steamcompmgr: Fix drawing cursor in VR
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1 changed files with 1 additions and 1 deletions
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@ -1937,7 +1937,7 @@ paint_all(bool async)
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global_focus.cursor->undirty();
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}
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bool bForceHideCursor = BIsNested() && !bSteamCompMgrGrab;
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bool bForceHideCursor = BIsNested() && !BIsVRSession() && !bSteamCompMgrGrab;
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bool bDrewCursor = false;
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