gamescope/src
Joshua Ashton 312a616501 vblankmanager: Scale vblank redzone against target refresh
Fixes frametimings at 4K@30Hz
2022-07-27 10:46:49 +00:00
..
shaders shaders: If running with composite debug, show colored borders 2022-07-14 23:13:50 +00:00
drm.cpp drm: simplify CRTC loop in drm_prepare() 2022-07-27 12:40:55 +02:00
drm.hpp drm: Implement COLOR_ENCODING + COLOR_RANGE and hook up to env var for now 2022-06-16 01:31:47 +00:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
ime.cpp ime: Force Hangul Compat Jamo codepoints to use generic keysyms 2022-07-12 13:11:48 -07:00
ime.hpp Implement a subset of input-method-unstable-v2 2021-10-08 22:55:01 -07:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp add --prefer-vk-device option 2022-07-14 17:26:35 +01:00
main.hpp add --prefer-vk-device option 2022-07-14 17:26:35 +01:00
mangoapp.cpp rendervulkan: Add support for NVIDIA image scaling 2022-05-18 01:41:01 +00:00
modegen.cpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
modegen.hpp modegen: Add tuned clocks for Steam Deck's display 2022-02-14 22:50:15 +00:00
pipewire.cpp Stop accessing CVulkanTexture members directly. 2022-05-12 11:32:05 +00:00
pipewire.hpp pipewire: add support for DMA-BUFs 2022-04-27 14:04:43 +02:00
rendervulkan.cpp add --prefer-vk-device option 2022-07-14 17:26:35 +01:00
rendervulkan.hpp drm: Implement COLOR_ENCODING + COLOR_RANGE and hook up to env var for now 2022-06-16 01:31:47 +00:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp handle SDL touch events 2022-06-20 08:59:18 +02:00
sdlwindow.hpp Update SDL window title from the focused window's title 2021-12-21 18:27:23 +01:00
steamcompmgr.cpp wlserver: Fix pending surfaces getting xwayland server set 2022-07-15 10:45:08 +02:00
steamcompmgr.hpp drm: Implement COLOR_ENCODING + COLOR_RANGE and hook up to env var for now 2022-06-16 01:31:47 +00:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp vblankmanager: Scale vblank redzone against target refresh 2022-07-27 10:46:49 +00:00
vblankmanager.hpp vblankmanager: Nuke FPS limiter code for now 2022-02-17 21:58:14 +00:00
wlserver.cpp wlserver: ignore commit if buffer didn't change 2022-07-25 17:09:48 +02:00
wlserver.hpp wlserver: Fix pending surfaces getting xwayland server set 2022-07-15 10:45:08 +02:00
xwayland_ctx.hpp drm: Implement gamma and degamma exponent 2022-05-26 23:08:34 +00:00