Pass through duplicate commits if there are feedbacks.
Mutter and Weston behavior allows getting presentation feedbacks for duplicate commits. This also allows gamescope to do the same.
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@ -5676,7 +5676,7 @@ void update_wayland_res(CommitDoneList_t *doneCommits, steamcompmgr_win_t *w, Re
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already_exists = true;
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already_exists = true;
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}
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}
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if ( already_exists )
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if ( already_exists && !reslistentry.feedback && reslistentry.presentation_feedbacks.empty() )
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{
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{
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wlserver_lock();
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wlserver_lock();
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wlr_buffer_unlock( buf );
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wlr_buffer_unlock( buf );
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