rendervulkan: Bump pScreenshotImages to 9
8 pw buffers + 1 screenshot Should fix crash on recording and screenshot at the same time
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@ -488,7 +488,7 @@ struct VulkanOutput_t
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VkFormat outputFormat = VK_FORMAT_UNDEFINED;
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VkFormat outputFormatOverlay = VK_FORMAT_UNDEFINED;
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std::array<std::shared_ptr<CVulkanTexture>, 8> pScreenshotImages;
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std::array<std::shared_ptr<CVulkanTexture>, 9> pScreenshotImages;
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// NIS and FSR
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std::shared_ptr<CVulkanTexture> tmpOutput;
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