layer: Return result from QueuePresentKHR when not forcing suboptimal

This commit is contained in:
Joshua Ashton 2023-01-03 03:48:20 +00:00
parent acbb71966f
commit 6d6cc98f0f

View file

@ -592,7 +592,7 @@ namespace GamescopeWSILayer {
VkResult result = pDispatch->QueuePresentKHR(queue, pPresentInfo);
if (forceSuboptimal && result == VK_SUCCESS)
return VK_SUBOPTIMAL_KHR;
return VK_SUCCESS;
return result;
}
static void SetHdrMetadataEXT(