.. |
shaders
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rendervulkan: Do rcas opacity in the correct colorspace if we calculate it anyway.
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2022-02-14 21:48:40 +00:00 |
drm.cpp
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modegen: Add tuned clocks for Steam Deck's display
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2022-02-14 22:50:15 +00:00 |
drm.hpp
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steamcompmgr: Implement dynamic refresh rate based on FPS limit
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2022-02-09 00:34:58 +00:00 |
gpuvis_trace_utils.h
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steamcompmgr.cpp: rise
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2020-01-22 21:50:01 -08:00 |
ime.cpp
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ime: add support for actions
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2021-10-08 22:55:01 -07:00 |
ime.hpp
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Implement a subset of input-method-unstable-v2
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2021-10-08 22:55:01 -07:00 |
log.cpp
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Simplify errorf_errno a bit
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2021-08-25 18:16:44 +02:00 |
log.hpp
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wlserver: set wlroots log handler
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2021-09-01 18:31:45 +02:00 |
main.cpp
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steamcompmgr: Handle being initially connected to external display
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2022-02-09 00:17:15 +00:00 |
main.hpp
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main: FSR sharpness setting.
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2022-01-31 23:41:04 +00:00 |
mangoapp.cpp
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mangoapp: Handle frametimes from fps limiting better
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2022-02-14 10:19:10 +00:00 |
modegen.cpp
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modegen: Add tuned clocks for Steam Deck's display
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2022-02-14 22:50:15 +00:00 |
modegen.hpp
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modegen: Add tuned clocks for Steam Deck's display
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2022-02-14 22:50:15 +00:00 |
pipewire.cpp
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pipewire, steamcompmgr: Fix odr violations for event_type
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2022-02-14 23:50:31 +00:00 |
pipewire.hpp
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Fixed pipewire stream stopping after a few seconds
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2022-02-04 00:49:48 +00:00 |
rendervulkan.cpp
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rendervulkan: Don't use clock for random debug output.
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2022-02-14 21:48:40 +00:00 |
rendervulkan.hpp
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steamcompmgr: Handle cursor image width being different to surface width for rotation offset
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2022-02-02 22:58:11 +00:00 |
sdlscancodetable.hpp
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sdlwindow: put all the SDL I/O code in the same spot.
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2020-09-01 23:00:06 -07:00 |
sdlwindow.cpp
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main: FSR sharpness setting.
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2022-01-31 23:41:04 +00:00 |
sdlwindow.hpp
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Update SDL window title from the focused window's title
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2021-12-21 18:27:23 +01:00 |
steamcompmgr.cpp
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steamcompmgr: Only reset to corner if we change real input focus focus
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2022-02-15 02:15:40 +00:00 |
steamcompmgr.hpp
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mangoapp: Handle frametimes from fps limiting better
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2022-02-14 10:19:10 +00:00 |
udev_is_boot_vga.c
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SteamOS: add udev_is_boot_vga tool to detect hybrid configs
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2019-09-09 11:02:32 -07:00 |
vblankmanager.cpp
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vblankmanager: Fix offsetting by vblank time -- use 0 for min sleepy time
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2022-02-14 20:08:19 +00:00 |
vblankmanager.hpp
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vblankmanager: Track latent frames
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2022-02-14 19:15:52 +00:00 |
wlserver.cpp
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steamcompmgr: Show cursor on tap always
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2022-02-10 02:19:08 +00:00 |
wlserver.hpp
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steamcompmgr: Show cursor on tap always
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2022-02-10 02:19:08 +00:00 |
xwayland_ctx.hpp
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steamcompmgr: Add GAMESCOPE_LOW_LATENCY atom
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2022-02-14 14:13:47 +00:00 |