Update Readme with FSR options
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@ -34,6 +34,9 @@ meson install -C build/ --skip-subprojects
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* **Super + F** : Toggle fullscreen
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* **Super + F** : Toggle fullscreen
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* **Super + N** : Toggle integer scaling
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* **Super + N** : Toggle integer scaling
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* **Super + U** : Toggle FSR upscaling
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* **Super + I** : Increase FSR sharpness by 1
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* **Super + O** : Decrease FSR sharpness by 1
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* **Super + S** : Take screenshot (currently goes to `/tmp/gamescope_$DATE.png`)
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* **Super + S** : Take screenshot (currently goes to `/tmp/gamescope_$DATE.png`)
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## Examples
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## Examples
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@ -59,6 +62,7 @@ See `gamescope --help` for a full list of options.
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* `-w`, `-h`: set the resolution used by the game. If `-h` is specified but `-w` isn't, a 16:9 aspect ratio is assumed. Defaults to the values specified in `-W` and `-H`.
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* `-w`, `-h`: set the resolution used by the game. If `-h` is specified but `-w` isn't, a 16:9 aspect ratio is assumed. Defaults to the values specified in `-W` and `-H`.
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* `-r`: set a frame-rate limit for the game. Specified in frames per second. Defaults to unlimited.
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* `-r`: set a frame-rate limit for the game. Specified in frames per second. Defaults to unlimited.
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* `-o`: set a frame-rate limit for the game when unfocused. Specified in frames per second. Defaults to unlimited.
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* `-o`: set a frame-rate limit for the game when unfocused. Specified in frames per second. Defaults to unlimited.
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* `-U`: use AMD FidelityFX™ Super Resolution 1.0 for upscaling
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* `-n`: use integer scaling.
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* `-n`: use integer scaling.
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* `-b`: create a border-less window.
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* `-b`: create a border-less window.
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* `-f`: create a full-screen window.
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* `-f`: create a full-screen window.
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