// Wayland stuff #pragma once #include #include #define WLSERVER_BUTTON_COUNT 4 #define WLSERVER_TOUCH_COUNT 11 // Ten fingers + nose ought to be enough for anyone struct wlserver_t { struct wl_display *wl_display; struct wl_event_loop *wl_event_loop; int wl_event_loop_fd; char wl_display_name[32]; struct { struct wlr_backend *multi_backend; struct wlr_backend *noop_backend; struct wlr_backend *headless_backend; struct wlr_backend *libinput_backend; struct wlr_renderer *renderer; struct wlr_compositor *compositor; struct wlr_xwayland_server *xwayland_server; struct wlr_session *session; struct wlr_seat *seat; struct wlr_output *output; } wlr; struct wlr_surface *mouse_focus_surface; double mouse_surface_cursorx; double mouse_surface_cursory; bool button_held[ WLSERVER_BUTTON_COUNT ]; bool touch_down[ WLSERVER_TOUCH_COUNT ]; }; struct wlserver_keyboard { struct wlr_input_device *device; struct wl_listener modifiers; struct wl_listener key; }; struct wlserver_pointer { struct wlr_input_device *device; struct wl_listener motion; struct wl_listener button; }; struct wlserver_touch { struct wlr_input_device *device; struct wl_listener down; struct wl_listener up; struct wl_listener motion; }; extern struct wlserver_t wlserver; extern bool run; extern int g_nTouchClickMode; void xwayland_surface_role_commit(struct wlr_surface *wlr_surface); int wlserver_init( int argc, char **argv, bool bIsNested ); int wlserver_run(void); void wlserver_lock(void); void wlserver_unlock(void); void wlserver_keyboardfocus( struct wlr_surface *surface ); void wlserver_key( uint32_t key, bool press, uint32_t time ); void wlserver_mousefocus( struct wlr_surface *wlrsurface ); void wlserver_mousemotion( int x, int y, uint32_t time ); void wlserver_mousebutton( int button, bool press, uint32_t time ); void wlserver_mousewheel( int x, int y, uint32_t time ); void wlserver_send_frame_done( struct wlr_surface *surf, const struct timespec *when ); const char *wlserver_get_nested_display_name( void ); const char *wlserver_get_wl_display_name( void ); struct wlserver_surface { std::atomic wlr; // owned by wlserver long wl_id, x11_id; bool overridden; struct wl_list pending_link; struct wl_listener destroy; }; void wlserver_surface_init( struct wlserver_surface *surf, long x11_id ); void wlserver_surface_set_wl_id( struct wlserver_surface *surf, long id ); void wlserver_surface_finish( struct wlserver_surface *surf );