sdlwindow: Add thread name to sdlwindow input thread
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@ -70,6 +70,8 @@ void updateOutputRefresh( void )
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void inputSDLThreadRun( void )
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void inputSDLThreadRun( void )
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{
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{
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pthread_setname_np( pthread_self(), "gamescope-sdl" );
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SDL_Event event;
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SDL_Event event;
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uint32_t key;
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uint32_t key;
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