steamcompmgr: don't use 'd' suffix on float constant.
Fixes clang build error.
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1 changed files with 1 additions and 1 deletions
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@ -1098,7 +1098,7 @@ paint_all(Display *dpy, MouseCursor *cursor)
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double newOpacity = ((currentTime - fadeOutStartTime) / (double)FADE_OUT_DURATION);
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// Draw it in the background
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fadeOutWindow.opacity = (1.0d - newOpacity) * OPAQUE;
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fadeOutWindow.opacity = (1.0 - newOpacity) * OPAQUE;
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paint_window(dpy, &fadeOutWindow, &composite, &pipeline, False, cursor);
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w = find_win(dpy, currentFocusWindow);
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