115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
// Wayland stuff
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#pragma once
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#include <wayland-server-core.h>
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#include <atomic>
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#define WLSERVER_BUTTON_COUNT 4
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#define WLSERVER_TOUCH_COUNT 11 // Ten fingers + nose ought to be enough for anyone
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struct wlserver_t {
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struct wl_display *display;
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struct wl_event_loop *event_loop;
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char wl_display_name[32];
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struct {
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struct wlr_backend *multi_backend;
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struct wlr_backend *noop_backend;
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struct wlr_backend *libinput_backend;
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struct wlr_renderer *renderer;
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struct wlr_compositor *compositor;
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struct wlr_xwayland_server *xwayland_server;
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struct wlr_session *session;
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struct wlr_seat *seat;
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struct wlr_output *output;
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// Used to simulate key events when nested
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struct wlr_input_device *virtual_keyboard_device;
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} wlr;
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struct wlr_surface *mouse_focus_surface;
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double mouse_surface_cursorx;
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double mouse_surface_cursory;
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bool button_held[ WLSERVER_BUTTON_COUNT ];
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bool touch_down[ WLSERVER_TOUCH_COUNT ];
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struct wl_listener session_active;
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};
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struct wlserver_keyboard {
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struct wlr_input_device *device;
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struct wl_listener modifiers;
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struct wl_listener key;
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};
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struct wlserver_pointer {
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struct wlr_input_device *device;
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struct wl_listener motion;
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struct wl_listener button;
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struct wl_listener axis;
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struct wl_listener frame;
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};
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struct wlserver_touch {
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struct wlr_input_device *device;
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struct wl_listener down;
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struct wl_listener up;
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struct wl_listener motion;
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};
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enum wlserver_touch_click_mode {
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WLSERVER_TOUCH_CLICK_HOVER = 0,
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WLSERVER_TOUCH_CLICK_LEFT = 1,
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WLSERVER_TOUCH_CLICK_RIGHT = 2,
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WLSERVER_TOUCH_CLICK_MIDDLE = 3,
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WLSERVER_TOUCH_CLICK_PASSTHROUGH = 4,
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};
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extern enum wlserver_touch_click_mode g_nDefaultTouchClickMode;
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extern enum wlserver_touch_click_mode g_nTouchClickMode;
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void xwayland_surface_role_commit(struct wlr_surface *wlr_surface);
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bool wlsession_init( void );
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int wlsession_open_kms( const char *device_name );
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bool wlserver_init( void );
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void wlserver_run(void);
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void wlserver_lock(void);
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void wlserver_unlock(void);
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void wlserver_keyboardfocus( struct wlr_surface *surface );
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void wlserver_key( uint32_t key, bool press, uint32_t time );
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void wlserver_mousefocus( struct wlr_surface *wlrsurface, int x = 0, int y = 0 );
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void wlserver_mousemotion( int x, int y, uint32_t time );
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void wlserver_mousebutton( int button, bool press, uint32_t time );
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void wlserver_mousewheel( int x, int y, uint32_t time );
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void wlserver_send_frame_done( struct wlr_surface *surf, const struct timespec *when );
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const char *wlserver_get_nested_display_name( void );
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const char *wlserver_get_wl_display_name( void );
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struct wlserver_surface
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{
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std::atomic<struct wlr_surface *> wlr;
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// owned by wlserver
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long wl_id, x11_id;
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bool overridden;
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struct wl_list pending_link;
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struct wl_listener destroy;
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};
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void wlserver_surface_init( struct wlserver_surface *surf, long x11_id );
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void wlserver_surface_set_wl_id( struct wlserver_surface *surf, long id );
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void wlserver_surface_finish( struct wlserver_surface *surf );
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