From a85d71cc9eefdd8f550658479d10087726709284 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Sun, 17 Apr 2022 22:55:46 +0100 Subject: [PATCH] steamcompmgr: Don't require a fps limit for dynamic refresh --- src/steamcompmgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp index caecebf..22ba7e8 100644 --- a/src/steamcompmgr.cpp +++ b/src/steamcompmgr.cpp @@ -1707,7 +1707,7 @@ paint_all() bool bCapture = takeScreenshot || pw_buffer != nullptr; - int nTargetRefresh = g_nSteamCompMgrTargetFPS && g_nDynamicRefreshRate && steamcompmgr_window_should_limit_fps( global_focus.focusWindow )// && !global_focus.overlayWindow + int nTargetRefresh = g_nDynamicRefreshRate && steamcompmgr_window_should_limit_fps( global_focus.focusWindow )// && !global_focus.overlayWindow ? g_nDynamicRefreshRate : drm_get_default_refresh( &g_DRM );