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2 commits

Author SHA1 Message Date
Joshua Ashton
00622fff62 rendervulkan: Implement NV12 compositing
Dependent on latest Mesa for my commit to support unnormalized ycbcr:

855cb78d46
2021-06-29 16:34:07 -07:00
Joshua Ashton
e818aec744 Move to combined samplers and rewrite composite shader in GLSL
Cleans up the composite shader significantly as well as it uses
arrays of descriptors/samplers now.

This all gets unrolled as the loop is spec-constant sized.
2021-05-01 16:50:51 -07:00