gamescope/src/ime.cpp
2021-10-08 22:55:01 -07:00

280 lines
7.3 KiB
C++

#include "ime.hpp"
#include "wlserver.hpp"
#include "log.hpp"
#include <unistd.h>
#include <unordered_map>
#include <vector>
extern "C" {
#define delete delete_
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_keyboard.h>
#undef delete
}
/* The C/C++ standard library doesn't expose a reliable way to decode UTF-8,
* so we need to ship our own implementation. Yay for locales. */
static const uint32_t UTF8_INVALID = 0xFFFD;
static size_t utf8_size(const char *str)
{
uint8_t u8 = (uint8_t)str[0];
if ((u8 & 0x80) == 0) {
return 1;
} else if ((u8 & 0xE0) == 0xC0) {
return 2;
} else if ((u8 & 0xF0) == 0xE0) {
return 3;
} else if ((u8 & 0xF8) == 0xF0) {
return 4;
} else {
return 0;
}
}
static uint32_t utf8_decode(const char **str_ptr)
{
const char *str = *str_ptr;
size_t size = utf8_size(str);
if (size == 0) {
*str_ptr = &str[1];
return UTF8_INVALID;
}
*str_ptr = &str[size];
const uint32_t masks[] = { 0x7F, 0x1F, 0x0F, 0x07 };
uint32_t ret = (uint32_t)str[0] & masks[size - 1];
for (size_t i = 1; i < size; i++) {
ret <<= 6;
ret |= str[i] & 0x3F;
}
return ret;
}
struct wlserver_input_method_key {
xkb_keycode_t keycode;
xkb_keysym_t keysym;
};
struct wlserver_input_method {
struct wlr_input_method_v2 *input_method;
struct wlserver_t *server;
// Used to send emulated input events
struct wlr_keyboard keyboard;
struct wlr_input_device keyboard_device;
std::unordered_map<uint32_t, struct wlserver_input_method_key> keys;
struct wl_listener commit;
struct wl_listener destroy;
};
static LogScope ime_log("ime");
static struct wlserver_input_method *active_input_method = nullptr;
static xkb_keycode_t keycode_from_ch(struct wlserver_input_method *ime, uint32_t ch)
{
if (ime->keys.count(ch) > 0) {
return ime->keys[ch].keycode;
}
xkb_keysym_t keysym = xkb_utf32_to_keysym(ch);
if (keysym == XKB_KEY_NoSymbol) {
return XKB_KEYCODE_INVALID;
}
// Add 1 because some clients don't handle correctly zero keycodes
xkb_keycode_t keycode = ime->keys.size() + 1;
ime->keys[ch] = (struct wlserver_input_method_key){ keycode, keysym };
return keycode;
}
static struct xkb_keymap *generate_keymap(struct wlserver_input_method *ime)
{
uint32_t keycode_offset = 8;
char *str = NULL;
size_t str_size = 0;
FILE *f = open_memstream(&str, &str_size);
fprintf(f,
"xkb_keymap {\n"
"\n"
"xkb_keycodes \"(unnamed)\" {\n"
" minimum = %u;\n"
" maximum = %lu;\n",
keycode_offset + 1,
ime->keys.size() + keycode_offset + 1
);
for (const auto kv : ime->keys) {
xkb_keycode_t keycode = kv.second.keycode;
fprintf(f, " <K%u> = %u;\n", keycode, keycode + keycode_offset);
}
// TODO: should we really be including "complete" here?
fprintf(f,
"};\n"
"\n"
"xkb_types \"(unnamed)\" { include \"complete\" };\n"
"\n"
"xkb_compatibility \"(unnamed)\" { include \"complete\" };\n"
"\n"
"xkb_symbols \"(unnamed)\" {\n"
);
for (const auto kv : ime->keys) {
xkb_keycode_t keycode = kv.second.keycode;
xkb_keysym_t keysym = kv.second.keysym;
char keysym_name[256];
int ret = xkb_keysym_get_name(keysym, keysym_name, sizeof(keysym_name));
if (ret <= 0) {
ime_log.errorf("xkb_keysym_get_name failed for keysym %u", keysym);
return nullptr;
}
fprintf(f, " key <K%u> {[ %s ]};\n", keycode, keysym_name);
}
fprintf(f,
"};\n"
"\n"
"};\n"
);
fclose(f);
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_keymap_new_from_buffer(context, str, str_size, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
xkb_context_unref(context);
free(str);
return keymap;
}
static void type_text(struct wlserver_input_method *ime, const char *text)
{
ime->keys.clear();
xkb_keycode_t void_keycode = 1;
ime->keys[0] = (struct wlserver_input_method_key){ void_keycode, XKB_KEY_VoidSymbol };
std::vector<xkb_keycode_t> keycodes;
while (text[0] != '\0') {
uint32_t ch = utf8_decode(&text);
xkb_keycode_t keycode = keycode_from_ch(ime, ch);
if (keycode == XKB_KEYCODE_INVALID) {
ime_log.errorf("warning: cannot type character U+%X\n", ch);
continue;
}
keycodes.push_back(keycode);
}
struct xkb_keymap *keymap = generate_keymap(ime);
if (keymap == nullptr) {
ime_log.errorf("failed to generate keymap\n");
return;
}
wlr_keyboard_set_keymap(&ime->keyboard, keymap);
xkb_keymap_unref(keymap);
struct wlr_seat *seat = ime->server->wlr.seat;
wlr_seat_set_keyboard(seat, &ime->keyboard_device);
// Note: Xwayland doesn't care about the time field of the events
// Hack: Chromium doesn't accept some characters like "#" or "é" when
// they're the first one of the string. Send a void keysym to workaround
// this.
wlr_seat_keyboard_notify_key(seat, 0, void_keycode, WL_KEYBOARD_KEY_STATE_PRESSED);
wlr_seat_keyboard_notify_key(seat, 0, void_keycode, WL_KEYBOARD_KEY_STATE_RELEASED);
for (size_t i = 0; i < keycodes.size(); i++) {
wlr_seat_keyboard_notify_key(seat, 0, keycodes[i], WL_KEYBOARD_KEY_STATE_PRESSED);
wlr_seat_keyboard_notify_key(seat, 0, keycodes[i], WL_KEYBOARD_KEY_STATE_RELEASED);
}
}
static void ime_handle_commit(struct wl_listener *l, void *data)
{
struct wlserver_input_method *ime = wl_container_of(l, ime, commit);
const char *text = ime->input_method->current.commit_text;
if (text != nullptr) {
type_text(ime, text);
}
}
static void ime_handle_destroy(struct wl_listener *l, void *data)
{
struct wlserver_input_method *ime = wl_container_of(l, ime, destroy);
active_input_method = nullptr;
wlr_input_device_destroy(&ime->keyboard_device);
wl_list_remove(&ime->commit.link);
wl_list_remove(&ime->destroy.link);
delete ime;
}
static void keyboard_destroy(struct wlr_keyboard *kyeboard) {}
static const struct wlr_keyboard_impl keyboard_impl = {
.destroy = keyboard_destroy,
};
static void keyboard_device_destroy(struct wlr_input_device *dev) {}
static const struct wlr_input_device_impl keyboard_device_impl = {
.destroy = keyboard_device_destroy,
};
static void wlserver_new_input_method(struct wl_listener *l, void *data)
{
struct wlserver_t *wlserver = wl_container_of(l, wlserver, new_input_method);
struct wlr_input_method_v2 *wlr_ime = (struct wlr_input_method_v2 *)data;
if (active_input_method != nullptr) {
wlr_input_method_v2_send_unavailable(wlr_ime);
return;
}
struct wlserver_input_method *ime = new wlserver_input_method();
ime->input_method = wlr_ime;
ime->server = wlserver;
ime->commit.notify = ime_handle_commit;
wl_signal_add(&wlr_ime->events.commit, &ime->commit);
ime->destroy.notify = ime_handle_destroy;
wl_signal_add(&wlr_ime->events.destroy, &ime->destroy);
wlr_keyboard_init(&ime->keyboard, &keyboard_impl);
wlr_input_device_init(&ime->keyboard_device, WLR_INPUT_DEVICE_KEYBOARD, &keyboard_device_impl, "ime", 0, 0);
ime->keyboard_device.keyboard = &ime->keyboard;
wlr_keyboard_set_repeat_info(&ime->keyboard, 0, 0);
wlr_input_method_v2_send_activate(wlr_ime);
wlr_input_method_v2_send_done(wlr_ime);
active_input_method = ime;
}
void create_ime_manager(struct wlserver_t *wlserver)
{
struct wlr_input_method_manager_v2 *ime_manager = wlr_input_method_manager_v2_create(wlserver->display);
wlserver->new_input_method.notify = wlserver_new_input_method;
wl_signal_add(&ime_manager->events.input_method, &wlserver->new_input_method);
}