wlserver: get wlr_buffer from VulkanWlrTexture_t
This side-steps wlr_client_buffer and ensures we get access to the underlying buffer. This allows us to call wlr_buffer_begin_data_ptr_access to upload shm textures.
This commit is contained in:
parent
0bbecd7e90
commit
ae7fcc5ba7
1 changed files with 3 additions and 2 deletions
|
@ -79,12 +79,13 @@ extern const struct wlr_surface_role xwayland_surface_role;
|
|||
void xwayland_surface_role_commit(struct wlr_surface *wlr_surface) {
|
||||
assert(wlr_surface->role == &xwayland_surface_role);
|
||||
|
||||
if ( wlr_surface->buffer == NULL )
|
||||
VulkanWlrTexture_t *tex = (VulkanWlrTexture_t *) wlr_surface_get_texture( wlr_surface );
|
||||
if ( tex == NULL )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_buffer *buf = wlr_buffer_lock( &wlr_surface->buffer->base );
|
||||
struct wlr_buffer *buf = wlr_buffer_lock( tex->buf );
|
||||
|
||||
gpuvis_trace_printf( "xwayland_surface_role_commit wlr_surface %p", wlr_surface );
|
||||
|
||||
|
|
Loading…
Reference in a new issue