gamescope/src/drm.hpp
Joshua Ashton ec6bd30bb6 drm, steamcompmgr: Support for VRR
Exposes GAMESCOPE_VRR_ENABLED, GAMESCOPE_VRR_CAPABLE and GAMESCOPE_VRR_FEEDBACK
2022-10-19 18:57:14 +01:00

257 lines
6.7 KiB
C++

// DRM output stuff
#pragma once
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <assert.h>
#include <drm_fourcc.h>
// Josh: Okay whatever, this header isn't
// available for whatever stupid reason. :v
//#include <drm_color_mgmt.h>
enum drm_color_encoding {
DRM_COLOR_YCBCR_BT601,
DRM_COLOR_YCBCR_BT709,
DRM_COLOR_YCBCR_BT2020,
DRM_COLOR_ENCODING_MAX,
};
enum drm_color_range {
DRM_COLOR_YCBCR_LIMITED_RANGE,
DRM_COLOR_YCBCR_FULL_RANGE,
DRM_COLOR_RANGE_MAX,
};
enum drm_screen_type {
DRM_SCREEN_TYPE_INTERNAL = 0,
DRM_SCREEN_TYPE_EXTERNAL = 1,
DRM_SCREEN_TYPE_COUNT
};
#include <wayland-server-core.h>
extern "C" {
#include <libliftoff.h>
#include <wlr/render/dmabuf.h>
#include <wlr/render/drm_format_set.h>
}
#include "rendervulkan.hpp"
#include <unordered_map>
#include <utility>
#include <atomic>
#include <map>
#include <unordered_map>
#include <mutex>
#include <vector>
struct saved_mode {
int width;
int height;
int refresh;
};
struct plane {
uint32_t id;
drmModePlane *plane;
std::map<std::string, const drmModePropertyRes *> props;
std::map<std::string, uint64_t> initial_prop_values;
};
struct crtc {
uint32_t id;
drmModeCrtc *crtc;
std::map<std::string, const drmModePropertyRes *> props;
std::map<std::string, uint64_t> initial_prop_values;
bool has_gamma_lut;
bool has_degamma_lut;
bool has_ctm;
bool has_vrr_enabled;
struct {
bool active;
} current, pending;
};
struct connector {
uint32_t id;
char *name;
drmModeConnector *connector;
uint32_t possible_crtcs;
std::map<std::string, const drmModePropertyRes *> props;
std::map<std::string, uint64_t> initial_prop_values;
char make_pnp[4];
char *make;
char *model;
int target_refresh;
bool vrr_capable;
struct {
uint32_t crtc_id;
} current, pending;
};
struct fb {
uint32_t id;
/* Client buffer, if any */
struct wlr_buffer *buf;
/* A FB is held if it's being used by steamcompmgr
* doesn't need to be atomic as it's only ever
* modified/read from the steamcompmgr thread */
int held_refs;
/* Number of page-flips using the FB */
std::atomic< uint32_t > n_refs;
};
struct drm_t {
int fd;
int preferred_width, preferred_height, preferred_refresh;
uint64_t cursor_width, cursor_height;
bool allow_modifiers;
struct wlr_drm_format_set formats;
std::vector< struct plane > planes;
std::vector< struct crtc > crtcs;
std::unordered_map< uint32_t, struct connector > connectors;
std::map< uint32_t, drmModePropertyRes * > props;
struct plane *primary;
struct crtc *crtc;
struct connector *connector;
int crtc_index;
int kms_in_fence_fd;
int kms_out_fence_fd;
struct wlr_drm_format_set primary_formats;
drmModeAtomicReq *req;
uint32_t flags;
struct liftoff_device *lo_device;
struct liftoff_output *lo_output;
struct liftoff_layer *lo_layers[ k_nMaxLayers ];
struct {
uint32_t mode_id;
uint32_t gamma_lut_id;
uint32_t degamma_lut_id;
uint32_t ctm_id;
float color_gain[3] = { 1.0f, 1.0f, 1.0f };
float color_linear_gain[3] = { 1.0f, 1.0f, 1.0f };
float color_gamma_exponent[DRM_SCREEN_TYPE_COUNT][3] = { { 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f } };
float color_degamma_exponent[DRM_SCREEN_TYPE_COUNT][3] = { { 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f } };
float color_mtx[DRM_SCREEN_TYPE_COUNT][9] =
{
{
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
{
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
};
float gain_blend = 0.0f;
enum drm_screen_type screen_type = DRM_SCREEN_TYPE_INTERNAL;
bool vrr_enabled = false;
} current, pending;
bool wants_vrr_enabled = false;
/* FBs in the atomic request, but not yet submitted to KMS */
std::vector < uint32_t > fbids_in_req;
/* FBs submitted to KMS, but not yet displayed on screen */
std::vector < uint32_t > fbids_queued;
/* FBs currently on screen */
std::vector < uint32_t > fbids_on_screen;
std::unordered_map< uint32_t, struct fb > fb_map;
std::mutex fb_map_mutex;
std::mutex free_queue_lock;
std::vector< uint32_t > fbid_unlock_queue;
std::vector< uint32_t > fbid_free_queue;
std::mutex flip_lock;
std::atomic < uint64_t > flipcount;
std::atomic < bool > paused;
std::atomic < int > out_of_date;
std::atomic < bool > needs_modeset;
std::unordered_map< std::string, int > connector_priorities;
bool force_internal = false;
};
extern struct drm_t g_DRM;
extern uint32_t g_nDRMFormat;
extern bool g_bUseLayers;
extern bool g_bRotated;
extern bool g_bFlipped;
extern bool g_bDebugLayers;
extern const char *g_sOutputName;
enum drm_mode_generation {
DRM_MODE_GENERATE_CVT,
DRM_MODE_GENERATE_FIXED,
};
enum g_panel_orientation {
PANEL_ORIENTATION_0, /* NORMAL */
PANEL_ORIENTATION_270, /* RIGHT */
PANEL_ORIENTATION_90, /* LEFT */
PANEL_ORIENTATION_180, /* UPSIDE DOWN */
PANEL_ORIENTATION_AUTO,
};
extern enum drm_mode_generation g_drmModeGeneration;
extern enum g_panel_orientation g_drmModeOrientation;
extern uint64_t g_drmEffectiveOrientation;
bool init_drm(struct drm_t *drm, int width, int height, int refresh);
void finish_drm(struct drm_t *drm);
int drm_commit(struct drm_t *drm, const struct FrameInfo_t *frameInfo );
int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameInfo );
void drm_rollback( struct drm_t *drm );
bool drm_poll_state(struct drm_t *drm);
uint32_t drm_fbid_from_dmabuf( struct drm_t *drm, struct wlr_buffer *buf, struct wlr_dmabuf_attributes *dma_buf );
void drm_lock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_unlock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_drop_fbid( struct drm_t *drm, uint32_t fbid );
bool drm_set_connector( struct drm_t *drm, struct connector *conn );
bool drm_set_mode( struct drm_t *drm, const drmModeModeInfo *mode );
bool drm_set_refresh( struct drm_t *drm, int refresh );
bool drm_set_resolution( struct drm_t *drm, int width, int height );
bool drm_set_color_linear_gains(struct drm_t *drm, float *gains);
bool drm_set_color_gains(struct drm_t *drm, float *gains);
bool drm_set_color_mtx(struct drm_t *drm, float *mtx, enum drm_screen_type screen_type);
bool drm_set_color_gain_blend(struct drm_t *drm, float blend);
bool drm_update_gamma_lut(struct drm_t *drm);
bool drm_update_degamma_lut(struct drm_t *drm);
bool drm_update_color_mtx(struct drm_t *drm);
bool drm_update_vrr_state(struct drm_t *drm);
bool drm_set_gamma_exponent(struct drm_t *drm, float *vec, enum drm_screen_type screen_type);
bool drm_set_degamma_exponent(struct drm_t *drm, float *vec, enum drm_screen_type screen_type);
drm_screen_type drm_get_screen_type(struct drm_t *drm);
char *find_drm_node_by_devid(dev_t devid);
int drm_get_default_refresh(struct drm_t *drm);
bool drm_get_vrr_capable(struct drm_t *drm);
void drm_set_vrr_enabled(struct drm_t *drm, bool enabled);
bool drm_get_vrr_in_use(struct drm_t *drm);
extern bool g_bSupportsAsyncFlips;