Commit graph

64 commits

Author SHA1 Message Date
Simon Ser
1694e0c4f7 wlserver: handle null keyboard in wlserver_keyboardfocus 2021-09-14 13:44:35 +02:00
Simon Ser
16211ba7ca wlserver: expose nested refresh if set
Instead of faking an output with the KMS mode's refresh rate,
expose the nested refresh rate when -r is set.
2021-09-14 08:24:07 +02:00
Valentin David
5672737093 wlserver: Add support for mouse wheels 2021-09-13 23:17:34 +02:00
Simon Ser
90f3a13c13 Drop trailing spaces 2021-09-13 23:14:57 +02:00
Valentin David
a8ba73b8ae wlserver: Force reading XKB_DEFAULT_* variables
When gamescope has cap_sys_nice capability, then `secure_getenv` used
by libxkbcommon does not load the keymap configuration from
environment. So the environment variables have to be manually read from
gamescope.

Without `XKB_DEFAULT_LAYOUT` it is not possible to load other keymaps
than US.
2021-09-13 23:06:37 +02:00
Pierre-Loup A. Griffais
66064b23cf steamcompmgr: don't always warp cursor on mouse input focus change 2021-09-12 23:39:34 -07:00
Simon Ser
fc748ebd78 wlserver: remove wlserver_run return value
It always returns 0.
2021-09-10 11:01:54 +02:00
Simon Ser
597fc8fa48 Move signal handler to main 2021-09-09 19:49:31 +02:00
Pierre-Loup A. Griffais
5d3a0eb078 Repaint on possible connector hotplug 2021-09-02 17:18:13 -07:00
Simon Ser
22323418ac wlserver: set wlroots log handler 2021-09-01 18:31:45 +02:00
Simon Ser
c034ac1f99 wlserver: use log scope 2021-09-01 18:25:24 +02:00
Simon Ser
ef64b60cec Add gamescope-pipewire protocol
Can be tested with:

https://git.sr.ht/~emersion/gamescope-pipewire-demo
2021-08-31 17:06:49 +02:00
Simon Ser
82ef0372d5 Introduce thread-safe take_screenshot 2021-08-31 17:06:49 +02:00
Simon Ser
5b776be6d2 Move the run global to main.hpp
It's used by both wlserver and steamcompmgr.
2021-08-10 12:05:49 +02:00
Simon Ser
24bea3406a Make the run global atomic
It's written to from multiple threads.
2021-08-10 12:02:26 +02:00
Simon Ser
538610154c wlserver: make more variables static 2021-08-03 11:33:12 +02:00
Simon Ser
482f1f3b0b wlserver: stop using headless backend for keyboard
The headless backend forces a wlroots renderer to be initialized.
Stop using it, so that it's easier to get rid of the headless
backend altogether.
2021-08-03 11:04:00 +02:00
Simon Ser
ee96a669ef wlserver: check wlr_output_commit return value 2021-08-03 10:42:54 +02:00
Simon Ser
0034d492d8 wlserver: create wl_output before starting Xwayland
Apparently there's a race that makes Steam unhappy and fail with:

   libGL error: failed to create drawable

Closes: https://github.com/Plagman/gamescope/issues/228
2021-08-02 18:16:09 +02:00
Simon Ser
f1eb06d9b7 drm: add explicit needs_modeset flag 2021-07-28 18:17:07 +02:00
Simon Ser
24fe84c402 drm: reload our internal state on hotplug 2021-07-28 17:58:07 +02:00
Simon Ser
fae6bfc411 drm: refresh props after VT switch 2021-07-28 17:47:41 +02:00
Simon Ser
d67ce2865e wlserver: make global static
Let's prevent other threads from directly accessing it. Helper
functions can be introduced as needed.
2021-07-28 16:14:59 +02:00
Simon Ser
c33ad217e1 Handle session switch events
Pause/resume our frame submission on VT switch.

Closes: https://github.com/Plagman/gamescope/issues/6
2021-07-27 14:11:00 +02:00
Simon Ser
43ba33425b Open KMS device with wlr_session
This allows proper integration with logind/seatd. When switching
VTs, gamescope now dies with ENOPERM instead of making VT switching
freeze.

References: https://github.com/Plagman/gamescope/issues/6
2021-07-27 11:25:05 +02:00
Simon Ser
ba79953e4e wlserver: strip wl_ prefix from fields, remove event loop FD 2021-07-27 10:46:03 +02:00
Simon Ser
5f638dd780 wlserver: add missing newline to error log 2021-07-27 10:31:34 +02:00
Simon Ser
f33b040ba7 Move steamcompmgr init out of wlserver 2021-07-27 10:30:14 +02:00
Simon Ser
0f0489b455 wlserver: wait for Xwayland to be ready in wlserver_init
We''l be able to move some init bits out of wlserver with this.
2021-07-27 10:25:56 +02:00
Simon Ser
5fedd45d2f Switch to poll
epoll doesn't offer any benefit for our use-case. select is old.
Let's just make things consistent and use the portable poll
everywhere.
2021-07-25 20:42:16 +02:00
Simon Ser
52063b3858 wlserver: improve wlr_session_create error handling 2021-07-22 15:09:10 +02:00
Simon Ser
96346bd5f1 wlserver: remove unnecessary wlr_backend_is_headless check
A headless backend will always pass this check.
2021-07-22 15:01:09 +02:00
Simon Ser
3e17ea2e6f Add enum for g_nTouchClickMode
Makes it clearer what the values mean.
2021-06-18 10:44:13 +02:00
Simon Ser
2807bb27c1 Fix NULL g_XWLDpy
The previous commit stopped using the X11 server for nudging the
XWM. Thus g_XWLDpy has been dropped. However we still need it to
send XTest events.
2021-06-16 09:17:45 +02:00
Simon Ser
33f207d6a1 Replace nudge X11 events with pipe
Avoids the roundtrip through the X11 server. Avoids having to connect
to the X11 server from multiple threads.
2021-06-10 14:49:02 +02:00
Simon Ser
9d40b61645 wlserver: prevent list corruption on double wlserver_surface_set_wl_id 2021-05-20 17:40:20 +02:00
Pierre-Loup A. Griffais
e25f871d87 wlserver: avoid accessing mouse_focus_surface after destruction
We should also set the focus to something else that makes sense, which
means there's another bug in a higher-level layer somewhere, but at least
don't crash.
2021-05-05 16:37:51 -07:00
Pierre-Loup A. Griffais
496b5f58d2 wlserver: downgrade wlserver_surface_set_wl_id assert to spew 2021-04-30 18:45:00 -07:00
Pierre-Loup A. Griffais
2bb4907993 Also spew wayland display name through session pipe. 2021-04-27 21:17:36 -07:00
Simon Ser
be735e9360 Set GAMESCOPE_WAYLAND_DISPLAY
This allows gamescope-specific Wayland clients to connect to the
Wayland server, while preventing regular Wayland clients from doing
so.
2021-04-20 09:13:10 +02:00
Simon Ser
a05e5b0a39 Implement gamescope-xwayland protocol 2021-04-20 09:13:10 +02:00
Simon Ser
10816e6ed8 wlserver: adjust assertion in wlserver_surface_set_wlr
Make sure we don't overwrite an existing surf->wlr. We don't really
care about the Wayland surface ID here.
2021-04-20 09:13:10 +02:00
Simon Ser
ce0a3f7259 Rename wlserver_surface_set_id to wlserver_surface_set_wl_id
Make it clear the ID refers to a Wayland object.
2021-04-20 09:13:10 +02:00
Sefa Eyeoglu
ed44909813 Update wlroots to 0.13.0
Update usage of wlr_headless_backend_create,
wlr_renderer_get_shm_texture_formats,
wlr_texture_from_pixels and add missing include for render/egl.h.
2021-04-08 09:15:05 +02:00
Simon Ser
c834999a5f Introduce wlserver_surface 2021-04-02 08:37:53 +02:00
Simon Ser
df18c40815 Only advertise scanout capable modifiers 2021-04-01 17:41:06 +02:00
Simon Ser
29d00dbc68 tracing: use {begin,end}_ctx helpers, remove unnecessary newlines 2021-03-11 11:25:34 +01:00
Simon Ser
1b38faf9fd Fix double-unlock on wl_event_loop_dispatch error 2021-02-01 15:27:21 +01:00
Simon Ser
9b780b48db Use no-op backend for output
This avoids needlessly creating buffers for an headless output we won't
use, and will allow us to more easily replace the headless backend with
a custom renderer in the future.
2021-02-01 10:24:39 +01:00
Simon Ser
fbc6bd0c08
Update wlroots and libliftoff 2020-12-16 11:52:28 +01:00