gamescope/src
2022-02-15 02:15:40 +00:00
..
shaders rendervulkan: Do rcas opacity in the correct colorspace if we calculate it anyway. 2022-02-14 21:48:40 +00:00
drm.cpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
drm.hpp steamcompmgr: Implement dynamic refresh rate based on FPS limit 2022-02-09 00:34:58 +00:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
ime.cpp ime: add support for actions 2021-10-08 22:55:01 -07:00
ime.hpp Implement a subset of input-method-unstable-v2 2021-10-08 22:55:01 -07:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp steamcompmgr: Handle being initially connected to external display 2022-02-09 00:17:15 +00:00
main.hpp main: FSR sharpness setting. 2022-01-31 23:41:04 +00:00
mangoapp.cpp mangoapp: Handle frametimes from fps limiting better 2022-02-14 10:19:10 +00:00
modegen.cpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
modegen.hpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
pipewire.cpp pipewire, steamcompmgr: Fix odr violations for event_type 2022-02-14 23:50:31 +00:00
pipewire.hpp Fixed pipewire stream stopping after a few seconds 2022-02-04 00:49:48 +00:00
rendervulkan.cpp rendervulkan: Don't use clock for random debug output. 2022-02-14 21:48:40 +00:00
rendervulkan.hpp steamcompmgr: Handle cursor image width being different to surface width for rotation offset 2022-02-02 22:58:11 +00:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp main: FSR sharpness setting. 2022-01-31 23:41:04 +00:00
sdlwindow.hpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
steamcompmgr.cpp steamcompmgr: Only reset to corner if we change real input focus focus 2022-02-15 02:15:40 +00:00
steamcompmgr.hpp mangoapp: Handle frametimes from fps limiting better 2022-02-14 10:19:10 +00:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp vblankmanager: Fix offsetting by vblank time -- use 0 for min sleepy time 2022-02-14 20:08:19 +00:00
vblankmanager.hpp vblankmanager: Track latent frames 2022-02-14 19:15:52 +00:00
wlserver.cpp steamcompmgr: Show cursor on tap always 2022-02-10 02:19:08 +00:00
wlserver.hpp steamcompmgr: Show cursor on tap always 2022-02-10 02:19:08 +00:00
xwayland_ctx.hpp steamcompmgr: Add GAMESCOPE_LOW_LATENCY atom 2022-02-14 14:13:47 +00:00