gamescope/src/shaders
2023-11-09 18:47:46 +00:00
..
NVIDIAImageScaling nis: Update to v1.0.3 2022-10-22 00:11:13 +01:00
blit_push_data.h rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
blur.h rendervulkan: Add passthru colorspace 2023-10-25 07:03:56 +01:00
colorimetry.h rendervulkan: Add passthru colorspace 2023-10-25 07:03:56 +01:00
composite.h rendervulkan: Fix HDR heatmap with mura (off by a gamma 2.2) 2023-11-09 18:47:46 +00:00
cs_composite_blit.comp rendervulkan: Move away from push constants 2023-10-25 03:40:18 +01:00
cs_composite_blur.comp rendervulkan: Move away from push constants 2023-10-25 03:40:18 +01:00
cs_composite_blur_cond.comp rendervulkan: Move away from push constants 2023-10-25 03:40:18 +01:00
cs_composite_rcas.comp rendervulkan: Add passthru colorspace 2023-10-25 07:03:56 +01:00
cs_easu.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
cs_easu_fp16.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
cs_gaussian_blur_horizontal.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
cs_nis.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
cs_nis_fp16.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
cs_rgb_to_nv12.comp rendervulkan: Implement CTM 2023-10-25 04:06:48 +01:00
descriptor_set.h rendervulkan: Add passthru colorspace 2023-10-25 07:03:56 +01:00
descriptor_set_constants.h color, shaders: Use color mgmt LUT path in shader compute path 2023-04-20 23:03:17 +01:00
ffx_a.h rendervulkan: Import fsr headers. 2022-01-31 23:41:04 +00:00
ffx_fsr1.h rendervulkan: Import fsr headers. 2022-01-31 23:41:04 +00:00
heatmap.h rendervulkan: Fix HDR heatmap with mura (off by a gamma 2.2) 2023-11-09 18:47:46 +00:00