82 lines
2.1 KiB
Meson
82 lines
2.1 KiB
Meson
project(
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'gamescope',
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'c',
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'cpp',
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meson_version: '>=0.58.0',
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default_options: [
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'cpp_std=c++20',
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'warning_level=2',
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'force_fallback_for=wlroots,libliftoff',
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],
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)
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add_project_arguments([
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'-DWLR_USE_UNSTABLE',
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], language: 'cpp')
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cppc = meson.get_compiler('cpp')
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data_dir = get_option('datadir')
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prefix = get_option('prefix')
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lib_dir = get_option('libdir')
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add_project_arguments(cppc.get_supported_arguments([
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'-Wno-unused-parameter',
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'-Wno-missing-field-initializers',
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'-Wno-c99-designator',
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'-Wno-invalid-offsetof',
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'-Wno-unused-const-variable',
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'-Wno-volatile', # glm warning
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'-Wno-deprecated-volatile',
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'-Wno-ignored-qualifiers', # reshade warning
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'-Wno-missing-braces',
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]), language: 'cpp')
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add_project_arguments(cppc.get_supported_arguments([
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'-ffast-math',
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]), language: 'cpp')
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pipewire_dep = dependency('libpipewire-0.3', required: get_option('pipewire'))
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librt_dep = cppc.find_library('rt', required : get_option('pipewire'))
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hwdata_dep = dependency('hwdata')
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dep_x11 = dependency('x11')
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vulkan_dep = dependency('vulkan')
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if get_option('enable_openvr_support')
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openvr_dep = dependency('openvr', required : false)
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if not openvr_dep.found()
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cmake = import('cmake')
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openvr_var = cmake.subproject_options()
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openvr_var.add_cmake_defines({'USE_LIBCXX': false})
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openvr_var.set_override_option('warning_level', '0')
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openvr_proj = cmake.subproject('openvr', options : openvr_var)
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openvr_dep = openvr_proj.dependency('openvr_api')
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endif
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else
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# null dep
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openvr_dep = dependency('', required : false)
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endif
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add_project_arguments(
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'-DHAVE_PIPEWIRE=@0@'.format(pipewire_dep.found().to_int()),
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'-DHAVE_OPENVR=@0@'.format(openvr_dep.found().to_int()),
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'-DHWDATA_PNP_IDS="@0@"'.format(hwdata_dep.get_variable('pkgdatadir') / 'pnp.ids'),
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language: 'cpp',
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)
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# Vulkan headers are installed separately from the loader (which ships the
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# pkg-config file)
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if not cppc.check_header('vulkan/vulkan.h', dependencies: vulkan_dep)
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error('Missing vulkan-headers')
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endif
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subdir('protocol')
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if get_option('enable_gamescope_wsi_layer')
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subdir('layer')
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endif
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if get_option('enable_gamescope')
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subdir('src')
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endif
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