259 lines
10 KiB
C++
259 lines
10 KiB
C++
#define VK_USE_PLATFORM_WAYLAND_KHR
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#define VK_USE_PLATFORM_XCB_KHR
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#define VK_USE_PLATFORM_XLIB_KHR
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#include "vkroots.h"
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#include "gamescope-xwayland-client-protocol.h"
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#include <cstdio>
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#include <vector>
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#include <algorithm>
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#include <unordered_map>
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#include <optional>
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namespace GamescopeWSILayer {
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static bool contains(const std::vector<const char *> vec, const char *lookupValue) {
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return std::find_if(vec.begin(), vec.end(),
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[=](const char* value) { return !std::strcmp(value, lookupValue); }) != vec.end();
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}
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struct GamescopeInstanceData {
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wl_display* display;
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wl_compositor* compositor;
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gamescope_xwayland* gamescope;
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};
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VKROOTS_DEFINE_SYNCHRONIZED_MAP_TYPE(GamescopeInstance, VkInstance);
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struct GamescopeSurfaceData {
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wl_surface* surface;
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};
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VKROOTS_DEFINE_SYNCHRONIZED_MAP_TYPE(GamescopeSurface, VkSurfaceKHR);
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class VkInstanceOverrides {
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public:
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static VkResult CreateInstance(
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PFN_vkCreateInstance pfnCreateInstanceProc,
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const VkInstanceCreateInfo* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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VkInstance* pInstance) {
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// If we are an app running under gamescope and we aren't gamescope itself,
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// then setup our state for xwayland bypass.
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if (!isRunningUnderGamescope() || isAppInfoGamescope(pCreateInfo->pApplicationInfo))
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return pfnCreateInstanceProc(pCreateInfo, pAllocator, pInstance);
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auto enabledExts = std::vector<const char*>(
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pCreateInfo->ppEnabledExtensionNames,
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pCreateInfo->ppEnabledExtensionNames + pCreateInfo->enabledExtensionCount);
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if (!contains(enabledExts, VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME))
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enabledExts.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
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VkInstanceCreateInfo createInfo = *pCreateInfo;
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createInfo.enabledExtensionCount = uint32_t(enabledExts.size());
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createInfo.ppEnabledExtensionNames = enabledExts.data();
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VkResult result = pfnCreateInstanceProc(&createInfo, pAllocator, pInstance);
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if (result != VK_SUCCESS)
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return result;
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wl_display *display = wl_display_connect(gamescopeWaylandSocket());
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if (!display) {
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fprintf(stderr, "Failed to connect to gamescope socket: %s\n", gamescopeWaylandSocket());
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return VK_ERROR_INCOMPATIBLE_DRIVER;
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}
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wl_registry *registry = wl_display_get_registry(display);
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{
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auto state = GamescopeInstance::create(*pInstance, GamescopeInstanceData {
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.display = display,
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});
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wl_registry_add_listener(registry, &s_registryListener, reinterpret_cast<void *>(state.get()));
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}
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wl_display_dispatch(display);
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wl_display_roundtrip(display);
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wl_registry_destroy(registry);
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return result;
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}
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static void DestroyInstance(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkInstance instance,
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const VkAllocationCallbacks* pAllocator) {
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if (auto state = GamescopeInstance::get(instance)) {
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wl_display_disconnect((*state)->display);
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}
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GamescopeInstance::remove(instance);
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pDispatch->DestroyInstance(instance, pAllocator);
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}
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static VkBool32 GetPhysicalDeviceXcbPresentationSupportKHR(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkPhysicalDevice physicalDevice,
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uint32_t queueFamilyIndex,
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xcb_connection_t* connection,
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xcb_visualid_t visual_id) {
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auto gamescopeInstance = GamescopeInstance::get(pDispatch->Instance);
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if (!gamescopeInstance)
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return pDispatch->GetPhysicalDeviceXcbPresentationSupportKHR(physicalDevice, queueFamilyIndex, connection, visual_id);
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return GetPhysicalDeviceGamescopePresentationSupport(pDispatch, *gamescopeInstance, physicalDevice, queueFamilyIndex);
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}
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static VkBool32 GetPhysicalDeviceXlibPresentationSupportKHR(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkPhysicalDevice physicalDevice,
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uint32_t queueFamilyIndex,
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Display* dpy,
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VisualID visualID) {
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auto gamescopeInstance = GamescopeInstance::get(pDispatch->Instance);
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if (!gamescopeInstance)
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return pDispatch->GetPhysicalDeviceXlibPresentationSupportKHR(physicalDevice, queueFamilyIndex, dpy, visualID);
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return GetPhysicalDeviceGamescopePresentationSupport(pDispatch, *gamescopeInstance, physicalDevice, queueFamilyIndex);
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}
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static VkResult CreateXcbSurfaceKHR(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkInstance instance,
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const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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VkSurfaceKHR* pSurface) {
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auto gamescopeInstance = GamescopeInstance::get(instance);
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if (!gamescopeInstance)
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return pDispatch->CreateXcbSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
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return CreateGamescopeSurface(pDispatch, *gamescopeInstance, instance, uint32_t(pCreateInfo->window), pAllocator, pSurface);
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}
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static VkResult CreateXlibSurfaceKHR(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkInstance instance,
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const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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VkSurfaceKHR* pSurface) {
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auto gamescopeInstance = GamescopeInstance::get(instance);
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if (!gamescopeInstance)
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return pDispatch->CreateXlibSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
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return CreateGamescopeSurface(pDispatch, *gamescopeInstance, instance, uint32_t(pCreateInfo->window), pAllocator, pSurface);
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}
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static void DestroySurfaceKHR(
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const vkroots::VkInstanceDispatch* pDispatch,
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VkInstance instance,
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VkSurfaceKHR surface,
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const VkAllocationCallbacks* pAllocator) {
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if (auto state = GamescopeSurface::get(surface)) {
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wl_surface_destroy((*state)->surface);
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}
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GamescopeSurface::remove(surface);
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pDispatch->DestroySurfaceKHR(instance, surface, pAllocator);
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}
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private:
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static VkResult CreateGamescopeSurface(
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const vkroots::VkInstanceDispatch* pDispatch,
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GamescopeInstance& gamescopeInstance,
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VkInstance instance,
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uint32_t window_xid,
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const VkAllocationCallbacks* pAllocator,
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VkSurfaceKHR* pSurface) {
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printf("TRACE - CreateGamescopeSurface: xid: 0x%x\n", window_xid);
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wl_surface* waylandSurface = wl_compositor_create_surface(gamescopeInstance->compositor);
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if (!waylandSurface) {
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fprintf(stderr, "Failed to create wayland surface - xid: 0x%x\n", window_xid);
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return VK_ERROR_SURFACE_LOST_KHR;
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}
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gamescope_xwayland_override_window_content(gamescopeInstance->gamescope, waylandSurface, window_xid);
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wl_display_flush(gamescopeInstance->display);
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VkWaylandSurfaceCreateInfoKHR waylandCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.display = gamescopeInstance->display,
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.surface = waylandSurface,
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};
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VkResult result = pDispatch->CreateWaylandSurfaceKHR(instance, &waylandCreateInfo, pAllocator, pSurface);
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if (result != VK_SUCCESS) {
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fprintf(stderr, "Failed to create Vulkan wayland surface - vr: %d xid: 0x%x\n", result, window_xid);
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return result;
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}
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printf("Made gamescope surface for xid: 0x%x\n", window_xid);
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GamescopeSurface::create(*pSurface, GamescopeSurfaceData {
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.surface = waylandSurface,
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});
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return result;
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}
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static VkBool32 GetPhysicalDeviceGamescopePresentationSupport(
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const vkroots::VkInstanceDispatch* pDispatch,
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GamescopeInstance& gamescopeInstance,
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VkPhysicalDevice physicalDevice,
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uint32_t queueFamilyIndex) {
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return pDispatch->GetPhysicalDeviceWaylandPresentationSupportKHR(physicalDevice, queueFamilyIndex, gamescopeInstance->display);
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}
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static const char* gamescopeWaylandSocket() {
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return std::getenv("GAMESCOPE_WAYLAND_DISPLAY");
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}
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static bool isAppInfoGamescope(const VkApplicationInfo *appInfo) {
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if (!appInfo)
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return false;
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return !std::strcmp(appInfo->pApplicationName, "gamescope");
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}
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static bool isRunningUnderGamescope() {
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static bool s_isRunningUnderGamescope = []() -> bool {
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const char *gamescopeSocketName = gamescopeWaylandSocket();
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if (!gamescopeSocketName || !*gamescopeSocketName)
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return false;
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// Gamescope always unsets WAYLAND_SOCKET.
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// So if that is set, we know we cannot be running under Gamescope
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// and must be in a nested Wayland session inside of gamescope.
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const char *waylandSocketName = std::getenv("WAYLAND_DISPLAY");
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if (waylandSocketName && *waylandSocketName)
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return false;
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return true;
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}();
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return s_isRunningUnderGamescope;
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}
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static constexpr wl_registry_listener s_registryListener = {
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.global = [](void* data, wl_registry* registry, uint32_t name, const char* interface, uint32_t version) {
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auto instance = reinterpret_cast<GamescopeInstanceData *>(data);
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if (!std::strcmp(interface, wl_compositor_interface.name)) {
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instance->compositor = reinterpret_cast<wl_compositor *>(
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wl_registry_bind(registry, name, &wl_compositor_interface, version));
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} else if (!std::strcmp(interface, gamescope_xwayland_interface.name)) {
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instance->gamescope = reinterpret_cast<gamescope_xwayland *>(
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wl_registry_bind(registry, name, &gamescope_xwayland_interface, 1));
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}
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},
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.global_remove = [](void* data, wl_registry* registry, uint32_t name) {
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},
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};
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};
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}
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VKROOTS_DEFINE_LAYER_INTERFACES(GamescopeWSILayer::VkInstanceOverrides,
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vkroots::NoOverrides,
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vkroots::NoOverrides);
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VKROOTS_IMPLEMENT_SYNCHRONIZED_MAP_TYPE(GamescopeWSILayer::GamescopeInstance);
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VKROOTS_IMPLEMENT_SYNCHRONIZED_MAP_TYPE(GamescopeWSILayer::GamescopeSurface);
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