gamescope/src
2023-11-28 07:35:32 +01:00
..
docs docs: Add Steam Deck Display Pipeline graph 2023-04-20 23:03:17 +01:00
reshade@9fdbea6892 build: Add reshade submodule 2023-09-14 09:03:12 -07:00
shaders rendervulkan: Fix NV12 capture colors 2023-11-14 20:09:04 +00:00
color_bench.cpp [color]: Added support for overriding the apparent (virtual) white point 2023-08-15 09:38:35 -07:00
color_helpers.cpp color_helpers: Fix native whitepoint accuracy 2023-10-25 05:14:40 +01:00
color_helpers.h rendervulkan, drm: Apply 709 -> 2020 CTM for scRGB 2023-10-25 04:52:27 +01:00
color_tests.cpp [color]: Added support for overriding the apparent (virtual) white point 2023-08-15 09:38:35 -07:00
defer.hpp steamcompmgr: Default to left_ptr from cursor font 2023-01-12 00:11:04 +00:00
drm.cpp feat: add out-of-spec but mostly working display frequencies to steam deck 2023-11-28 07:35:32 +01:00
drm.hpp drm, wlserver: Send active display info on bind 2023-11-09 18:47:46 +00:00
gpuvis_trace_utils.h fix clang build break (attempt #2) 2023-08-10 16:45:25 -07:00
ime.cpp ime: Fix local_ime segfault 2023-01-12 15:07:12 +00:00
ime.hpp ime: Add support for local IMEs 2023-01-11 21:20:24 +00:00
layer_defines.h layer: Only expose HDR formats when gamescope HDR output is enabled and it isn't blacklisted for this app 2022-12-30 03:21:55 +00:00
log.cpp Simplify errorf_errno a bit 2021-08-25 18:16:44 +02:00
log.hpp wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
main.cpp steamcompmgr: Add the ability to take different types of screenshots 2023-11-09 18:47:46 +00:00
main.hpp main: Default back to SDL_VIDEODRIVER x11 if not exposing wayland 2023-10-09 10:18:07 +01:00
mangoapp.cpp mangoapp: report output size to mangoapp 2023-05-29 10:59:36 +01:00
meson.build Port to wlroots 0.17 2023-11-22 15:22:19 +01:00
messagey.h layer: Show error message outside of Gamescope in bad layer states 2023-09-29 15:36:01 +01:00
modegen.cpp feat: add out-of-spec but mostly working display frequencies to steam deck 2023-11-28 07:35:32 +01:00
modegen.hpp modegen: Support for VFP based modes for Galileo 2023-11-09 18:47:46 +00:00
pipewire.cpp pipewire: Only create up to 8 buffers 2023-05-28 19:39:07 +01:00
pipewire.hpp pipewire: add support for DMA-BUFs 2022-04-27 14:04:43 +02:00
pipewire_requested_size.hpp pipewire: Add metadata to note how the capture image was scaled 2022-10-28 03:34:31 +01:00
rendervulkan.cpp rendervulkan: replace wlr legacy renderer impl with render pass 2023-11-23 17:36:26 +01:00
rendervulkan.hpp steamcompmgr: Handle dummy overlay plane scale for external displays 2023-11-16 00:41:51 +00:00
reshade_effect_manager.cpp reshade: Hook up "mousepoint" uniform 2023-09-24 08:25:57 +01:00
reshade_effect_manager.hpp reshade: Fix warnings 2023-09-14 09:03:12 -07:00
sdlscancodetable.hpp Fix KEY_102ND not working on ISO keyboards. 2023-11-07 03:41:45 -08:00
sdlwindow.cpp rendervulkan: Add PIXEL filter (band-limited pixel filter) 2023-10-06 16:12:46 -07:00
sdlwindow.hpp steamcompmgr: Ensure wlserver + sdlwindow shutdown on exit 2023-10-01 01:47:57 +01:00
steamcompmgr.cpp steamcompmgr: don't erase multiple commits with future desired time 2023-11-24 11:49:23 -08:00
steamcompmgr.hpp steamcompmgr: Save 11MB of VRAM on images we weren't using 2023-11-14 20:26:10 +00:00
steamcompmgr_shared.hpp steamcompmgr: Fix build (rebase woes) 2023-09-01 01:42:37 +01:00
udev_is_boot_vga.c SteamOS: add udev_is_boot_vga tool to detect hybrid configs 2019-09-09 11:02:32 -07:00
vblankmanager.cpp layer: Implement VK_GOOGLE_display_timing + present wait/id for nested 2023-09-25 22:20:43 -07:00
vblankmanager.hpp layer: Implement VK_GOOGLE_display_timing + present wait/id for nested 2023-09-25 22:20:43 -07:00
vr_session.cpp vr_session: Raise SIGTERM on close 2023-10-01 02:07:16 +01:00
vr_session.hpp vr_session: Add vrsession_set_dashboard_visible 2023-06-06 22:58:38 +01:00
waitable.h steamcompmgr: Refactor img wait to handle multiple image waits at once 2023-11-21 13:55:39 -08:00
wlserver.cpp Port to wlroots 0.17 2023-11-22 15:22:19 +01:00
wlserver.hpp protocol: Add display_info to gamescope-control protocol 2023-10-05 23:03:21 -07:00
xwayland_ctx.hpp steamcompmgr: Add GAMESCOPE_DISPLAY_DYNAMIC_REFRESH_BASED_ON_GAME_PRESENCE 2023-11-09 18:47:46 +00:00