gamescope/src
Pierre-Loup A. Griffais 0b92aee977 steamcompmgr: delete STEAM_UNFOCUS and isSteamPopup
now-unused test code
2021-05-17 19:42:58 -07:00
..
composite.comp Move to combined samplers and rewrite composite shader in GLSL 2021-05-01 16:50:51 -07:00
drm.cpp Allow toggling g_bRotated more easily 2021-05-04 16:40:58 +02:00
drm.hpp Include <wayland-server-core.h> outside of extern "C" 2021-05-17 19:21:51 +02:00
gpuvis_trace_utils.h steamcompmgr.cpp: rise 2020-01-22 21:50:01 -08:00
loadargbcursor.c Import Debian version 1.34 2020-01-01 15:26:44 +09:00
main.cpp Use libliftoff by default 2021-04-22 21:55:22 +02:00
main.hpp Use libliftoff by default 2021-04-22 21:55:22 +02:00
rendervulkan.cpp Block NV12 LINEAR when rotated 2021-05-07 12:21:36 +02:00
rendervulkan.hpp Include <wayland-server-core.h> outside of extern "C" 2021-05-17 19:21:51 +02:00
sdlscancodetable.hpp sdlwindow: put all the SDL I/O code in the same spot. 2020-09-01 23:00:06 -07:00
sdlwindow.cpp Stop blocking SIGUSR1 2020-12-16 11:52:28 +01:00
sdlwindow.hpp sdlwindow: mimic window shown. 2020-09-13 00:19:02 -07:00
steamcompmgr.cpp steamcompmgr: delete STEAM_UNFOCUS and isSteamPopup 2021-05-17 19:42:58 -07:00
steamcompmgr.hpp steamcompmgr: drop unused private field after f7d815a203 2020-10-22 10:23:40 +02:00
udev_is_boot_vga.c
vblankmanager.cpp Also spew wayland display name through session pipe. 2021-04-27 21:17:36 -07:00
vblankmanager.hpp vblankmanager: initial system to let steamcompmgr know when to repaint 2020-01-26 14:59:51 -08:00
wlserver.cpp wlserver: avoid accessing mouse_focus_surface after destruction 2021-05-05 16:37:51 -07:00
wlserver.hpp Also spew wayland display name through session pipe. 2021-04-27 21:17:36 -07:00