp rendervulkan: Support blur for override redirect layer too 2022-02-23 23:00:48 +00:00
rendervulkan.hpp rendervulkan: Support blur for override redirect layer too 2022-02-23 23:00:48 +00:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp sdlwindow: Fix extra mouse button mapping 2022-03-02 20:41:33 +01:00
sdlwindow.hpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
steamcompmgr.cpp steamcompmgr: Tie break by map sequence before damage sequence 2022-03-24 18:58:23 +00:00
steamcompmgr.hpp mangoapp: send focusWindow pid 2022-03-19 01:35:19 +00:00
udev_is_boot_vga.c
vblankmanager.cpp vblankmanager: Nuke FPS limiter code for now 2022-02-17 21:58:14 +00:00
vblankmanager.hpp vblankmanager: Nuke FPS limiter code for now 2022-02-17 21:58:14 +00:00
wlserver.cpp steamcompmgr: Show cursor on tap always 2022-02-10 02:19:08 +00:00
wlserver.hpp steamcompmgr: Show cursor on tap always 2022-02-10 02:19:08 +00:00
xwayland_ctx.hpp steamcompmgr: Add GAMESCOPE_FOCUSED_APP_GFX atom 2022-02-18 02:56:58 +00:00