243 lines
6.3 KiB
C++
243 lines
6.3 KiB
C++
// Wayland stuff
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#pragma once
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#include <wayland-server-core.h>
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#include <atomic>
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#include <vector>
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#include <memory>
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#include <mutex>
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#include <map>
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#include <set>
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#include <optional>
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#include <vulkan/vulkan_core.h>
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#include "drm.hpp"
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#define WLSERVER_BUTTON_COUNT 4
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struct _XDisplay;
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struct xwayland_ctx_t;
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struct wlserver_vk_swapchain_feedback
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{
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~wlserver_vk_swapchain_feedback()
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{
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drm_destroy_hdr_metadata_blob( &g_DRM, hdr_metadata_blob );
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}
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uint32_t image_count;
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VkFormat vk_format;
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VkColorSpaceKHR vk_colorspace;
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VkCompositeAlphaFlagBitsKHR vk_composite_alpha;
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VkSurfaceTransformFlagBitsKHR vk_pre_transform;
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VkPresentModeKHR vk_present_mode;
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VkBool32 vk_clipped;
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uint32_t hdr_metadata_blob;
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};
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struct ResListEntry_t {
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struct wlr_surface *surf;
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struct wlr_buffer *buf;
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bool async;
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std::shared_ptr<wlserver_vk_swapchain_feedback> feedback;
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};
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struct wlserver_content_override;
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class gamescope_xwayland_server_t
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{
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public:
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gamescope_xwayland_server_t(wl_display *display);
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~gamescope_xwayland_server_t();
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void on_xwayland_ready(void *data);
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static void xwayland_ready_callback(struct wl_listener *listener, void *data);
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bool is_xwayland_ready() const;
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const char *get_nested_display_name() const;
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void set_wl_id( struct wlserver_x11_surface_info *surf, uint32_t id );
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_XDisplay *get_xdisplay();
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std::unique_ptr<xwayland_ctx_t> ctx;
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void wayland_commit(struct wlr_surface *surf, struct wlr_buffer *buf);
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std::vector<ResListEntry_t> retrieve_commits();
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void handle_override_window_content( struct wl_client *client, struct wl_resource *resource, struct wl_resource *surface_resource, uint32_t x11_window );
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void destroy_content_override(struct wlserver_content_override *co);
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struct wl_client *get_client();
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struct wlr_output *get_output();
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void update_output_info();
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private:
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struct wlr_xwayland_server *xwayland_server = NULL;
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struct wl_listener xwayland_ready_listener = { .notify = xwayland_ready_callback };
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struct wlr_output *output;
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std::map<uint32_t, wlserver_content_override *> content_overrides;
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bool xwayland_ready = false;
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_XDisplay *dpy = NULL;
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std::mutex wayland_commit_lock;
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std::vector<ResListEntry_t> wayland_commit_queue;
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};
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struct wlserver_t {
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struct wl_display *display;
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struct wl_event_loop *event_loop;
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char wl_display_name[32];
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struct {
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struct wlr_backend *multi_backend;
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struct wlr_backend *headless_backend;
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struct wlr_backend *libinput_backend;
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struct wlr_renderer *renderer;
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struct wlr_compositor *compositor;
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struct wlr_session *session;
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struct wlr_seat *seat;
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// Used to simulate key events and set the keymap
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struct wlr_keyboard *virtual_keyboard_device;
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std::vector<std::unique_ptr<gamescope_xwayland_server_t>> xwayland_servers;
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} wlr;
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struct wlr_surface *mouse_focus_surface;
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struct wlr_surface *kb_focus_surface;
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double mouse_surface_cursorx;
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double mouse_surface_cursory;
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bool button_held[ WLSERVER_BUTTON_COUNT ];
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std::set <uint32_t> touch_down_ids;
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struct {
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char *name;
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char *description;
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int phys_width, phys_height; // millimeters
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} output_info;
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struct wl_listener session_active;
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struct wl_listener new_input_method;
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};
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struct wlserver_keyboard {
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struct wlr_keyboard *wlr;
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struct wl_listener modifiers;
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struct wl_listener key;
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};
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struct wlserver_pointer {
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struct wlr_pointer *wlr;
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struct wl_listener motion;
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struct wl_listener button;
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struct wl_listener axis;
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struct wl_listener frame;
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};
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struct wlserver_touch {
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struct wlr_touch *wlr;
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struct wl_listener down;
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struct wl_listener up;
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struct wl_listener motion;
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};
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enum wlserver_touch_click_mode {
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WLSERVER_TOUCH_CLICK_HOVER = 0,
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WLSERVER_TOUCH_CLICK_LEFT = 1,
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WLSERVER_TOUCH_CLICK_RIGHT = 2,
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WLSERVER_TOUCH_CLICK_MIDDLE = 3,
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WLSERVER_TOUCH_CLICK_PASSTHROUGH = 4,
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WLSERVER_TOUCH_CLICK_DISABLED = 5,
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};
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extern enum wlserver_touch_click_mode g_nDefaultTouchClickMode;
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extern enum wlserver_touch_click_mode g_nTouchClickMode;
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void xwayland_surface_commit(struct wlr_surface *wlr_surface);
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bool wlsession_init( void );
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int wlsession_open_kms( const char *device_name );
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bool wlserver_init( void );
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void wlserver_run(void);
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void wlserver_lock(void);
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void wlserver_unlock(void);
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void wlserver_keyboardfocus( struct wlr_surface *surface );
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void wlserver_key( uint32_t key, bool press, uint32_t time );
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void wlserver_mousefocus( struct wlr_surface *wlrsurface, int x = 0, int y = 0 );
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void wlserver_mousemotion( int x, int y, uint32_t time );
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void wlserver_mousebutton( int button, bool press, uint32_t time );
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void wlserver_mousewheel( int x, int y, uint32_t time );
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void wlserver_touchmotion( double x, double y, int touch_id, uint32_t time );
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void wlserver_touchdown( double x, double y, int touch_id, uint32_t time );
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void wlserver_touchup( int touch_id, uint32_t time );
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void wlserver_send_frame_done( struct wlr_surface *surf, const struct timespec *when );
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bool wlserver_surface_is_async( struct wlr_surface *surf );
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const std::shared_ptr<wlserver_vk_swapchain_feedback>& wlserver_surface_swapchain_feedback( struct wlr_surface *surf );
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struct wlserver_output_info {
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const char *description;
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int phys_width, phys_height; // millimeters
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};
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void wlserver_set_output_info( const wlserver_output_info *info );
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gamescope_xwayland_server_t *wlserver_get_xwayland_server( size_t index );
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const char *wlserver_get_wl_display_name( void );
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struct wlserver_x11_surface_info
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{
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std::atomic<struct wlr_surface *> override_surface;
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std::atomic<struct wlr_surface *> main_surface;
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struct wlr_surface *current_surface()
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{
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if ( override_surface )
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return override_surface;
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return main_surface;
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}
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// owned by wlserver
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uint32_t wl_id, x11_id;
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struct wl_list pending_link;
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gamescope_xwayland_server_t *xwayland_server;
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};
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struct wlserver_wl_surface_info
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{
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wlserver_x11_surface_info *x11_surface = nullptr;
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struct wlr_surface *wlr = nullptr;
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struct wl_listener commit;
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struct wl_listener destroy;
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uint32_t presentation_hint = 0;
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std::shared_ptr<wlserver_vk_swapchain_feedback> swapchain_feedback = {};
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};
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void wlserver_x11_surface_info_init( struct wlserver_x11_surface_info *surf, gamescope_xwayland_server_t *server, uint32_t x11_id );
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void wlserver_x11_surface_info_finish( struct wlserver_x11_surface_info *surf );
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void wlserver_set_xwayland_server_mode( size_t idx, int w, int h, int refresh );
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extern std::atomic<bool> g_bPendingTouchMovement;
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