steamcompmgr: Add GAMESCOPE_HDR_SDR_CONTENT_BRIGHTNESS atom
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7251fdd878
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da33453174
2 changed files with 10 additions and 1 deletions
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@ -90,6 +90,7 @@
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#define GPUVIS_TRACE_IMPLEMENTATION
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#define GPUVIS_TRACE_IMPLEMENTATION
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#include "gpuvis_trace_utils.h"
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#include "gpuvis_trace_utils.h"
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extern float g_flLinearToNits;
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const uint32_t WS_OVERLAPPED = 0x00000000u;
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const uint32_t WS_OVERLAPPED = 0x00000000u;
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const uint32_t WS_POPUP = 0x80000000u;
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const uint32_t WS_POPUP = 0x80000000u;
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@ -4469,6 +4470,13 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
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g_uCompositeDebug |= CompositeDebugFlag::Tonemap_Reinhard;
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g_uCompositeDebug |= CompositeDebugFlag::Tonemap_Reinhard;
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hasRepaint = true;
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hasRepaint = true;
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}
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}
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if ( ev->atom == ctx->atoms.gamescopeHDRSDRContentBrightness )
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{
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g_flLinearToNits = get_prop( ctx, ctx->root, ctx->atoms.gamescopeHDRSDRContentBrightness, 0 );
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if ( g_flLinearToNits < 1.0f )
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g_flLinearToNits = 400.0f;
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hasRepaint = true;
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}
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if (ev->atom == ctx->atoms.wineHwndStyle)
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if (ev->atom == ctx->atoms.wineHwndStyle)
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{
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{
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win * w = find_win(ctx, ev->window);
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win * w = find_win(ctx, ev->window);
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@ -5439,6 +5447,7 @@ void init_xwayland_ctx(gamescope_xwayland_server_t *xwayland_server)
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ctx->atoms.gamescopeDebugHDRHeatmap = XInternAtom( ctx->dpy, "GAMESCOPE_DEBUG_HDR_HEATMAP", false );
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ctx->atoms.gamescopeDebugHDRHeatmap = XInternAtom( ctx->dpy, "GAMESCOPE_DEBUG_HDR_HEATMAP", false );
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ctx->atoms.gamescopeHDROnSDRTonemapOperator = XInternAtom( ctx->dpy, "GAMESCOPE_HDR_ON_SDR_TONEMAP_OPERATOR", false );
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ctx->atoms.gamescopeHDROnSDRTonemapOperator = XInternAtom( ctx->dpy, "GAMESCOPE_HDR_ON_SDR_TONEMAP_OPERATOR", false );
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ctx->atoms.gamescopeHDROutputFeedback = XInternAtom( ctx->dpy, "GAMESCOPE_HDR_OUTPUT_FEEDBACK", false );
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ctx->atoms.gamescopeHDROutputFeedback = XInternAtom( ctx->dpy, "GAMESCOPE_HDR_OUTPUT_FEEDBACK", false );
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ctx->atoms.gamescopeHDRSDRContentBrightness = XInternAtom( ctx->dpy, "GAMESCOPE_HDR_SDR_CONTENT_BRIGHTNESS", false );
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ctx->atoms.wineHwndStyle = XInternAtom( ctx->dpy, "_WINE_HWND_STYLE", false );
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ctx->atoms.wineHwndStyle = XInternAtom( ctx->dpy, "_WINE_HWND_STYLE", false );
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ctx->atoms.wineHwndStyleEx = XInternAtom( ctx->dpy, "_WINE_HWND_EXSTYLE", false );
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ctx->atoms.wineHwndStyleEx = XInternAtom( ctx->dpy, "_WINE_HWND_EXSTYLE", false );
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@ -5560,7 +5569,6 @@ extern int g_nPreferredOutputWidth;
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extern int g_nPreferredOutputHeight;
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extern int g_nPreferredOutputHeight;
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static bool g_bWasFSRActive = false;
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static bool g_bWasFSRActive = false;
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extern float g_flLinearToNits;
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extern std::atomic<uint64_t> g_nCompletedPageFlipCount;
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extern std::atomic<uint64_t> g_nCompletedPageFlipCount;
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@ -177,6 +177,7 @@ struct xwayland_ctx_t
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Atom gamescopeDebugHDRHeatmap_MSWCG;
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Atom gamescopeDebugHDRHeatmap_MSWCG;
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Atom gamescopeHDROnSDRTonemapOperator;
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Atom gamescopeHDROnSDRTonemapOperator;
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Atom gamescopeHDROutputFeedback;
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Atom gamescopeHDROutputFeedback;
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Atom gamescopeHDRSDRContentBrightness;
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Atom wineHwndStyle;
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Atom wineHwndStyle;
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Atom wineHwndStyleEx;
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Atom wineHwndStyleEx;
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