From 617174e4b49da5582752cd2797d7010f7d2b3c3e Mon Sep 17 00:00:00 2001 From: "Pierre-Loup A. Griffais" Date: Sun, 3 Nov 2019 14:07:56 -0800 Subject: [PATCH] Add placeholder GameID to every window so I can easily test with glxgears. --- src/steamcompmgr.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/steamcompmgr.c b/src/steamcompmgr.c index a3c6450..5aed1a0 100644 --- a/src/steamcompmgr.c +++ b/src/steamcompmgr.c @@ -1174,8 +1174,8 @@ map_win (Display *dpy, Window id, unsigned long sequence) w->opacity = get_prop (dpy, w->id, opacityAtom, TRANSLUCENT); w->isSteam = get_prop (dpy, w->id, steamAtom, 0); - w->gameID = get_prop (dpy, w->id, gameAtom, 0); -// w->gameID = 1; +// w->gameID = get_prop (dpy, w->id, gameAtom, 0); + w->gameID = 1; w->isOverlay = get_prop (dpy, w->id, overlayAtom, 0); get_size_hints(dpy, w); @@ -1266,8 +1266,8 @@ add_win (Display *dpy, Window id, Window prev, unsigned long sequence) new->isOverlay = False; new->isSteam = False; - new->gameID = 0; -// new->gameID = 1; +// new->gameID = 0; + new->gameID = 1; new->isFullscreen = False; new->isHidden = False; new->sizeHintsSpecified = False;