wlserver: drop headless backend

Saves us the GLES2 renderer init.
This commit is contained in:
Simon Ser 2021-08-02 18:03:54 +02:00
parent a480fe81fe
commit 27cff4e41b
2 changed files with 0 additions and 8 deletions

View file

@ -622,13 +622,6 @@ bool wlserver_init( void ) {
wl_signal_add( &wlserver.wlr.multi_backend->events.new_input, &new_input_listener );
wlserver.wlr.headless_backend = wlr_headless_backend_create( wlserver.display );
if ( wlserver.wlr.headless_backend == NULL )
{
return false;
}
wlr_multi_backend_add( wlserver.wlr.multi_backend, wlserver.wlr.headless_backend );
wlserver.wlr.noop_backend = wlr_noop_backend_create( wlserver.display );
wlr_multi_backend_add( wlserver.wlr.multi_backend, wlserver.wlr.noop_backend );

View file

@ -16,7 +16,6 @@ struct wlserver_t {
struct {
struct wlr_backend *multi_backend;
struct wlr_backend *noop_backend;
struct wlr_backend *headless_backend;
struct wlr_backend *libinput_backend;
struct wlr_renderer *renderer;