steamcompmgr: Replicate EDID path to all servers
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1 changed files with 5 additions and 1 deletions
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@ -6356,7 +6356,11 @@ steamcompmgr_main(int argc, char **argv)
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.format = 8,
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.nitems = strlen(connectorEdidPath),
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};
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XSetTextProperty( root_ctx->dpy, root_ctx->root, &text_property, root_ctx->atoms.gamescopeDisplayEdidPath );
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gamescope_xwayland_server_t *server = NULL;
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for (size_t i = 0; (server = wlserver_get_xwayland_server(i)); i++)
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{
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XSetTextProperty( server->ctx->dpy, server->ctx->root, &text_property, server->ctx->atoms.gamescopeDisplayEdidPath );
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}
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}
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g_LastConnectorIdentifier = connector_id;
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