gamescope/src
2021-06-09 17:39:45 +02:00
..
composite.comp Move to combined samplers and rewrite composite shader in GLSL 2021-05-01 16:50:51 -07:00
drm.cpp Allow toggling g_bRotated more easily 2021-05-04 16:40:58 +02:00
drm.hpp Include <wayland-server-core.h> outside of extern "C" 2021-05-17 19:21:51 +02:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
loadargbcursor.c Import Debian version 1.34 2020-01-01 15:26:44 +09:00
main.cpp Use libliftoff by default 2021-04-22 21:55:22 +02:00
main.hpp Use libliftoff by default 2021-04-22 21:55:22 +02:00
rendervulkan.cpp Stop importing DMA-BUFs into EGL 2021-05-20 17:08:19 +02:00
rendervulkan.hpp Stop importing DMA-BUFs into EGL 2021-05-20 17:08:19 +02:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp Stop blocking SIGUSR1 2020-12-16 11:52:28 +01:00
sdlwindow.hpp sdlwindow: mimic window shown. 2020-09-13 00:19:02 -07:00
steamcompmgr.cpp Log error on fork/exec failure 2021-06-09 17:39:45 +02:00
steamcompmgr.hpp steamcompmgr: scale touch coordinates to the right window 2021-05-28 13:57:11 -07:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp Also spew wayland display name through session pipe. 2021-04-27 21:17:36 -07:00
vblankmanager.hpp vblankmanager: initial system to let steamcompmgr know when to repaint 2020-01-26 14:59:51 -08:00
wlserver.cpp wlserver: prevent list corruption on double wlserver_surface_set_wl_id 2021-05-20 17:40:20 +02:00
wlserver.hpp Also spew wayland display name through session pipe. 2021-04-27 21:17:36 -07:00